parent
0f473bba4e
commit
33494b415f
|
@ -2,48 +2,9 @@
|
|||
#include "include/esp.h"
|
||||
#include "../include/globals.h"
|
||||
#include "../include/cvars.h"
|
||||
#include "../include/util.h"
|
||||
|
||||
/* TODO: Move all these to utils.c */
|
||||
/* TODO: Replace src/features/include/X.h -> src/features/features.h */
|
||||
static bool is_alive(cl_entity_t* ent) {
|
||||
return ent && ent->curstate.movetype != 6 && ent->curstate.movetype != 0;
|
||||
}
|
||||
|
||||
static bool valid_client(cl_entity_t* ent) {
|
||||
return is_alive(ent) && ent->index != localplayer->index;
|
||||
}
|
||||
|
||||
static bool vec_is_zero(vec3_t v) {
|
||||
return v[0] == 0.0f && v[1] == 0.0f && v[2] == 0.0f;
|
||||
}
|
||||
|
||||
static char* get_name(int ent_idx) {
|
||||
hud_player_info_t info;
|
||||
i_engine->pfnGetPlayerInfo(ent_idx, &info);
|
||||
|
||||
return info.name;
|
||||
}
|
||||
|
||||
typedef float vec2_t[2];
|
||||
static bool world_to_screen(vec3_t vec, vec2_t screen) {
|
||||
int engine_w2s = i_engine->pTriAPI->WorldToScreen(vec, screen);
|
||||
if (engine_w2s)
|
||||
return false;
|
||||
|
||||
SCREENINFO scr_inf;
|
||||
scr_inf.iSize = sizeof(SCREENINFO);
|
||||
i_engine->pfnGetScreenInfo(&scr_inf);
|
||||
|
||||
/* If within bounds, transform to screen scale */
|
||||
if (screen[0] < 1 && screen[1] < 1 && screen[0] > -1 && screen[1] > -1) {
|
||||
screen[0] = screen[0] * (scr_inf.iWidth / 2) + (scr_inf.iWidth / 2);
|
||||
screen[1] = -screen[1] * (scr_inf.iHeight / 2) + (scr_inf.iHeight / 2);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void esp(void) {
|
||||
if (!CVAR_ON(esp))
|
||||
|
@ -58,6 +19,7 @@ void esp(void) {
|
|||
|
||||
float screen_point[2];
|
||||
if (world_to_screen(ent->origin, screen_point)) {
|
||||
/* TODO: Draw name at bottom-left of box ESP */
|
||||
i_engine->pfnDrawSetTextColor(1, 1, 1);
|
||||
i_engine->pfnDrawConsoleString(screen_point[0], screen_point[1],
|
||||
get_name(ent->index));
|
||||
|
|
|
@ -0,0 +1,18 @@
|
|||
#ifndef _UTIL_H
|
||||
#define _UTIL_H
|
||||
|
||||
#include "sdk.h"
|
||||
#include "globals.h"
|
||||
|
||||
/* Vector 2 for 2d points */
|
||||
typedef float vec2_t[2];
|
||||
|
||||
/*----------------------------------------------------------------------------*/
|
||||
|
||||
bool is_alive(cl_entity_t* ent);
|
||||
bool valid_client(cl_entity_t* ent);
|
||||
char* get_name(int ent_idx);
|
||||
bool vec_is_zero(vec3_t v);
|
||||
bool world_to_screen(vec3_t vec, vec2_t screen);
|
||||
|
||||
#endif /* _UTIL_H */
|
|
@ -0,0 +1,46 @@
|
|||
|
||||
#include "include/util.h"
|
||||
#include "include/sdk.h"
|
||||
#include "include/globals.h"
|
||||
|
||||
bool is_alive(cl_entity_t* ent) {
|
||||
return ent && ent->curstate.movetype != 6 && ent->curstate.movetype != 0;
|
||||
}
|
||||
|
||||
bool valid_client(cl_entity_t* ent) {
|
||||
return is_alive(ent) && ent->index != localplayer->index;
|
||||
}
|
||||
|
||||
char* get_name(int ent_idx) {
|
||||
hud_player_info_t info;
|
||||
i_engine->pfnGetPlayerInfo(ent_idx, &info);
|
||||
|
||||
return info.name;
|
||||
}
|
||||
|
||||
bool vec_is_zero(vec3_t v) {
|
||||
return v[0] == 0.0f && v[1] == 0.0f && v[2] == 0.0f;
|
||||
}
|
||||
|
||||
bool world_to_screen(vec3_t vec, vec2_t screen) {
|
||||
if (vec_is_zero(vec))
|
||||
return false;
|
||||
|
||||
int engine_w2s = i_engine->pTriAPI->WorldToScreen(vec, screen);
|
||||
if (engine_w2s)
|
||||
return false;
|
||||
|
||||
SCREENINFO scr_inf;
|
||||
scr_inf.iSize = sizeof(SCREENINFO);
|
||||
i_engine->pfnGetScreenInfo(&scr_inf);
|
||||
|
||||
/* If within bounds, transform to screen scale */
|
||||
if (screen[0] < 1 && screen[1] < 1 && screen[0] > -1 && screen[1] > -1) {
|
||||
screen[0] = screen[0] * (scr_inf.iWidth / 2) + (scr_inf.iWidth / 2);
|
||||
screen[1] = -screen[1] * (scr_inf.iHeight / 2) + (scr_inf.iHeight / 2);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
Loading…
Reference in New Issue