8dcc
3080b4dc2d
Store player_extra_info as void*
2023-07-28 16:31:21 +02:00
8dcc
de578033f2
Add this_game_id global
...
For storing the current game we are playing
2023-07-28 15:43:35 +02:00
8dcc
fd0aea976f
Get player_extra_info symbol
2023-07-27 22:13:34 +02:00
8dcc
4e3d1ce996
Add h_* prefix to globals.h comment
2023-07-27 15:42:14 +02:00
8dcc
e1a56c7fb6
Get game_info global
2023-07-27 14:18:47 +02:00
8dcc
4183a0c2f0
Add enginestudio interface
...
Not really an interface but whatever
2023-07-24 16:29:46 +02:00
8dcc
c48c4164f2
Add hClientDLL handler and i_studiomodelrenderer
...
Fix error string
2023-07-24 15:57:48 +02:00
8dcc
25a9a474cf
Fix *_H_ defines
...
_NAME_H -> NAME_H_
Remove comments from sdk.h
Add credits for cl_clientfuncs_s
2023-07-22 16:31:48 +02:00
8dcc
e86f10ec9f
Add functions for storing and restoring globals
2023-07-21 07:02:26 +02:00
8dcc
8216613d11
Add localplayer entity
2023-07-20 23:30:44 +02:00
8dcc
0bab33a08e
Add pmove interface
2023-07-20 20:40:34 +02:00
8dcc
4db305daa2
Change prefix for interfaces
...
gp_* -> i_*
go_* -> o_*
2023-07-20 20:25:49 +02:00
8dcc
ebb3f513d3
Change globals.h comment
2023-07-20 17:26:30 +02:00
8dcc
68c30891a8
Rename globals' macros
...
DECLARE -> DECL
SYMBOLS -> INTF
EXTERNS -> EXTERN
2023-07-20 16:38:02 +02:00
8dcc
12b3af41c1
Add header for globals.c
...
With DECLARE_SYMBOLS and DECLARE_EXTERNS macros
hw extern for hw.so handler
Externs engine and client symbol pointers (and originals)
globals_init function
2023-07-20 01:37:28 +02:00