Add extra_player_t struct to sdk.h
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@ -319,4 +319,18 @@ typedef struct {
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bool m_bMultiplayer;
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} game_t;
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/* sdk/cl_dll/hud.h */
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#ifndef MAX_TEAM_NAME
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#define MAX_TEAM_NAME 16
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#endif
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typedef struct {
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short frags;
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short deaths;
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short playerclass;
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short health; /* UNUSED */
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bool dead;
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short teamnumber;
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char teamname[MAX_TEAM_NAME];
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} extra_player_info_t;
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#endif /* SDK_H_ */
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