8dcc
330c017600
Add extra_player_t struct to sdk.h
2023-07-27 22:13:06 +02:00
8dcc
5e09221241
Update non-visible friendly color
2023-07-27 22:03:48 +02:00
8dcc
5321ee311e
Revert cv_chams settings
...
Remove FRIEND_CHAMS and ENEMY_CHAMS, that way PLAYER_CHAMS always
displays both teams
2023-07-27 21:39:01 +02:00
8dcc
ab806a0a8f
Change default value of cv_chams
...
So it includes friends and enemies
2023-07-27 21:34:04 +02:00
8dcc
744a4d5527
Merge friendly 2 conditions in chams
2023-07-27 21:33:53 +02:00
8dcc
3a107737b9
Add friendly and enemy chams
...
Add 2 new chams settings (friendly only and all players)
Add 2 new colors to visible_flags enum (friend_visible and friend_not_visible)
Add friendly colors to glColor4f hook
2023-07-27 21:28:40 +02:00
8dcc
9743b58ae4
Add is_friend template to util.c
2023-07-27 21:27:21 +02:00
8dcc
4e3d1ce996
Add h_* prefix to globals.h comment
2023-07-27 15:42:14 +02:00
8dcc
950c7e1cd5
Call custom_crosshair from HUD_Redraw
2023-07-27 14:23:11 +02:00
8dcc
07473c30b4
Add custom_crosshair function
2023-07-27 14:22:48 +02:00
8dcc
e1a56c7fb6
Get game_info global
2023-07-27 14:18:47 +02:00
8dcc
85233ce6e3
Add game_t struct to sdk.h
...
Thanks to @oixKKK for his time and for helping me
2023-07-27 14:17:57 +02:00
8dcc
7147ccc5fa
Format globals.c
2023-07-27 13:36:57 +02:00
8dcc
ebe30c091a
Add cv_crosshair cvar
2023-07-26 22:03:32 +02:00
8dcc
7e46e74b9e
Replace hand chams with non-flat ones
...
Credits to @oxiKKK
2023-07-26 17:25:50 +02:00
8dcc
083186b497
Change default value of cv_chams
...
From 3 to 1
2023-07-26 17:25:33 +02:00
8dcc
7ad62b0fc4
Add hand chams
2023-07-26 16:34:14 +02:00
8dcc
b5981b1da3
Change default value of cv_chams
2023-07-26 16:33:53 +02:00
8dcc
ef29333d21
Update usehull check for crouched
...
Check its 1 instead of non-zero. Thanks to @oxiKKK
2023-07-26 14:26:09 +02:00
8dcc
dbc12b6fb5
Sync detour.h with upstream
...
Add GET_ORIGINAL()
2023-07-26 13:35:11 +02:00
8dcc
684f950509
Clean hooks.c
...
Organize includes
Add comments
Rename clmove_data -> detour_data_clmove
Rename clmove_t -> clmove_type_t
2023-07-25 23:03:04 +02:00
8dcc
7a2d7b9377
Call engine_draw_text
...
Instead of pfnDrawConsoleString
2023-07-25 22:51:13 +02:00
8dcc
6e640f483e
Add engine_draw_text to util
2023-07-25 22:50:29 +02:00
8dcc
56217cc7f3
Add cv_clmove cvar
2023-07-25 22:10:26 +02:00
8dcc
82580503ce
Call hooks_restore() from destructor
2023-07-25 20:38:06 +02:00
8dcc
74f222c1db
Hook CL_Move
...
Cheers, @Lak3!
Also add hooks_restore()
2023-07-25 20:37:45 +02:00
8dcc
a103a53fda
Add detour library for hooking
...
https://github.com/8dcc/detour-lib
2023-07-25 20:36:00 +02:00
8dcc
4b7cdc86b9
Add new_flags parameter to protect_addr
2023-07-25 20:35:50 +02:00
8dcc
0b72235dea
Add visible_mode check to glColor4f hook
2023-07-25 14:46:37 +02:00
8dcc
889d9481aa
Make visible_mode global
2023-07-25 14:46:25 +02:00
8dcc
6e39b49c4b
Unhook glColor4f from destructor
2023-07-25 14:28:03 +02:00
8dcc
2caa3ae57e
Save and restore i_enginestudio
2023-07-25 14:24:50 +02:00
8dcc
b6cdb9a55d
Add glColor4f hook
...
