Compare commits
6 Commits
main
...
triggerbot
Author | SHA1 | Date | |
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01beb3b180 | ||
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d7a6d9d8ab | ||
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1d5f11538c | ||
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7d9dce645f | ||
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ae10303376 |
3
.gitignore
vendored
3
.gitignore
vendored
@ -1,5 +1,4 @@
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/target
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/src/dma/cs2dumper/offsets_mod.rs
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/src/dma/cs2dumper/client_mod.rs
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/src/dma/cs2dumper/engine2_mod.rs
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dump.sh
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/src/dma/cs2dumper/engine2_mod.rs
|
572
Cargo.lock
generated
572
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
42
Cargo.toml
42
Cargo.toml
@ -1,6 +1,6 @@
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[package]
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name = "radarflow"
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version = "0.2.5"
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version = "0.2.4"
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authors = ["Janek S <development@superyu.xyz"]
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edition = "2021"
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@ -8,45 +8,39 @@ edition = "2021"
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[dependencies]
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# memory
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memflow = "0.2.3"
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memflow = "0.2.1"
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memflow-native = { git = "https://github.com/memflow/memflow-native" }
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dataview = "1.0.1"
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# logging
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log = "0.4.22"
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simple_logger = "5.0.0"
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log = "0.4.21"
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simple_logger = "4.3.3"
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# error handling
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anyhow = "1.0.93"
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anyhow = "1.0.81"
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# derive stuff
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enum-primitive-derive = "0.3.0"
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num-traits = "0.2.19"
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serde = { version = "1.0.215", features = ["derive"] }
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serde_json = "1.0.133"
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clap = { version = "4.5.21", features = ["derive", "string"] }
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num-traits = "0.2.18"
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serde = { version = "1.0.197", features = ["derive"] }
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serde_json = "1.0.115"
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clap = { version = "4.5.4", features = ["derive", "string"] }
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# tokio
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tokio = { version = "1.37.0", features = ["full"] }
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# networking
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axum = { version = "0.7.9", features = ["ws"] }
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tower-http = { version = "0.6.2", features = ["fs"] }
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tower = "0.5.1"
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local-ip-address = "0.6.3"
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axum = { version = "0.7.5", features = ["ws"] }
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tower-http = { version = "0.5.2", features = ["fs"] }
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tower = "0.4.13"
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local-ip-address = "0.6.1"
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# other
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itertools = "0.13.0"
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itertools = "0.12.1"
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flate2 = "1.0"
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rand = "0.8"
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lazy_static = "1.4"
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uuid = { version = "1.3", features = ["v4"] }
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[build-dependencies]
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reqwest = { version = "0.12.9", features = ["blocking"] }
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serde = { version = "1.0.215", features = ["derive"] }
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serde_json = "1.0.133"
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vergen-gitcl = { version = "1.0.0", features = ["build", "cargo", "rustc",] }
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reqwest = { version = "0.12.2", features = ["blocking"] }
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serde = { version = "1.0.197", features = ["derive"] }
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serde_json = "1.0.115"
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vergen = { version = "8.3.1", features = ["build", "cargo", "git", "gitcl", "rustc", "si"] }
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|
@ -13,7 +13,7 @@ Before you begin, install the necessary memflow plugins using memflowup from the
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The needed Plugins are `memflow-qemu` and `memflow-win32`
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Clone the repo on your vm host:
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`git clone https://git.deadzone.lol/Wizzard/radarflow2-kvm.git`
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`git clone https://github.com/superyu1337/radarflow2.git`
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Run radarflow:
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`cargo run --release`
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@ -38,7 +38,7 @@ Check the dlopen documentation for all possible import paths.
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```
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Clone the repo on your attacking pc:
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`git clone https://git.deadzone.lol/Wizzard/radarflow2-kvm.git`
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`git clone https://github.com/superyu1337/radarflow2.git`
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Run radarflow:
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`cargo run --release -- --connector pcileech`
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|
20
build.rs
20
build.rs
@ -1,7 +1,7 @@
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use std::error::Error;
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use serde::{Deserialize, Serialize};
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use vergen_gitcl::{Emitter, GitclBuilder};
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use vergen::EmitBuilder;
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#[derive(Clone, Deserialize, Serialize)]
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struct InfoJson {
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@ -36,27 +36,29 @@ fn build_number() -> Result<(), Box<dyn Error>> {
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fn main() -> Result<(), Box<dyn Error>> {
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download(
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"https://raw.githubusercontent.com/a2x/cs2-dumper/refs/heads/main/output/client_dll.rs",
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"https://raw.githubusercontent.com/a2x/cs2-dumper/main/output/client.dll.rs",
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"./src/dma/cs2dumper/client_mod.rs"
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).expect("Failed to download build file \"client.dll.rs\"");
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download(
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"https://raw.githubusercontent.com/a2x/cs2-dumper/refs/heads/main/output/offsets.rs",
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"https://raw.githubusercontent.com/a2x/cs2-dumper/main/output/offsets.rs",
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"./src/dma/cs2dumper/offsets_mod.rs"
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).expect("Failed to download build file \"offsets.rs\"");
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download(
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"https://raw.githubusercontent.com/a2x/cs2-dumper/refs/heads/main/output/engine2_dll.rs",
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"https://raw.githubusercontent.com/a2x/cs2-dumper/main/output/engine2.dll.rs",
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"./src/dma/cs2dumper/engine2_mod.rs"
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).expect("Failed to download build file \"engine2.dll.rs\"");
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build_number()?;
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let gitcl = GitclBuilder::all_git()?;
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Emitter::new()
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.add_instructions(&gitcl)?
