7 Commits

Author SHA1 Message Date
Superyu1337
f3f08cbede fix: update dependencies. Resolve build issues. (Not tested ingame) 2024-11-28 22:41:25 +01:00
Janek
00d883a41c feat: add native mode
- Add native mode
- Fix bomb holder search and wrong bomb holder on round starts
2024-04-17 18:43:21 +02:00
Janek
900e5d2acc feat: skip version
Allows to skip the game buiold number version check.
Related to .
2024-04-03 20:02:36 +02:00
Janek
16f7791628 Full rewrite
- Removed csflow, as its basically not getting used when high optimization is needed
- Fully rewrote radarflow dma logic.
- Speed increase from 20hz to over 130 hz over pcileech, thanks to scatter reads and improved caching
- Removed docs, because those were for csflow, which is now removed
2024-01-08 00:22:24 +01:00
Janek
45bba35a71 Big update
This repository is no longer meant for just radarflow, thus it will be renamed.
I have split the SDK from radarflow, allowing for simpler use with new projects.
Other than that, radarflow is functionally the same.

- Fixed bug in radarflow where the entity loop didn't include the last entity.
2023-12-30 18:07:55 +01:00
Janek
e1ff81d15d Code cleanup
- Cleaned up code around entities and caching
- Rewrote CLI descriptions
- New ingame check.
 - Now the webradar will correctly identify if you are on a server or not.
2023-11-28 12:30:44 +01:00
Janek
fd1a4c03dc Initial Commit 2023-10-31 17:23:15 +01:00