8dcc
|
42a7961142
|
Store clip from HUD_PostRunCmd
|
2023-07-31 20:10:27 +02:00 |
8dcc
|
3414d131f4
|
Add autoshoot
If this cvar is enabled (1), and the aimbot is enabled (fov>0), it will
stop attacking if there is no visible target.
|
2023-07-31 18:03:26 +02:00 |
8dcc
|
87e6b34eee
|
Add cv_tracers cvar
|
2023-07-31 15:54:47 +02:00 |
8dcc
|
cd3fde56a3
|
Hook HUD_PostRunCmd and store NextAttacks
|
2023-07-31 15:36:41 +02:00 |
8dcc
|
3d3ebd7c5a
|
Add can_shoot and draw_tracer to util.c
|
2023-07-31 15:36:09 +02:00 |
8dcc
|
7cf0b30495
|
Add g_flNextAttack and g_flNextPrimaryAttack
|
2023-07-31 15:35:44 +02:00 |
8dcc
|
0625638e31
|
Hook CalcRefdef, store punchAngles
|
2023-07-30 20:05:22 +02:00 |
8dcc
|
56fa55a751
|
Add g_punchAngles
|
2023-07-30 20:05:12 +02:00 |
8dcc
|
bb6c9efc50
|
Modify vec_copy so it supports float[]
|
2023-07-30 20:04:28 +02:00 |
8dcc
|
762368d75f
|
Optimize some vector functions, replace vec_copy with macro
|
2023-07-29 17:34:18 +02:00 |
8dcc
|
67f4c5ed88
|
Change REGISTER_CVAR macro
Remove manual initialization, remove string arguments to macro (convert
to str inside it with #name)
|
2023-07-29 16:27:01 +02:00 |
8dcc
|
e83dad0409
|
Add aimbot cvar
|
2023-07-29 16:24:59 +02:00 |
8dcc
|
e9f3031ca1
|
Add vec_sub, vec_norm, vec_to_ang and RAD2DEG to util
|
2023-07-29 16:23:26 +02:00 |
8dcc
|
9f64f544de
|
Add event_api_s include to sdk.h
|
2023-07-29 16:23:11 +02:00 |
8dcc
|
3a514789a7
|
Add matrix_3x4 and bone_matrix to sdk.h
|
2023-07-28 23:12:20 +02:00 |
8dcc
|
8d735ece89
|
Add vec_copy and matrix_3x4_origin to util.c
|
2023-07-28 23:10:54 +02:00 |
8dcc
|
2a57c69444
|
Replace vector indexing with members
Use .x instead of [0]
Also add vec_add() to util.c
|
2023-07-28 22:15:25 +02:00 |
8dcc
|
2c41a2b06b
|
Add extra_player_info_dod_t struct to sdk.h
|
2023-07-28 17:42:39 +02:00 |
8dcc
|
3080b4dc2d
|
Store player_extra_info as void*
|
2023-07-28 16:31:21 +02:00 |
8dcc
|
b0b54faf14
|
Add extra_player_info_cs_t struct
Same as extra_player_info_t but for cstrike
Change members of old one with stdint types
|
2023-07-28 16:30:24 +02:00 |
8dcc
|
91944e7f64
|
Typo
|
2023-07-28 15:49:01 +02:00 |
8dcc
|
418f1afaca
|
Add get_cur_game to util.c
Reverse is_alive method to avoid esp on some dead people
Add game check to is_friend, since the team method only works on certain games
|
2023-07-28 15:43:51 +02:00 |
8dcc
|
de578033f2
|
Add this_game_id global
For storing the current game we are playing
|
2023-07-28 15:43:35 +02:00 |
8dcc
|
f924628fd9
|
Add hook comments
|
2023-07-28 15:33:18 +02:00 |
8dcc
|
66695a6dc3
|
Merge branch 'main' into player_extra_info
|
2023-07-27 22:15:26 +02:00 |
8dcc
|
fd0aea976f
|
Get player_extra_info symbol
|
2023-07-27 22:13:34 +02:00 |
8dcc
|
330c017600
|
Add extra_player_t struct to sdk.h
|
2023-07-27 22:13:06 +02:00 |
8dcc
|
9743b58ae4
|
Add is_friend template to util.c
|
2023-07-27 21:27:21 +02:00 |
8dcc
|
4e3d1ce996
|
Add h_* prefix to globals.h comment
|
2023-07-27 15:42:14 +02:00 |
8dcc
|
e1a56c7fb6
|
Get game_info global
|
2023-07-27 14:18:47 +02:00 |
8dcc
|
85233ce6e3
|
Add game_t struct to sdk.h
Thanks to @oixKKK for his time and for helping me
|
2023-07-27 14:17:57 +02:00 |
8dcc
|
ebe30c091a
|
Add cv_crosshair cvar
|
2023-07-26 22:03:32 +02:00 |
8dcc
|
b5981b1da3
|
Change default value of cv_chams
|
2023-07-26 16:33:53 +02:00 |
8dcc
|
dbc12b6fb5
|
Sync detour.h with upstream
Add GET_ORIGINAL()
|
2023-07-26 13:35:11 +02:00 |
8dcc
|
6e640f483e
|
Add engine_draw_text to util
|
2023-07-25 22:50:29 +02:00 |
8dcc
|
56217cc7f3
|
Add cv_clmove cvar
|
2023-07-25 22:10:26 +02:00 |
8dcc
|
74f222c1db
|
Hook CL_Move
Cheers, @Lak3!
Also add hooks_restore()
|
2023-07-25 20:37:45 +02:00 |
8dcc
|
a103a53fda
|
Add detour library for hooking
https://github.com/8dcc/detour-lib
|
2023-07-25 20:36:00 +02:00 |
8dcc
|
4b7cdc86b9
|
Add new_flags parameter to protect_addr
|
2023-07-25 20:35:50 +02:00 |
8dcc
|
b6cdb9a55d
|
Add glColor4f hook
Add GL_HOOK and GL_UNHOOK macros
|
2023-07-25 14:20:38 +02:00 |
8dcc
|
f3046d6ac8
|
Rename player functions from util
valid_client -> valid_player
get_entity -> get_player
|
2023-07-24 17:09:55 +02:00 |
8dcc
|
5858a2e4ec
|
Add cv_chams cvar
|
2023-07-24 17:03:06 +02:00 |
8dcc
|
4183a0c2f0
|
Add enginestudio interface
Not really an interface but whatever
|
2023-07-24 16:29:46 +02:00 |
8dcc
|
d5b8ce5b84
|
Add include to sdk
|
2023-07-24 16:28:35 +02:00 |
8dcc
|
78f0527317
|
Hook StudioRenderModel
|
2023-07-24 16:17:57 +02:00 |
8dcc
|
c48c4164f2
|
Add hClientDLL handler and i_studiomodelrenderer
Fix error string
|
2023-07-24 15:57:48 +02:00 |
8dcc
|
fee20bb1ec
|
Add unprotect_addr to util.c
|
2023-07-24 15:57:25 +02:00 |
8dcc
|
44f00ace13
|
Add StudioModelRenderer_t to sdk.h
|
2023-07-24 15:57:08 +02:00 |
8dcc
|
930ee5cef5
|
Add CLAMP macro and vec_clamp to util.c
|
2023-07-24 10:14:50 +02:00 |
8dcc
|
a257317f58
|
Add get_entity to util.c
With checks to make sure entity is correct
Remove is_alive check from valid_client
Fixes 41e6b012d9
|
2023-07-23 22:22:36 +02:00 |