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EmitBuilder::builder()
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.git_sha(true)
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.git_commit_date()
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.cargo_debug()
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.cargo_target_triple()
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.rustc_semver()
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.rustc_llvm_version()
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.emit()?;
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Ok(())
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|
@ -6,7 +6,7 @@ use memflow::plugins::Inventory;
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use crate::dma::Connector;
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const PORT_RANGE: std::ops::RangeInclusive<usize> = 8000..=65535;
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#[derive(Parser, Clone)]
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#[derive(Parser)]
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#[command(author, version = version(), about, long_about = None)]
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pub struct Cli {
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/// Specifies the connector type for DMA
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@ -45,11 +45,7 @@ fn version() -> String {
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avail.join(", ")
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};
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format!(
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"{pkg_ver} (rev {git_hash})\n\
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Commit Date: {commit_date}\n\
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Available Connectors: {avail_cons}\n"
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)
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format!(" {pkg_ver} (rev {git_hash})\nCommit Date: {commit_date}\nAvailable Connectors: {avail_cons}")
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}
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fn port_in_range(s: &str) -> Result<u16, String> {
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|
81
src/comms.rs
81
src/comms.rs
@ -16,36 +16,12 @@ pub struct PlayerData {
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has_awp: bool,
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#[serde(rename = "isScoped")]
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is_scoped: bool,
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#[serde(rename = "playerName")]
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player_name: String,
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#[serde(rename = "weaponId")]
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weapon_id: i16,
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#[serde(rename = "money", default)]
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money: i32,
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#[serde(rename = "health", default)]
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health: u32,
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is_scoped: bool
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}
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impl PlayerData {
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pub fn new(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool,
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is_scoped: bool, player_name: String, weapon_id: i16, money: i32, health: u32) -> PlayerData {
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PlayerData {
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pos,
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yaw,
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player_type,
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has_bomb,
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has_awp,
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is_scoped,
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player_name,
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weapon_id,
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money,
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health
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}
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pub fn new(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool, is_scoped: bool) -> PlayerData {
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PlayerData { pos, yaw, player_type, has_bomb, has_awp, is_scoped }
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}
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}
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@ -69,24 +45,6 @@ pub enum EntityData {
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Bomb(BombData)
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct CheatOptions {
|
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#[serde(rename = "revealMoney")]
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pub reveal_money: bool,
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|
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#[serde(rename = "displayMoney")]
|
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pub display_money: bool,
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}
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|
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impl Default for CheatOptions {
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fn default() -> Self {
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Self {
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reveal_money: false,
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display_money: true,
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}
|
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}
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}
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|
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct RadarData {
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freq: usize,
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@ -119,30 +77,16 @@ pub struct RadarData {
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#[serde(rename(serialize = "entityData"))]
|
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player_data: Vec<EntityData>,
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|
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#[serde(rename = "options")]
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options: CheatOptions,
|
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#[serde(rename = "triggerbot_shoot")]
|
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triggerbot_shoot: bool,
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|
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#[serde(skip)]
|