Add GL_HOOK and GL_UNHOOK macros
2023-07-25 14:20:38 +02:00
8dcc
fdb5cdf356
Add change box esp size if player is crouched
2023-07-24 20:35:22 +02:00
8dcc
9fe986306d
Add different values for cv_esp
...
0 - Off
1 - 3D Box
2 - Name
3 - 3D Box + Name
2023-07-24 18:02:05 +02:00
8dcc
a87b30dc40
Add player check to valid_player
2023-07-24 17:33:27 +02:00
8dcc
f3046d6ac8
Rename player functions from util
...
valid_client -> valid_player
get_entity -> get_player
2023-07-24 17:09:55 +02:00
8dcc
9627989304
Add chams code
...
No custom colors yet
2023-07-24 17:03:22 +02:00
8dcc
5858a2e4ec
Add cv_chams cvar
2023-07-24 17:03:06 +02:00
8dcc
4183a0c2f0
Add enginestudio interface
...
Not really an interface but whatever
2023-07-24 16:29:46 +02:00
8dcc
d5b8ce5b84
Add include to sdk
2023-07-24 16:28:35 +02:00
8dcc
78f0527317
Hook StudioRenderModel
2023-07-24 16:17:57 +02:00
8dcc
c48c4164f2
Add hClientDLL handler and i_studiomodelrenderer
...
Fix error string
2023-07-24 15:57:48 +02:00
8dcc
fee20bb1ec
Add unprotect_addr to util.c
2023-07-24 15:57:25 +02:00
8dcc
44f00ace13
Add StudioModelRenderer_t to sdk.h
2023-07-24 15:57:08 +02:00
8dcc
caf008403c
Change low speed value, remove air check from autostrafe
2023-07-24 15:17:11 +02:00
8dcc
913e1c9a69
Only autostrafe if holding space
2023-07-24 10:29:34 +02:00
8dcc
c131e5251d
Change default value of cv_esp to 1
2023-07-24 10:18:29 +02:00
8dcc
4d71945eb3
Clamp viewangles in CL_CreateMove
2023-07-24 10:15:03 +02:00
8dcc
930ee5cef5
Add CLAMP macro and vec_clamp to util.c
2023-07-24 10:14:50 +02:00
8dcc
e8e6e48952
Use get_entity instead of GetEntityByIndex
2023-07-23 22:31:37 +02:00
8dcc
a257317f58
Add get_entity to util.c
...
With checks to make sure entity is correct
Remove is_alive check from valid_client
Fixes 41e6b012d9
2023-07-23 22:22:36 +02:00
8dcc
02ba15ba3f
Add rage autostrafe
2023-07-23 16:22:10 +02:00
8dcc
60847df031
Add vec_len2d and angle_delta_rad to util.c
2023-07-23 16:21:53 +02:00
8dcc
367a811667
Add DEBUG check to player pos
2023-07-23 16:12:31 +02:00
8dcc
611182e394
Add correct_movement, call from CL_CreateMove
2023-07-23 15:50:01 +02:00
8dcc
ee2b9803e4
Add DEG2RAD macro
2023-07-23 15:49:34 +02:00
8dcc
1affa52bc8
Add legit autostrafe
2023-07-23 15:38:50 +02:00
8dcc
2141daae27
Add autostrafe cvar
2023-07-23 15:38:43 +02:00
8dcc
2e1b44a825
Change value of cv_esp to 0
...
Until it works perfectly (no ghost entities)
2023-07-23 14:57:20 +02:00
8dcc
41e6b012d9
Add 3d box esp
...
Sometimes shows "ghost" boxes with weird strings (not player names but
the coordinates that are drawn bellow the watermark)
2023-07-23 14:36:44 +02:00
8dcc
797c2183e2
Add gl_drawline_points to util.c
2023-07-23 14:35:52 +02:00
8dcc
fba031944e
Add gl_drawbox to util.c
2023-07-23 01:47:52 +02:00
8dcc
5aa85bc274
Add gl_drawline to util.c
2023-07-23 01:46:53 +02:00
8dcc
9ec237509d
Add vec3() function for creating 3d vecs
2023-07-23 00:34:10 +02:00
8dcc
25a9a474cf
Fix *_H_ defines
...
