Get player_extra_info symbol

This commit is contained in:
8dcc 2023-07-27 22:13:34 +02:00
parent 5e09221241
commit fd0aea976f
2 changed files with 7 additions and 0 deletions

View File

@ -19,6 +19,9 @@ DECL_INTF(StudioModelRenderer_t, studiomodelrenderer);
/* Game struct with some useful info */
game_t* game_info;
/* Array of extra_player_info's for each player */
extra_player_info_t* player_extra_info;
/* Updated in CL_CreateMove hook */
cl_entity_t* localplayer = NULL;
@ -49,6 +52,9 @@ bool globals_init(void) {
const char* SMR_STR = "g_StudioRenderer"; /* For clang-format */
i_studiomodelrenderer = *(StudioModelRenderer_t**)dlsym(*h_client, SMR_STR);
const char* PEI_STR = "g_PlayerExtraInfo"; /* For clang-format */
player_extra_info = (extra_player_info_t*)dlsym(*h_client, PEI_STR);
game_info = *(game_t**)dlsym(hw, "game");
if (!i_engine || !i_client || !i_pmove || !i_enginestudio ||

View File

@ -35,6 +35,7 @@ DECL_INTF_EXTERN(engine_studio_api_t, enginestudio);
DECL_INTF_EXTERN(StudioModelRenderer_t, studiomodelrenderer);
extern game_t* game_info;
extern extra_player_info_t* player_extra_info;
extern cl_entity_t* localplayer;
/*----------------------------------------------------------------------------*/