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pub money_reveal_enabled: bool,
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//#[serde(rename(serialize = "localYaw"))]
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//local_yaw: f32,
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}
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|
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impl RadarData {
|
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pub fn new(ingame: bool, map_name: String, player_data: Vec<EntityData>, freq: usize, bomb_planted: bool, bomb_cannot_defuse: bool, bomb_defuse_timeleft: f32, bomb_exploded: bool, bomb_being_defused: bool, bomb_defuse_length: f32, bomb_defuse_end: f32) -> RadarData {
|
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RadarData {
|
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ingame,
|
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map_name,
|
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player_data,
|
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freq,
|
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bomb_planted,
|
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bomb_can_defuse: bomb_cannot_defuse,
|
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bomb_defuse_timeleft,
|
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bomb_exploded,
|
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bomb_being_defused,
|
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bomb_defuse_length,
|
||||
bomb_defuse_end,
|
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options: CheatOptions::default(),
|
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money_reveal_enabled: false
|
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}
|
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pub fn new(ingame: bool, map_name: String, player_data: Vec<EntityData>, freq: usize, bomb_planted: bool, bomb_cannot_defuse: bool, bomb_defuse_timeleft: f32, bomb_exploded: bool, bomb_being_defused: bool, bomb_defuse_length: f32, bomb_defuse_end: f32, triggerbot_shoot: bool,) -> RadarData {
|
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RadarData { ingame, map_name, player_data, freq, bomb_planted, bomb_can_defuse: bomb_cannot_defuse, bomb_defuse_timeleft, bomb_exploded, bomb_being_defused, bomb_defuse_length, bomb_defuse_end, triggerbot_shoot }
|
||||
}
|
||||
|
||||
/// Returns empty RadarData, it's also the same data that gets sent to clients when not ingame
|
||||
@ -159,14 +103,9 @@ impl RadarData {
|
||||
bomb_being_defused: false,
|
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bomb_defuse_length: 0.0,
|
||||
bomb_defuse_end: 0.0,
|
||||
options: CheatOptions::default(),
|
||||
money_reveal_enabled: false
|
||||
triggerbot_shoot: false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_entities(&self) -> &Vec<EntityData> {
|
||||
&self.player_data
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for RadarData {}
|
||||
|
@ -97,9 +97,7 @@ impl DmaCtx {
|
||||
let mut team = 0i32;
|
||||
let mut clipping_weapon = 0u64;
|
||||
let mut is_scoped = 0u8;
|
||||
let mut player_name_ptr = 0u64;
|
||||
let mut money = 0i32;
|
||||
let mut money_services_ptr = 0u64;
|
||||
let mut crosshair_id = 0u8;
|
||||
|
||||
{
|
||||
let mut batcher = MemoryViewBatcher::new(&mut self.process);
|
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@ -109,40 +107,19 @@ impl DmaCtx {
|
||||
batcher.read_into(controller + cs2dumper::client::C_BaseEntity::m_iTeamNum, &mut team);
|
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batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_pClippingWeapon, &mut clipping_weapon);
|
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batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawn::m_bIsScoped, &mut is_scoped);
|
||||
batcher.read_into(controller + cs2dumper::client::CCSPlayerController::m_sSanitizedPlayerName, &mut player_name_ptr);
|
||||
|
||||
batcher.read_into(controller + cs2dumper::client::CCSPlayerController::m_pInGameMoneyServices, &mut money_services_ptr);
|
||||
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_iIDEntIndex, &mut crosshair_id);
|
||||
}
|
||||
|
||||
if money_services_ptr != 0 {
|
||||
let money_addr: Address = money_services_ptr.into();
|
||||
money = self.process.read(money_addr + cs2dumper::client::CCSPlayerController_InGameMoneyServices::m_iAccount)?;
|
||||
}
|
||||
|
||||
let player_name = if player_name_ptr != 0 {
|
||||
let mut name_buffer = [0u8; 32];
|
||||
self.process.read_raw_into(player_name_ptr.into(), &mut name_buffer)?;
|
||||
|
||||
let name_len = name_buffer.iter().position(|&c| c == 0).unwrap_or(name_buffer.len());
|
||||
String::from_utf8_lossy(&name_buffer[..name_len]).to_string()
|
||||
} else {
|
||||
match team {
|
||||
2 => format!("T Player"),
|
||||
3 => format!("CT Player"),
|
||||
_ => format!("Unknown Player"),
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
let team = TeamID::from_i32(team);
|
||||
|
||||
let (has_awp, weapon_id) = {
|
||||
let has_awp = {
|
||||
let clipping_weapon: Address = clipping_weapon.into();
|
||||
let items_def_idx_addr = clipping_weapon + cs2dumper::client::C_EconEntity::m_AttributeManager
|
||||
+ cs2dumper::client::C_AttributeContainer::m_Item + cs2dumper::client::C_EconItemView::m_iItemDefinitionIndex;
|
||||
|
||||
let items_def_idx: i16 = self.process.read(items_def_idx_addr)?;
|
||||
|
||||
(items_def_idx == 9, items_def_idx)
|
||||
items_def_idx == 9
|
||||
};
|
||||
|
||||
Ok(BatchedPlayerData {
|
||||
@ -152,9 +129,7 @@ impl DmaCtx {
|
||||
health,
|
||||
has_awp,
|
||||
is_scoped: is_scoped != 0,
|
||||
player_name,
|
||||
weapon_id,
|
||||
money,
|
||||
crosshair_id
|
||||
})
|
||||
}
|
||||
|
||||
@ -206,8 +181,7 @@ impl DmaCtx {
|
||||
let mut data_vec: Vec<(Address, u64, Vec<(u64, i32)>)> = data_vec
|
||||
.into_iter()
|
||||
.map(|(pawn, _, wep_count, wep_base)| {
|
||||
let safe_count = if wep_count < 0 || wep_count > 32 { 0 } else { wep_count };
|
||||
let weps = (0..safe_count).into_iter().map(|idx| (0u64, idx)).collect();
|
||||
let weps = (0..wep_count).into_iter().map(|idx| (0u64, idx)).collect();
|
||||
(pawn, wep_base, weps)
|
||||
})
|
||||
.collect();
|
||||
@ -217,7 +191,7 @@ impl DmaCtx {
|
||||
data_vec.iter_mut().for_each(|(_, wep_base, wep_data_vec)| {
|
||||
wep_data_vec.iter_mut().for_each(|(_, idx)| {
|
||||
let b: Address = (*wep_base).into();
|
||||
batcher.read_into(b + u64::saturating_mul(*idx as u64, 0x4), idx);
|
||||
batcher.read_into(b + * idx * 0x4, idx);
|
||||
});
|
||||
});
|
||||
drop(batcher);
|
||||
@ -281,7 +255,5 @@ pub struct BatchedPlayerData {
|
||||
pub health: u32,
|
||||
pub has_awp: bool,
|
||||
pub is_scoped: bool,
|
||||
pub player_name: String,
|
||||
pub weapon_id: i16,
|
||||
pub money: i32,
|
||||
pub crosshair_id: u8,
|
||||
}
|
152
src/dma/mod.rs
152
src/dma/mod.rs
@ -4,28 +4,17 @@ use memflow::{mem::MemoryView, os::Process, types::Address};
|
||||
|
||||
use crate::{enums::PlayerType, comms::{EntityData, PlayerData, RadarData, ArcRwlockRadarData, BombData}};
