Commit Graph

115 Commits

Author SHA1 Message Date
8dcc ef29333d21 Update usehull check for crouched
Check its 1 instead of non-zero. Thanks to @oxiKKK
2023-07-26 14:26:09 +02:00
8dcc dbc12b6fb5 Sync detour.h with upstream
Add GET_ORIGINAL()
2023-07-26 13:35:11 +02:00
8dcc 684f950509 Clean hooks.c
Organize includes
Add comments
Rename clmove_data -> detour_data_clmove
Rename clmove_t -> clmove_type_t
2023-07-25 23:03:04 +02:00
8dcc 7a2d7b9377 Call engine_draw_text
Instead of pfnDrawConsoleString
2023-07-25 22:51:13 +02:00
8dcc 6e640f483e Add engine_draw_text to util 2023-07-25 22:50:29 +02:00
8dcc 56217cc7f3 Add cv_clmove cvar 2023-07-25 22:10:26 +02:00
8dcc 82580503ce Call hooks_restore() from destructor 2023-07-25 20:38:06 +02:00
8dcc 74f222c1db Hook CL_Move
Cheers, @Lak3!

Also add hooks_restore()
2023-07-25 20:37:45 +02:00
8dcc a103a53fda Add detour library for hooking
https://github.com/8dcc/detour-lib
2023-07-25 20:36:00 +02:00
8dcc 4b7cdc86b9 Add new_flags parameter to protect_addr 2023-07-25 20:35:50 +02:00
8dcc d2d1f55d22 README - Add chams color note 2023-07-25 15:06:12 +02:00
8dcc 0b72235dea Add visible_mode check to glColor4f hook 2023-07-25 14:46:37 +02:00
8dcc 889d9481aa Make visible_mode global 2023-07-25 14:46:25 +02:00
8dcc 6e39b49c4b Unhook glColor4f from destructor 2023-07-25 14:28:03 +02:00
8dcc 2caa3ae57e Save and restore i_enginestudio 2023-07-25 14:24:50 +02:00
8dcc b6cdb9a55d Add glColor4f hook
Add GL_HOOK and GL_UNHOOK macros
2023-07-25 14:20:38 +02:00
8dcc fdb5cdf356 Add change box esp size if player is crouched 2023-07-24 20:35:22 +02:00
8dcc 9fe986306d Add different values for cv_esp
0 - Off
1 - 3D Box
2 - Name
3 - 3D Box + Name
2023-07-24 18:02:05 +02:00
8dcc e5d2e58e85 README - Add features 2023-07-24 17:40:27 +02:00
8dcc a87b30dc40 Add player check to valid_player 2023-07-24 17:33:27 +02:00
8dcc f3046d6ac8 Rename player functions from util
valid_client -> valid_player
get_entity -> get_player
2023-07-24 17:09:55 +02:00
8dcc b1d55be039 Add chams to makefile 2023-07-24 17:03:36 +02:00
8dcc 9627989304 Add chams code
No custom colors yet
2023-07-24 17:03:22 +02:00
8dcc 5858a2e4ec Add cv_chams cvar 2023-07-24 17:03:06 +02:00
8dcc 4183a0c2f0 Add enginestudio interface
Not really an interface but whatever
2023-07-24 16:29:46 +02:00
8dcc d5b8ce5b84 Add include to sdk 2023-07-24 16:28:35 +02:00
8dcc 78f0527317 Hook StudioRenderModel 2023-07-24 16:17:57 +02:00
8dcc c48c4164f2 Add hClientDLL handler and i_studiomodelrenderer
Fix error string
2023-07-24 15:57:48 +02:00
8dcc fee20bb1ec Add unprotect_addr to util.c 2023-07-24 15:57:25 +02:00
8dcc 44f00ace13 Add StudioModelRenderer_t to sdk.h 2023-07-24 15:57:08 +02:00
8dcc caf008403c Change low speed value, remove air check from autostrafe 2023-07-24 15:17:11 +02:00
8dcc 913e1c9a69 Only autostrafe if holding space 2023-07-24 10:29:34 +02:00
8dcc c131e5251d Change default value of cv_esp to 1 2023-07-24 10:18:29 +02:00
8dcc 4d71945eb3 Clamp viewangles in CL_CreateMove 2023-07-24 10:15:03 +02:00
8dcc 930ee5cef5 Add CLAMP macro and vec_clamp to util.c 2023-07-24 10:14:50 +02:00
8dcc e8e6e48952 Use get_entity instead of GetEntityByIndex 2023-07-23 22:31:37 +02:00
8dcc a257317f58 Add get_entity to util.c
With checks to make sure entity is correct
Remove is_alive check from valid_client

Fixes 41e6b012d9
2023-07-23 22:22:36 +02:00
8dcc 02ba15ba3f Add rage autostrafe 2023-07-23 16:22:10 +02:00
8dcc 60847df031 Add vec_len2d and angle_delta_rad to util.c 2023-07-23 16:21:53 +02:00
8dcc 367a811667 Add DEBUG check to player pos 2023-07-23 16:12:31 +02:00
8dcc 611182e394 Add correct_movement, call from CL_CreateMove 2023-07-23 15:50:01 +02:00
8dcc dcd38dc950 Add math to LDFLAGS 2023-07-23 15:49:41 +02:00
8dcc ee2b9803e4 Add DEG2RAD macro 2023-07-23 15:49:34 +02:00
8dcc 1affa52bc8 Add legit autostrafe 2023-07-23 15:38:50 +02:00
8dcc 2141daae27 Add autostrafe cvar 2023-07-23 15:38:43 +02:00
8dcc 2e1b44a825 Change value of cv_esp to 0
Until it works perfectly (no ghost entities)
2023-07-23 14:57:20 +02:00
8dcc 41e6b012d9 Add 3d box esp
Sometimes shows "ghost" boxes with weird strings (not player names but
the coordinates that are drawn bellow the watermark)
2023-07-23 14:36:44 +02:00
8dcc 797c2183e2 Add gl_drawline_points to util.c 2023-07-23 14:35:52 +02:00
8dcc fba031944e Add gl_drawbox to util.c 2023-07-23 01:47:52 +02:00
8dcc 5aa85bc274 Add gl_drawline to util.c 2023-07-23 01:46:53 +02:00