_NAME_H -> NAME_H_
Remove comments from sdk.h
Add credits for cl_clientfuncs_s
2023-07-22 16:31:48 +02:00
8dcc
195f9831af
Change features.h includes
2023-07-22 16:23:15 +02:00
8dcc
db9068d86f
Move features/include/*.h to features/features.h
2023-07-22 16:22:34 +02:00
8dcc
33494b415f
Move util functions to util.c
...
Move vec2_t to util.h
2023-07-22 16:16:09 +02:00
8dcc
0f473bba4e
Call esp() from HUD_Redraw hook
...
Draw localplayer pos bellow watermark
2023-07-22 16:06:18 +02:00
8dcc
f11378b38b
Add esp source and header, with "utils" functions
2023-07-22 16:05:47 +02:00
8dcc
082a03878e
Add triangleapi inlcude to sdk
2023-07-22 15:48:19 +02:00
8dcc
4913d4802c
Fix globals_store and globals_restore
2023-07-22 15:48:01 +02:00
8dcc
24c1d796d9
Add esp cvar
2023-07-21 15:49:01 +02:00
8dcc
77a8a97a0f
Add HUD_Redraw hook
2023-07-21 15:42:01 +02:00
8dcc
01312cb4b6
Add inline comments to constructor and destructor attributes
2023-07-21 13:59:38 +02:00
8dcc
4c5fbcd677
Add todo comment to unload()
2023-07-21 13:58:47 +02:00
8dcc
90ef1e4105
Update CVAR_HACK_ID
2023-07-21 13:49:12 +02:00
8dcc
b25226b406
Add cv_bhop check to bhop()
2023-07-21 13:45:21 +02:00
8dcc
083778fad0
Add cvars_init() call to main
2023-07-21 13:44:53 +02:00
8dcc
2578db9486
Add cvars.c source with cv_bhop cvar
2023-07-21 13:44:18 +02:00
8dcc
9d9398e764
Add cvars.h header
...
With macros for declaring cvar_t ptrs in source and header, registering
new cvars and checking if the value is positive.
Also cvars_init function and cv_bhop declaration
2023-07-21 13:43:23 +02:00
8dcc
02517bf975
Add cvardef include to sdk.h
2023-07-21 13:43:00 +02:00
8dcc
6d9f73feb3
Add comment
2023-07-21 13:16:38 +02:00
8dcc
790de69b5c
Add destructor for restoring globals
2023-07-21 07:02:38 +02:00
8dcc
e86f10ec9f
Add functions for storing and restoring globals
2023-07-21 07:02:26 +02:00
8dcc
8216613d11
Add localplayer entity
2023-07-20 23:30:44 +02:00
8dcc
e3af8bd39a
Call bhop after original in CL_CreateMove
2023-07-20 23:21:01 +02:00
8dcc
1f1df22414
Add features folder and bhop
2023-07-20 23:20:39 +02:00
8dcc
5849eb2ed3
Add interface checks to globals_init
2023-07-20 23:19:50 +02:00
8dcc
0bab33a08e
Add pmove interface
2023-07-20 20:40:34 +02:00
8dcc
8cbb80196f
Add include to sdk.h
2023-07-20 20:39:53 +02:00
8dcc
4db305daa2
Change prefix for interfaces
...
gp_* -> i_*
go_* -> o_*
2023-07-20 20:25:49 +02:00
8dcc
f1953cc433
Update sdk location
2023-07-20 18:05:40 +02:00
8dcc
923be5eb11
Remove sdk folder, add as submodule in include
2023-07-20 17:59:26 +02:00
8dcc
4a7bfcf6dd
Call hooks_init from main
...
Fix typos
Change include order
2023-07-20 17:44:35 +02:00
8dcc
b7711d2503
Add hooks source
...
With hooks_init for hooking everything and CL_CreateMove hook
2023-07-20 17:44:04 +02:00
8dcc
ef8504cdc9
Add hooks header
...
With macros for declaring hooks in header, in code, actually hooking and
calling the originals
Also with CL_CreateMove hooked
2023-07-20 17:42:06 +02:00
8dcc
9b20d7e71f
Add usercmd_t include to sdk.h
2023-07-20 17:41:50 +02:00
8dcc
b08e19d8fa
Typo
2023-07-20 17:31:16 +02:00