|
||||
|
||||
use crate::money_reveal::MoneyReveal;
|
||||
|
||||
use self::{context::DmaCtx, threaddata::CsData};
|
||||
|
||||
pub mod context;
|
||||
pub mod threaddata;
|
||||
mod context;
|
||||
mod threaddata;
|
||||
mod cs2dumper;
|
||||
|
||||
pub use context::Connector;
|
||||
|
||||
pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_device: String, skip_version: bool) -> anyhow::Result<()> {
|
||||
let mut ctx = DmaCtx::setup(connector, pcileech_device, skip_version)?;
|
||||
let mut data = CsData {
|
||||
recheck_bomb_holder: true,
|
||||
money_reveal_enabled: false,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let mut money_reveal = MoneyReveal::new();
|
||||
if let Err(e) = money_reveal.init(&mut ctx.process, &ctx.client_module) {
|
||||
log::warn!("Failed to initialize money reveal: {}", e);
|
||||
}
|
||||
let mut data = CsData { recheck_bomb_holder: true, ..Default::default() };
|
||||
|
||||
// For read timing
|
||||
let mut last_bomb_dropped = false;
|
||||
@ -58,17 +47,6 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
||||
|
||||
data.update_common(&mut ctx);
|
||||
|
||||
{
|
||||
let radar = radar_data.read().await;
|
||||
if radar.money_reveal_enabled != data.money_reveal_enabled {
|
||||
data.money_reveal_enabled = radar.money_reveal_enabled;
|
||||
|
||||
if let Err(e) = money_reveal.toggle(&mut ctx.process) {
|
||||
log::warn!("Failed to toggle money reveal: {}", e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Bomb update
|
||||
if (data.bomb_dropped && !last_bomb_dropped) || (data.bomb_planted && !last_bomb_planted) {
|
||||
data.update_bomb(&mut ctx);
|
||||
@ -98,18 +76,10 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
||||
.into_iter()
|
||||
.map(|(_, pawn)| pawn)
|
||||
.collect();
|
||||
|
||||
|
||||
pawns.push(data.local_pawn.into());
|
||||
|
||||
let prev_holder = data.bomb_holder;
|
||||
|
||||
|
||||
data.bomb_holder = ctx.get_c4_holder(pawns, data.entity_list.into(), &data);
|
||||
|
||||
if data.bomb_holder.is_some() && prev_holder.is_none() {
|
||||
log::debug!("Bomb picked up by player");
|
||||
data.bomb_dropped = false;
|
||||
}
|
||||
|
||||
data.recheck_bomb_holder = false;
|
||||
}
|
||||
|
||||
@ -168,25 +138,18 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
||||
|
||||
// Bomb
|
||||
if data.bomb_dropped || data.bomb_planted {
|
||||
if let Ok(node) = ctx.process.read_addr64(
|
||||
let node = ctx.process.read_addr64(
|
||||
data.bomb + cs2dumper::client::C_BaseEntity::m_pGameSceneNode as u64
|
||||
) {
|
||||
if let Ok(pos) = ctx.process.read(node + cs2dumper::client::CGameSceneNode::m_vecAbsOrigin) {
|
||||
entity_data.push(EntityData::Bomb(BombData::new(pos, data.bomb_planted)));
|
||||
}
|
||||
}
|
||||
).unwrap();
|
||||
let pos = ctx.process.read(node + cs2dumper::client::CGameSceneNode::m_vecAbsOrigin).unwrap();
|
||||
|
||||
entity_data.push(EntityData::Bomb(BombData::new(pos, data.bomb_planted)));
|
||||
}
|
||||
|
||||
// Local player
|
||||
let local_data = match ctx.batched_player_read(
|
||||
let local_data = ctx.batched_player_read(
|
||||
data.local.into(), data.local_pawn.into()
|
||||
) {
|
||||
Ok(data) => data,
|
||||
Err(e) => {
|
||||
log::warn!("Failed to read local player data: {}", e);
|
||||
continue;
|
||||
}
|
||||
};
|
||||
).unwrap();
|
||||
|
||||
if local_data.health > 0 {
|
||||
let has_bomb = match data.bomb_holder {
|
||||
@ -197,16 +160,12 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
||||
entity_data.push(
|
||||
EntityData::Player(
|
||||
PlayerData::new(
|
||||
local_data.pos,
|
||||
local_data.pos,
|
||||
local_data.yaw,
|
||||
PlayerType::Local,
|
||||
has_bomb,
|
||||
local_data.has_awp,
|
||||
local_data.is_scoped,
|
||||
local_data.player_name,
|
||||
local_data.weapon_id,
|
||||
local_data.money,
|
||||
local_data.health
|
||||
local_data.is_scoped
|
||||
)
|
||||
)
|
||||
);
|
||||
@ -214,49 +173,39 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
||||
|
||||
// Other players
|
||||
for (controller, pawn) in &data.players {
|
||||
match ctx.batched_player_read(*controller, *pawn) {
|
||||
Ok(player_data) => {
|
||||
if player_data.health < 1 {
|
||||
continue;
|
||||
}
|
||||
let player_data = ctx.batched_player_read(*controller, *pawn).unwrap();
|
||||
|
||||
let has_bomb = match data.bomb_holder {
|
||||
Some(bh) => *pawn == bh,
|
||||
None => false,
|
||||
};
|
||||
|
||||
let player_type = {
|
||||
if local_data.team != player_data.team {
|
||||
PlayerType::Enemy
|
||||
} else if local_data.team == player_data.team {
|
||||
PlayerType::Team
|
||||
} else {
|
||||
PlayerType::Unknown
|
||||
}
|
||||
};
|
||||
|
||||
entity_data.push(
|
||||
EntityData::Player(
|
||||
PlayerData::new(
|
||||
player_data.pos,
|
||||
player_data.yaw,
|
||||
player_type,
|
||||
has_bomb,
|
||||
player_data.has_awp,
|
||||
player_data.is_scoped,
|
||||
player_data.player_name,
|
||||
player_data.weapon_id,
|
||||
player_data.money,
|
||||
player_data.health
|
||||
)
|
||||
)
|
||||
);
|
||||
},
|
||||
Err(e) => {
|
||||
log::warn!("Failed to read player data: {}", e);
|
||||
continue;
|
||||
}
|
||||
if player_data.health < 1 {
|
||||
continue;
|
||||
}
|
||||
|
||||
let has_bomb = match data.bomb_holder {
|
||||
Some(bh) => *pawn == bh,
|
||||
None => false,
|
||||
};
|
||||
|
||||
let player_type = {
|
||||
if local_data.team != player_data.team {
|
||||
PlayerType::Enemy
|
||||
} else if local_data.team == player_data.team {
|
||||
PlayerType::Team
|
||||
} else {
|
||||
PlayerType::Unknown
|
||||
}
|
||||
};
|
||||
|
||||
entity_data.push(
|
||||
EntityData::Player(
|
||||
PlayerData::new(
|
||||
player_data.pos,
|
||||
player_data.yaw,
|
||||
player_type,
|
||||
has_bomb,
|
||||
player_data.has_awp,
|
||||
player_data.is_scoped
|
||||
)
|
||||
)
|
||||
);
|
||||
}
|
||||
|
||||
let mut radar = radar_data.write().await;
|
||||
@ -271,14 +220,12 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
||||
data.bomb_exploded,
|
||||
data.bomb_being_defused,
|
||||
data.bomb_defuse_length,
|
||||
bomb_defuse_end
|
||||
bomb_defuse_end,
|
||||
local_data.crosshair_id != 0 && local_data.crosshair_id != 255
|
||||
);
|
||||
|
||||
radar.money_reveal_enabled = data.money_reveal_enabled;
|
||||
} else {
|
||||
let mut radar = radar_data.write().await;
|
||||
*radar = RadarData::empty(freq);
|
||||
radar.money_reveal_enabled = data.money_reveal_enabled;
|
||||
}
|
||||
|
||||
last_tick_count = data.tick_count;
|
||||
@ -293,10 +240,5 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
|
||||
thread::sleep(Duration::from_millis(1));
|
||||
}
|
||||
|
||||
let cleanup_result = money_reveal.ensure_disabled(&mut ctx.process);
|
||||
if let Err(e) = cleanup_result {
|
||||
log::warn!("Failed to cleanup money reveal: {}", e);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
@ -21,7 +21,7 @@ pub struct CsData {
|
||||
// Common
|
||||
pub local: u64,
|
||||
pub local_pawn: u64,
|
||||
// pub is_dead: bool, // TODO: Why is this here?
|
||||
pub is_dead: bool,
|
||||
pub tick_count: i32,
|
||||
pub freeze_period: bool,
