8dcc
4bb21a4ca6
Fix fov calculations, fix aimbot head offset
2023-07-31 17:40:01 +02:00
8dcc
51c302f492
Add alive check to localplayer
2023-07-31 16:10:47 +02:00
8dcc
d09fdf66b5
Add bullet tracers
2023-07-31 15:55:01 +02:00
8dcc
70a69c1fc8
Add is_visible check to aimbot
2023-07-30 23:53:39 +02:00
8dcc
e26d5639c2
Add aim punch compensation to aimbot
2023-07-30 20:05:33 +02:00
8dcc
77e8b04214
Fix aimbot
...
cv_aimbot now indicates the aimbot fov
2023-07-30 15:07:10 +02:00
8dcc
772f4a1d7a
Remove unnecessary check
...
Already checked in get_player()
2023-07-29 18:58:43 +02:00
8dcc
e43eeb2d3b
Add the worst aimbot ever known to man
2023-07-29 17:35:45 +02:00
8dcc
2a57c69444
Replace vector indexing with members
...
Use .x instead of [0]
Also add vec_add() to util.c
2023-07-28 22:15:25 +02:00
8dcc
75c909db46
Add code for 2d box esp
2023-07-28 00:19:39 +02:00
8dcc
5321ee311e
Revert cv_chams settings
...
Remove FRIEND_CHAMS and ENEMY_CHAMS, that way PLAYER_CHAMS always
displays both teams
2023-07-27 21:39:01 +02:00
8dcc
744a4d5527
Merge friendly 2 conditions in chams
2023-07-27 21:33:53 +02:00
8dcc
3a107737b9
Add friendly and enemy chams
...
Add 2 new chams settings (friendly only and all players)
Add 2 new colors to visible_flags enum (friend_visible and friend_not_visible)
Add friendly colors to glColor4f hook
2023-07-27 21:28:40 +02:00
8dcc
07473c30b4
Add custom_crosshair function
2023-07-27 14:22:48 +02:00
8dcc
7ad62b0fc4
Add hand chams
2023-07-26 16:34:14 +02:00
8dcc
ef29333d21
Update usehull check for crouched
...
Check its 1 instead of non-zero. Thanks to @oxiKKK
2023-07-26 14:26:09 +02:00
8dcc
7a2d7b9377
Call engine_draw_text
...
Instead of pfnDrawConsoleString
2023-07-25 22:51:13 +02:00
8dcc
889d9481aa
Make visible_mode global
2023-07-25 14:46:25 +02:00
8dcc
fdb5cdf356
Add change box esp size if player is crouched
2023-07-24 20:35:22 +02:00
8dcc
9fe986306d
Add different values for cv_esp
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0 - Off
1 - 3D Box
2 - Name
3 - 3D Box + Name
2023-07-24 18:02:05 +02:00
8dcc
f3046d6ac8
Rename player functions from util
...
valid_client -> valid_player
get_entity -> get_player
2023-07-24 17:09:55 +02:00
8dcc
9627989304
Add chams code
...
No custom colors yet
2023-07-24 17:03:22 +02:00
8dcc
caf008403c
Change low speed value, remove air check from autostrafe
2023-07-24 15:17:11 +02:00
8dcc
913e1c9a69
Only autostrafe if holding space
2023-07-24 10:29:34 +02:00
8dcc
e8e6e48952
Use get_entity instead of GetEntityByIndex
2023-07-23 22:31:37 +02:00
8dcc
02ba15ba3f
Add rage autostrafe
2023-07-23 16:22:10 +02:00
8dcc
611182e394
Add correct_movement, call from CL_CreateMove
2023-07-23 15:50:01 +02:00
8dcc
1affa52bc8
Add legit autostrafe
2023-07-23 15:38:50 +02:00
8dcc
41e6b012d9
Add 3d box esp
...
Sometimes shows "ghost" boxes with weird strings (not player names but
the coordinates that are drawn bellow the watermark)
2023-07-23 14:36:44 +02:00
8dcc
25a9a474cf
Fix *_H_ defines
...
_NAME_H -> NAME_H_
Remove comments from sdk.h
Add credits for cl_clientfuncs_s
2023-07-22 16:31:48 +02:00
8dcc
195f9831af
Change features.h includes
2023-07-22 16:23:15 +02:00
8dcc
db9068d86f
Move features/include/*.h to features/features.h
2023-07-22 16:22:34 +02:00
8dcc
33494b415f
Move util functions to util.c
...
Move vec2_t to util.h
2023-07-22 16:16:09 +02:00
8dcc
f11378b38b
Add esp source and header, with "utils" functions
2023-07-22 16:05:47 +02:00
8dcc
b25226b406
Add cv_bhop check to bhop()
2023-07-21 13:45:21 +02:00
8dcc
6d9f73feb3
Add comment
2023-07-21 13:16:38 +02:00
8dcc
1f1df22414
Add features folder and bhop
2023-07-20 23:20:39 +02:00