8dcc
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8d735ece89
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Add vec_copy and matrix_3x4_origin to util.c
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2023-07-28 23:10:54 +02:00 |
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8dcc
|
2a57c69444
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Replace vector indexing with members
Use .x instead of [0]
Also add vec_add() to util.c
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2023-07-28 22:15:25 +02:00 |
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8dcc
|
418f1afaca
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Add get_cur_game to util.c
Reverse is_alive method to avoid esp on some dead people
Add game check to is_friend, since the team method only works on certain games
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2023-07-28 15:43:51 +02:00 |
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8dcc
|
9743b58ae4
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Add is_friend template to util.c
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2023-07-27 21:27:21 +02:00 |
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8dcc
|
6e640f483e
|
Add engine_draw_text to util
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2023-07-25 22:50:29 +02:00 |
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8dcc
|
4b7cdc86b9
|
Add new_flags parameter to protect_addr
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2023-07-25 20:35:50 +02:00 |
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8dcc
|
f3046d6ac8
|
Rename player functions from util
valid_client -> valid_player
get_entity -> get_player
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2023-07-24 17:09:55 +02:00 |
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8dcc
|
fee20bb1ec
|
Add unprotect_addr to util.c
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2023-07-24 15:57:25 +02:00 |
|
8dcc
|
930ee5cef5
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Add CLAMP macro and vec_clamp to util.c
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2023-07-24 10:14:50 +02:00 |
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8dcc
|
a257317f58
|
Add get_entity to util.c
With checks to make sure entity is correct
Remove is_alive check from valid_client
Fixes 41e6b012d9e34712e2080ff11a9c9a56cfcbbc13
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2023-07-23 22:22:36 +02:00 |
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8dcc
|
60847df031
|
Add vec_len2d and angle_delta_rad to util.c
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2023-07-23 16:21:53 +02:00 |
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8dcc
|
ee2b9803e4
|
Add DEG2RAD macro
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2023-07-23 15:49:34 +02:00 |
|
8dcc
|
797c2183e2
|
Add gl_drawline_points to util.c
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2023-07-23 14:35:52 +02:00 |
|
8dcc
|
fba031944e
|
Add gl_drawbox to util.c
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2023-07-23 01:47:52 +02:00 |
|
8dcc
|
5aa85bc274
|
Add gl_drawline to util.c
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2023-07-23 01:46:53 +02:00 |
|
8dcc
|
9ec237509d
|
Add vec3() function for creating 3d vecs
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2023-07-23 00:34:10 +02:00 |
|
8dcc
|
25a9a474cf
|
Fix *_H_ defines
_NAME_H -> NAME_H_
Remove comments from sdk.h
Add credits for cl_clientfuncs_s
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2023-07-22 16:31:48 +02:00 |
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8dcc
|
33494b415f
|
Move util functions to util.c
Move vec2_t to util.h
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2023-07-22 16:16:09 +02:00 |
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