|
||||
pub round_start_count: u8,
|
||||
@ -38,7 +38,6 @@ pub struct CsData {
|
||||
pub bomb_defuse_length: f32,
|
||||
pub bomb_exploded: bool,
|
||||
pub bomb_defused: bool,
|
||||
pub money_reveal_enabled: bool,
|
||||
}
|
||||
|
||||
|
||||
@ -105,12 +104,10 @@ impl CsData {
|
||||
}
|
||||
}
|
||||
} else if self.bomb_planted {
|
||||
match ctx.get_plantedc4() {
|
||||
Ok(bomb) => self.bomb = bomb,
|
||||
Err(e) => {
|
||||
log::warn!("Failed to get planted bomb: {}", e);
|
||||
}
|
||||
}
|
||||
let bomb = ctx.get_plantedc4()
|
||||
.expect("Failed to get planted bomb");
|
||||
|
||||
self.bomb = bomb;
|
||||
}
|
||||
}
|
||||
|
||||
@ -172,7 +169,7 @@ impl CsData {
|
||||
{
|
||||
// Globals
|
||||
let tick_count_addr = (self.globals + 0x40).into();
|
||||
let map_addr = (self.globals + 384).into();
|
||||
let map_addr = (self.globals + 0x188).into();
|
||||
|
||||
// Gamerules
|
||||
let bomb_dropped_addr = (self.gamerules + cs2dumper::client::C_CSGameRules::m_bBombDropped as u64).into();
|
||||
@ -181,7 +178,7 @@ impl CsData {
|
||||
let round_start_count_addr = (self.gamerules + cs2dumper::client::C_CSGameRules::m_nRoundStartCount as u64).into();
|
||||
|
||||
// Game Entity System
|
||||
let highest_index_addr = (self.game_ent_sys + cs2dumper::offsets::client_dll::dwGameEntitySystem_highestEntityIndex as u64).into();
|
||||
let highest_index_addr = (self.game_ent_sys + cs2dumper::offsets::client_dll::dwGameEntitySystem_getHighestEntityIndex as u64).into();
|
||||
|
||||
let mut batcher = ctx.process.batcher();
|
||||
batcher.read_into(
|
||||
@ -240,7 +237,7 @@ impl CsData {
|
||||
}
|
||||
|
||||
|
||||
let map_string = ctx.process.read_utf8_lossy(map_ptr.into(), 32).unwrap_or(String::from("<empty>"));
|
||||
let map_string = ctx.process.read_char_string_n(map_ptr.into(), 32).unwrap_or(String::from("<empty>"));
|
||||
|
||||
self.map = map_string;
|
||||
self.bomb_dropped = bomb_dropped != 0;
|
||||
|
15
src/main.rs
15
src/main.rs
@ -13,9 +13,6 @@ mod comms;
|
||||
mod dma;
|
||||
mod websocket;
|
||||
|
||||
mod pattern;
|
||||
mod money_reveal;
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() -> anyhow::Result<()> {
|
||||
let cli: Cli = Cli::parse();
|
||||
@ -32,7 +29,6 @@ async fn main() -> anyhow::Result<()> {
|
||||
);
|
||||
|
||||
let radar_clone = radar_data.clone();
|
||||
|
||||
let dma_handle = tokio::spawn(async move {
|
||||
if let Err(err) = dma::run(radar_clone, cli.connector, cli.pcileech_device, cli.skip_version).await {
|
||||
log::error!("Error in dma thread: [{}]", err.to_string());
|
||||
@ -41,23 +37,20 @@ async fn main() -> anyhow::Result<()> {
|
||||
}
|
||||
});
|
||||
|
||||
let web_path = cli.web_path.clone();
|
||||
let port = cli.port;
|
||||
|
||||
let _websocket_handle = tokio::spawn(async move {
|
||||
if let Ok(my_local_ip) = local_ip_address::local_ip() {
|
||||
let address = format!("http://{}:{}", my_local_ip, port);
|
||||
let address = format!("http://{}:{}", my_local_ip, cli.port);
|
||||
println!("Launched webserver at {}", address);
|
||||
} else {
|
||||
let address = format!("http://0.0.0.0:{}", port);
|
||||
let address = format!("http://0.0.0.0:{}", cli.port);
|
||||
println!("launched webserver at {}", address);
|
||||
}
|
||||
|
||||
if let Err(err) = websocket::run(web_path, port, radar_data).await {
|
||||
if let Err(err) = websocket::run(cli.web_path, cli.port, radar_data).await {
|
||||
log::error!("Error in ws server: [{}]", err.to_string());
|
||||
}
|
||||
});
|
||||
|
||||
dma_handle.await?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
@ -1,96 +0,0 @@
|
||||
use memflow::{mem::MemoryView, types::Address, os::ModuleInfo};
|
||||
use crate::pattern::pattern_scan;
|
||||
|
||||
const BUF_SIZE: usize = 3;
|
||||
|
||||
pub struct MoneyReveal {
|
||||
pub is_enabled: bool,
|
||||
pub address: Option<Address>,
|
||||
original_bytes: Option<[u8; BUF_SIZE]>,
|
||||
}
|
||||
|
||||
impl MoneyReveal {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
is_enabled: false,
|
||||
address: None,
|
||||
original_bytes: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn init(&mut self, mem: &mut impl MemoryView, client_module: &ModuleInfo) -> anyhow::Result<()> {
|
||||
self.address = self.find_function(mem, client_module)?;
|
||||
log::info!("Money reveal function found at: {:?}", self.address);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn toggle(&mut self, mem: &mut impl MemoryView) -> anyhow::Result<bool> {
|
||||
if let Some(addr) = self.address {
|
||||
if self.is_enabled {
|
||||
if let Some(original) = self.original_bytes {
|
||||
self.restore(mem, addr, original)?;
|
||||
self.original_bytes = None;
|
||||
self.is_enabled = false;
|
||||
}
|
||||
} else {
|
||||
let original = self.patch(mem, addr)?;
|
||||
self.original_bytes = Some(original);
|
||||
self.is_enabled = true;
|
||||
}
|
||||
Ok(self.is_enabled)
|
||||
} else {
|
||||
Err(anyhow::anyhow!("Money reveal not initialized"))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn ensure_disabled(&mut self, mem: &mut impl MemoryView) -> anyhow::Result<()> {
|
||||
if self.is_enabled {
|
||||
if let Some(addr) = self.address {
|
||||
if let Some(original) = self.original_bytes {
|
||||
self.restore(mem, addr, original)?;
|
||||
self.is_enabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn find_function(&self, mem: &mut impl MemoryView, module: &ModuleInfo) -> anyhow::Result<Option<Address>> {
|
||||
let is_hltv = pattern_scan(
|
||||
mem,
|
||||
module,
|
||||
"48 83 EC 28 48 8B 0D ?? ?? ?? ?? 48 8B 01 FF 90 ?? ?? ?? ?? 84 C0 75 0D"
|
||||
)?;
|
||||
|
||||
if is_hltv.is_none() {
|
||||
Ok(pattern_scan(
|
||||
mem,
|
||||
module,
|
||||
"B0 01 C3 28 48 8B 0D ?? ?? ?? ?? 48 8B 01 FF 90 ?? ?? ?? ?? 84 C0 75 0D"
|
||||
)?)
|
||||
} else {
|
||||
Ok(is_hltv)
|
||||
}
|
||||
}
|
||||
|
||||
fn patch(&self, mem: &mut impl MemoryView, location: Address) -> anyhow::Result<[u8; BUF_SIZE]> {
|
||||
let mut original_buf = [0u8; BUF_SIZE];
|
||||
mem.read_into(location, &mut original_buf)?;
|
||||
|
||||
let new_buf: [u8; BUF_SIZE] = [
|
||||
0xB0, 0x01, // MOV AL,1
|
||||
0xC3 // RET
|
||||
];
|
||||
|
||||
log::debug!("Patching memory for money reveal");
|
||||
mem.write(location, &new_buf)?;
|
||||
|
||||
Ok(original_buf)
|
||||
}
|
||||
|
||||
fn restore(&self, mem: &mut impl MemoryView, location: Address, original: [u8; BUF_SIZE]) -> anyhow::Result<()> {
|
||||
log::debug!("Restoring memory for money reveal");
|
||||
mem.write(location, &original)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
@ -1,51 +0,0 @@
|
||||
use std::io::Read;
|
||||
use log::warn;
|
||||
use memflow::{os::ModuleInfo, mem::MemoryView, types::Address};
|
||||
|
||||
fn pattern_to_bytes(pattern: String) -> Vec<Option<u8>> {
|
||||
pattern.split(' ')
|
||||
.fold(Vec::new(), |mut accum, str| {
|
||||
if str == "??" {
|
||||
accum.push(None);
|
||||
} else {
|
||||
let byte = u8::from_str_radix(str, 16).unwrap();
|
||||
accum.push(Some(byte));
|
||||
}
|
||||
|
||||
accum
|
||||
})
|
||||
}
|
||||
|
||||
pub fn pattern_scan(mem: &mut impl MemoryView, module: &ModuleInfo, sig: &str) -> anyhow::Result<Option<Address>> {
|
||||
let pattern_bytes = pattern_to_bytes(sig.to_owned());
|
||||
let mut cursor = mem.cursor();
|
||||
|
||||
log::debug!("Searching \"{}\" for pattern: \"{}\"", module.name, sig);
|
||||
|
||||
for i in 0..module.size {
|
||||
let mut found = true;
|
||||
cursor.set_address(module.base + i);
|
||||
|
||||
let mut buf = vec![0u8; pattern_bytes.len()];
|
||||
|
||||
if let Err(_) = cursor.read(&mut buf) {
|
||||
warn!("Encountered read error while scanning for pattern");
|
||||
continue;
|
||||
}
|
||||
|
||||
for (idx, byte) in buf.iter().enumerate() {
|
||||
if let Some(pat_byte) = pattern_bytes[idx] {
|
||||
if *byte != pat_byte {
|
||||
found = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if found {
|
||||
return Ok(Some(module.base + i));
|
||||
}
|
||||
}
|
||||
|
||||
Ok(None)
|
||||
}
|
142
src/websocket.rs
142
src/websocket.rs
@ -1,27 +1,20 @@
|
||||
use std::{sync::Arc, path::PathBuf, collections::HashMap};
|
||||
use std::{sync::Arc, path::PathBuf};
|
||||
|
||||
use axum::{
|
||||
extract::{ws::{WebSocketUpgrade, WebSocket, Message}, State},
|
||||
response::Response,
|
||||
routing::get,
|
||||
Router,
|
||||
};
|
||||
use flate2::{write::GzEncoder, Compression};
|
||||
use std::io::Write;
|
||||
use tokio::sync::{RwLock, Mutex};
|
||||
|
||||
use tokio::sync::RwLock;
|
||||
use tower_http::services::ServeDir;
|
||||
|
||||
use crate::comms::{RadarData};
|
||||
|
||||
struct ClientState {
|
||||
last_entity_count: usize,
|
||||
ping_ms: u32,
|
||||
high_latency: bool,
|
||||
}
|
||||
use crate::comms::RadarData;
|
||||
|
||||
#[derive(Clone)]
|
||||
struct AppState {
|
||||
data_lock: Arc<RwLock<RadarData>>,
|
||||
clients: Arc<Mutex<HashMap<String, ClientState>>>,
|
||||
data_lock: Arc<RwLock<RadarData>>
|
||||
}
|
||||
|
||||
async fn ws_handler(ws: WebSocketUpgrade, State(state): State<AppState>) -> Response {
|
||||
@ -30,128 +23,43 @@ async fn ws_handler(ws: WebSocketUpgrade, State(state): State<AppState>) -> Resp
|
||||
}
|
||||
|
||||
async fn handle_socket(mut socket: WebSocket, state: AppState) {
|
||||
let client_id = uuid::Uuid::new_v4().to_string();
|
||||
|
||||
{
|
||||
let mut clients = state.clients.lock().await;
|
||||
clients.insert(client_id.clone(), ClientState {
|
||||
last_entity_count: 0,
|
||||
ping_ms: 0,
|
||||
high_latency: false,
|
||||
});
|
||||
}
|
||||
|
||||
let mut compression_buffer: Vec<u8> = Vec::with_capacity(65536);
|
||||
let mut frame_counter = 0;
|
||||
let mut skip_frames = false;
|
||||
|
||||
while let Some(msg) = socket.recv().await {
|
||||
if let Ok(msg) = msg {
|
||||
if let Ok(text) = msg.to_text() {
|
||||
if text == "requestInfo" {
|
||||
frame_counter += 1;
|
||||
if skip_frames && frame_counter % 2 != 0 {
|
||||
continue;
|
||||
if msg == Message::Text("requestInfo".to_string()) {
|
||||
let str = {
|
||||
let data = state.data_lock.read().await;
|
||||
|
||||
match serde_json::to_string(&*data) {
|
||||
Ok(json) => json,
|
||||
Err(e) => {
|
||||
log::error!("Could not serialize data into json: {}", e.to_string());
|
||||
log::error!("Sending \"error\" instead");
|
||||
"error".to_string()
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
let radar_data = state.data_lock.read().await;
|
||||
let mut clients = state.clients.lock().await;
|
||||
let client_state = clients.get_mut(&client_id).unwrap();
|
||||
//println!("{str}");
|
||||
|
||||
let entity_count = radar_data.get_entities().len();
|
||||
|
||||
if entity_count > 5 && !skip_frames && client_state.ping_ms > 100 {
|
||||
skip_frames = true;
|
||||
log::info!("Enabling frame skipping for high latency client");
|
||||
}
|
||||
|
||||
client_state.last_entity_count = entity_count;
|
||||
|
||||
let Ok(json) = serde_json::to_string(&*radar_data) else {
|
||||
continue;
|
||||
};
|
||||
|
||||
compression_buffer.clear();
|
||||
|
||||
let compression_level = if json.len() > 20000 || client_state.high_latency {
|
||||
Compression::best()
|
||||
} else if json.len() > 5000 {
|
||||
Compression::default()
|
||||
} else {
|
||||
Compression::fast()
|
||||
};
|
||||
|
||||
let mut encoder = GzEncoder::new(Vec::new(), compression_level);
|
||||
if encoder.write_all(json.as_bytes()).is_ok() {
|
||||
match encoder.finish() {
|
||||
Ok(compressed) => {
|
||||
if compressed.len() < json.len() {
|
||||
let mut message = vec![0x01];
|
||||
message.extend_from_slice(&compressed);
|
||||
let _ = socket.send(Message::Binary(message)).await;
|
||||
} else {
|
||||
let mut uncompressed = vec![0x00];
|
||||
uncompressed.extend_from_slice(json.as_bytes());
|
||||
let _ = socket.send(Message::Binary(uncompressed)).await;
|
||||
}
|
||||
},
|
||||
Err(_) => {
|
||||
let mut uncompressed = vec![0x00];
|
||||
uncompressed.extend_from_slice(json.as_bytes());
|
||||
let _ = socket.send(Message::Binary(uncompressed)).await;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
let mut uncompressed = vec![0x00];
|
||||
uncompressed.extend_from_slice(json.as_bytes());
|
||||
let _ = socket.send(Message::Binary(uncompressed)).await;
|
||||
}
|
||||
} else if text == "toggleMoneyReveal" {
|
||||
let new_value = {
|
||||
let mut data = state.data_lock.write().await;
|
||||
data.money_reveal_enabled = !data.money_reveal_enabled;
|
||||
data.money_reveal_enabled
|
||||
};
|
||||
|
||||
let response = serde_json::json!({
|
||||
"action": "toggleMoneyReveal",
|
||||
"status": "success",
|
||||
"enabled": new_value
|
||||
});
|
||||
|
||||
let _ = socket.send(Message::Text(response.to_string())).await;
|
||||
} else if text.starts_with("ping:") {
|
||||
if let Some(ping_str) = text.strip_prefix("ping:") {
|
||||
if let Ok(ping_ms) = ping_str.parse::<u32>() {
|
||||
let mut clients = state.clients.lock().await;
|
||||
if let Some(client) = clients.get_mut(&client_id) {
|
||||
client.ping_ms = ping_ms;
|
||||
client.high_latency = ping_ms > 100;
|
||||
}
|
||||
}
|
||||
}
|
||||
let _ = socket.send(Message::Text("pong".to_string())).await;
|
||||
if socket.send(Message::Text(str)).await.is_err() {
|
||||
// client disconnected
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
// client disconnected
|
||||
return;
|
||||
}
|
||||
}
|
||||
let mut clients = state.clients.lock().await;
|
||||
clients.remove(&client_id);
|
||||
}
|
||||
|
||||
pub async fn run(path: PathBuf, port: u16, data_lock: Arc<RwLock<RadarData>>) -> anyhow::Result<()> {
|
||||
let app = Router::new()
|
||||
.nest_service("/", ServeDir::new(path))
|
||||
.route("/ws", get(ws_handler))
|
||||
.with_state(AppState {
|
||||
data_lock,
|
||||
clients: Arc::new(Mutex::new(HashMap::new()))
|
||||
});
|
||||
.with_state(AppState { data_lock });
|
||||
|
||||
let address = format!("0.0.0.0:{}", port);
|
||||
log::info!("Starting WebSocket server on {}", address);
|
||||
let listener = tokio::net::TcpListener::bind(address).await?;
|
||||
axum::serve(listener, app.into_make_service())
|
||||
.await?;
|
||||
|
Binary file not shown.
Before ![]() (image error) Size: 6.7 MiB |
Binary file not shown.
Before ![]() (image error) Size: 126 KiB |
@ -3,5 +3,6 @@
|
||||
"pos_y": 2887.0,
|
||||
"scale": 7.0,
|
||||
"rotate": 0,
|
||||
"zoom": 0.0
|
||||
"zoom": 0.0,
|
||||
"altitude_split": -495
|
||||
}
|
@ -1,7 +0,0 @@
|
||||
{
|
||||
"pos_x": -2308.0,
|
||||
"pos_y": 2078.0,
|
||||
"scale": 4.082077,
|
||||
"rotate": 0,
|
||||
"zoom": 0.0
|
||||
}
|
@ -3,5 +3,6 @@
|
||||
"pos_y": 1762.0,
|
||||
"scale": 4.0,
|
||||
"rotate": 0,
|
||||
"zoom": 0.0
|
||||
"zoom": 0.0,
|
||||
"altitude_split": 11700
|
||||
}
|
@ -1,107 +1,27 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>radar</title>
|
||||
<link href="styles.css" rel="stylesheet" type="text/css" />
|
||||
<script src="https://cdnjs.cloudflare.com/ajax/libs/pako/2.1.0/pako.min.js"></script>
|
||||
<title>radarflow</title>
|
||||
<link href="styles.css" rel="stylesheet" type="text/css"/>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div id="canvasContainer">
|
||||
<button id="showMenuBtn" onclick="toggleMenu(true)" style="display: none;">Show Menu</button>
|
||||
<div id="settingsHolder">
|
||||
<div class="settings">
|
||||
<div>
|
||||
<input type="checkbox" onclick="togglePerformanceMode()" id="performanceMode" />
|
||||
<label for="performanceMode">Performance Mode</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" onclick="toggleZoom()" id="zoomCheck" name="zoom" />
|
||||
<input type="checkbox" onclick="toggleZoom()" id="zoomCheck" name="zoom"/>
|
||||
<label for="zoomCheck">Zoom</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" onclick="toggleStats()" id="statsCheck" name="stats" />
|
||||
<input type="checkbox" onclick="toggleStats()" id="statsCheck" name="stats"/>
|
||||
<label for="statsCheck">Stats</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" onclick="toggleNames()" id="namesCheck" name="names" />
|
||||
<label for="namesCheck">Player Names</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" onclick="toggleGuns()" id="gunsCheck" name="guns" />
|
||||
<label for="gunsCheck">Weapons</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" onclick="toggleDisplayMoney()" id="moneyDisplay" name="money-display"
|
||||
checked />
|
||||
<label for="moneyDisplay">Display Money</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" onclick="toggleHealth()" id="healthCheck" name="health" checked />
|
||||
<label for="healthCheck">Display Health</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" onclick="toggleOffscreenIndicators()" id="offscreenCheck" name="offscreen" checked />
|
||||
<label for="offscreenCheck">Off-screen Indicators</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" onclick="toggleRotate()" id="rotateCheck" name="rotate" checked />
|
||||
<label for="rotateCheck">Rotate Map</label>
|
||||
</div>
|
||||
<div>
|
||||
<input type="checkbox" onclick="toggleCentered()" id="centerCheck" name="center" checked />
|
||||
<label for="centerCheck">Player Centered</label>
|
||||
<div id="zoomLevelContainer" style="margin-top: 5px; margin-left: 20px; display: none;">
|
||||
<label for="zoomLevelSlider">Zoom Level: </label>
|
||||
<span id="zoomLevelValue">1.0</span><br>
|
||||
<input type="range" id="zoomLevelSlider" min="1.0" max="5.0" step="0.1" value="1.0"
|
||||
style="width: 100%; margin: 5px 0;" oninput="updateZoomLevel(this.value)">
|
||||
</div>
|
||||
</div>
|
||||
<div class="player-focus">
|
||||
<label for="playerSelect">Focus Player:</label>
|
||||
<select id="playerSelect" onchange="changePlayerFocus()">
|
||||
<option value="local">YOU</option>
|
||||
</select>
|
||||
</div>
|
||||
<div id="sizeControlsContainer"
|
||||
style="margin-top: 10px; padding: 5px; border-top: 1px solid rgba(255, 255, 255, 0.2);">
|
||||
<div class="size-control" style="margin-bottom: 8px;">
|
||||
<label for="textSizeSlider">Text Size: </label>
|
||||
<span id="textSizeValue">1.0</span><br>
|
||||
<input type="range" id="textSizeSlider" min="0.1" max="2.0" step="0.1" value="1.0"
|
||||
style="width: 100%; margin: 5px 0;" oninput="updateTextSize(this.value)">
|
||||
</div>
|
||||
<div class="size-control">
|
||||
<label for="entitySizeSlider">Player Size: </label>
|
||||
<span id="entitySizeValue">1.0</span><br>
|
||||
<input type="range" id="entitySizeSlider" min="0.5" max="2.0" step="0.1" value="1.0"
|
||||
style="width: 100%; margin: 5px 0;" oninput="updateEntitySize(this.value)">
|
||||
</div>
|
||||
<div class="size-control" style="margin-top: 8px;">
|
||||
<label for="healthBarSizeSlider">Health Bar Size: </label>
|
||||
<span id="healthBarSizeValue">1.0</span><br>
|
||||
<input type="range" id="healthBarSizeSlider" min="0.5" max="2.5" step="0.1" value="1.0"
|
||||
style="width: 100%; margin: 5px 0;" oninput="updateHealthBarSize(this.value)">
|
||||
</div>
|
||||
</div>
|
||||
<button id="showDangerousBtn" onclick="toggleDangerousOptions()">Show Dangerous Options</button>
|
||||
<div class="dangerous-options" id="dangerousOptions">
|
||||
<div>
|
||||
<input type="checkbox" onclick="toggleMoneyReveal()" id="moneyReveal" name="money" />
|
||||
<label for="moneyReveal">Money Reveal (Write Memory)</label>
|
||||
</div>
|
||||
</div>
|
||||
<button id="hideMenuBtn" onclick="toggleMenu(false)">Hide Menu</button>
|
||||
</div>
|
||||
</div>
|
||||
<canvas id="canvas"></canvas>
|
||||
</div>
|
||||
<script src="script.js"></script>
|
||||
<script src="webstuff.js"></script>
|
||||
</body>
|
||||
|
||||
</html>
|
2005
webradar/script.js
2005
webradar/script.js
File diff suppressed because it is too large
Load Diff
@ -1,14 +1,11 @@
|
||||
body {
|
||||
body {
|
||||
margin: 0;
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
height: 100vh;
|
||||
background-color: #000000;
|
||||
background-image: url('assets/image/background.png');
|
||||
background-repeat: repeat;
|
||||
background-size: 128px 128px;
|
||||
background-color: #000000; /* Change the background color as needed */
|
||||
}
|
||||
|
||||
#canvasContainer {
|
||||
@ -23,51 +20,15 @@ body {
|
||||
canvas {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
image-rendering: -webkit-optimize-contrast;
|
||||
image-rendering: crisp-edges;
|
||||
}
|
||||
|
||||
#settingsHolder {
|
||||
visibility: visible;
|
||||
position: fixed;
|
||||
top: 50%;
|
||||
left: 0;
|
||||
transform: translateY(-50%);
|
||||
width: auto;
|
||||
height: auto;
|
||||
z-index: 100;
|
||||
}
|
||||
|
||||
#settingsHolder .settings {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
||||
color: white;
|
||||
visibility: visible;
|
||||
opacity: 0.8;
|
||||
padding: 10px;
|
||||
background-color: rgba(25, 25, 25, 0.7);
|
||||
border-radius: 5px;
|
||||
transition: opacity 0.3s ease;
|
||||
font-size: 14px;
|
||||
max-height: 90vh;
|
||||
overflow-y: auto;
|
||||
}
|
||||
|
||||
@media (max-width: 768px) {
|
||||
#settingsHolder .settings {
|
||||
font-size: 16px;
|
||||
padding: 12px;
|
||||
}
|
||||
|
||||
#settingsHolder .settings input[type="checkbox"] {
|
||||
transform: scale(1.2);
|
||||
margin-right: 8px;
|
||||
}
|
||||
|
||||
#settingsHolder .settings>div {
|
||||
padding: 6px 0;
|
||||
}
|
||||
visibility: hidden;
|
||||
position: absolute;
|
||||
top: inherit;
|
||||
left: inherit;
|
||||
width: inherit;
|
||||
height: 20%;
|
||||
}
|
||||
|
||||
#settingsHolder:hover .settings {
|
||||
@ -77,219 +38,12 @@ canvas {
|
||||
.settings {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
||||
|
||||
font-family:'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
||||
color: white;
|
||||
visibility: visible;
|
||||
opacity: 0;
|
||||
padding: 10px;
|
||||
background-color: rgba(25, 25, 25, 0.7);
|
||||
transition: opacity 0.3s ease;
|
||||
}
|
||||
|
||||
.dangerous-options {
|
||||
display: none;
|
||||
border-top: 1px solid rgba(255, 0, 0, 0.5);
|
||||
margin-top: 10px;
|
||||
padding-top: 10px;
|
||||
}
|
||||
|
||||
.dangerous-options.revealed {
|
||||
display: block;
|
||||
}
|
||||
|
||||
#showDangerousBtn {
|
||||
background-color: #6b0000;
|
||||
color: white;
|
||||
border: none;
|
||||
padding: 5px 10px;
|
||||
margin-top: 10px;
|
||||
border-radius: 3px;
|
||||
cursor: pointer;
|
||||
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
||||
transition: background-color 0.3s;
|
||||
}
|
||||
|
||||
#showDangerousBtn:hover {
|
||||
background-color: #8a0000;
|
||||
}
|
||||
|
||||
.size-control {
|
||||
margin-bottom: 10px;
|
||||
}
|
||||
|
||||
.size-control label {
|
||||
display: inline-block;
|
||||
margin-bottom: 3px;
|
||||
}
|
||||
|
||||
input[type="range"] {
|
||||
width: 100%;
|
||||
margin: 5px 0;
|
||||
-webkit-appearance: none;
|
||||
height: 6px;
|
||||
background: #555;
|
||||
border-radius: 3px;
|
||||
outline: none;
|
||||
}
|
||||
|
||||
input[type="range"]::-webkit-slider-thumb {
|
||||
-webkit-appearance: none;
|
||||
appearance: none;
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
border-radius: 50%;
|
||||
background: #68a3e5;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
input[type="range"]::-moz-range-thumb {
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
border-radius: 50%;
|
||||
background: #68a3e5;
|
||||
cursor: pointer;
|
||||
border: none;
|
||||
}
|
||||
|
||||
@media (max-width: 600px),
|
||||
(max-height: 600px) {
|
||||
#settingsHolder {
|
||||
display: none;
|
||||
}
|
||||
|
||||
#showMenuBtn {
|
||||
display: block !important;
|
||||
font-size: 16px !important;
|
||||
padding: 8px 12px !important;
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-width: 400px),
|
||||
(max-height: 400px) {
|
||||
#canvasContainer::before {
|
||||
content: '';
|
||||
display: none;
|
||||
}
|
||||
|
||||
#showMenuBtn {
|
||||
padding: 6px 10px !important;
|
||||
font-size: 14px !important;
|
||||
}
|
||||
}
|
||||
|
||||
#playerSelect {
|
||||
background-color: #333;
|
||||
color: #fff;
|
||||
border: 1px solid #555;
|
||||
padding: 5px;
|
||||
border-radius: 4px;
|
||||
margin-left: 5px;
|
||||
cursor: pointer;
|
||||
min-width: 150px;
|
||||
font-size: inherit;
|
||||
}
|
||||
|
||||
#playerSelect:hover {
|
||||
background-color: #444;
|
||||
}
|
||||
|
||||
#playerSelect option {
|
||||
background-color: #333;
|
||||
color: #fff;
|
||||
padding: 5px;
|
||||
}
|
||||
|
||||
#playerSelect option:hover {
|
||||
background-color: #444;
|
||||
}
|
||||
|
||||
.player-focus {
|
||||
margin-top: 10px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
||||
#hideMenuBtn {
|
||||
background-color: #333;
|
||||
color: white;
|
||||
border: none;
|
||||
padding: 8px 10px;
|
||||
margin-top: 10px;
|
||||
border-radius: 3px;
|
||||
cursor: pointer;
|
||||
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
||||
transition: background-color 0.3s;
|
||||
width: 100%;
|
||||
font-size: inherit;
|
||||
}
|
||||
|
||||
#hideMenuBtn:hover {
|
||||
background-color: #444;
|
||||
}
|
||||
|
||||
#showMenuBtn {
|
||||
position: fixed;
|
||||
top: 10px;
|
||||
left: 10px;
|
||||
background-color: rgba(25, 25, 25, 0.9);
|
||||
color: white;
|
||||
border: none;
|
||||
padding: 8px 12px;
|
||||
border-radius: 15px;
|
||||
font-size: 16px;
|
||||
cursor: pointer;
|
||||
z-index: 101;
|
||||
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
||||
transition: opacity 0.3s;
|
||||
opacity: 0.8;
|
||||
box-shadow: 0 2px 5px rgba(0, 0, 0, 0.3);
|
||||
}
|
||||
|
||||
#showMenuBtn:hover {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
input[type="checkbox"] {
|
||||
margin-right: 8px;
|
||||
}
|
||||
|
||||
label {
|
||||
cursor: pointer;
|
||||
user-select: none;
|
||||
margin-bottom: 2px;
|
||||
}
|
||||
|
||||
.settings>div {
|
||||
margin-bottom: 5px;
|
||||
padding: 3px 0;
|
||||
}
|
||||
|
||||
.touch-device input[type="checkbox"] {
|
||||
transform: scale(1.3);
|
||||
margin: 2px 10px 2px 2px;
|
||||
}
|
||||
|
||||
.touch-device input[type="range"]::-webkit-slider-thumb {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
}
|
||||
|
||||
.touch-device input[type="range"]::-moz-range-thumb {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
}
|
||||
|
||||
.touch-device .settings>div {
|
||||
padding: 6px 0;
|
||||
}
|
||||
|
||||
@media (prefers-color-scheme: dark) {
|
||||
#settingsHolder .settings {
|
||||
background-color: rgba(15, 15, 15, 0.85);
|
||||
}
|
||||
|
||||
#showMenuBtn {
|
||||
background-color: rgba(15, 15, 15, 0.9);
|
||||
}
|
||||
background-color: rgba(25, 25, 25, 0.7); /* Semi-transparent white background */
|
||||
transition: opacity 0.3s ease; /* Smooth transition */
|
||||
}
|
@ -1,25 +0,0 @@
|
||||
function toggleDangerousOptions() {
|
||||
const dangerousSection = document.getElementById('dangerousOptions');
|
||||
const button = document.getElementById('showDangerousBtn');
|
||||
|
||||
if (dangerousSection.classList.contains('revealed')) {
|
||||
dangerousSection.classList.remove('revealed');
|
||||
button.textContent = 'Show Dangerous Options';
|
||||
} else {
|
||||
dangerousSection.classList.add('revealed');
|
||||
button.textContent = 'Hide Dangerous Options';
|
||||
}
|
||||
}
|
||||
|
||||
function toggleMenu(show) {
|
||||
const settingsHolder = document.getElementById('settingsHolder');
|
||||
const showMenuBtn = document.getElementById('showMenuBtn');
|
||||
|
||||
if (show) {
|
||||
settingsHolder.style.display = 'block';
|
||||
showMenuBtn.style.display = 'none';
|
||||
} else {
|
||||
settingsHolder.style.display = 'none';
|
||||
showMenuBtn.style.display = 'block';
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user