16 Commits

Author SHA1 Message Date
bd8de00f10 Edit links in readme 2025-03-10 13:38:42 -04:00
Janek
9e19716275
Update README.md 2024-04-09 02:54:03 +02:00
Janek
30afd26468
Update README.md 2024-01-08 00:31:47 +01:00
Janek
16f7791628 Full rewrite
- Removed csflow, as its basically not getting used when high optimization is needed
- Fully rewrote radarflow dma logic.
- Speed increase from 20hz to over 130 hz over pcileech, thanks to scatter reads and improved caching
- Removed docs, because those were for csflow, which is now removed
2024-01-08 00:22:24 +01:00
Janek
c163ed70f2
Update README.md 2023-12-30 19:02:53 +01:00
Janek
320ed18342
Update README.md 2023-12-30 19:02:33 +01:00
Janek
568f2abdde
Update README.md 2023-12-30 18:09:49 +01:00
Janek
b7cfba7da5
Update README.md 2023-12-30 18:08:25 +01:00
Janek
45bba35a71 Big update
This repository is no longer meant for just radarflow, thus it will be renamed.
I have split the SDK from radarflow, allowing for simpler use with new projects.
Other than that, radarflow is functionally the same.

- Fixed bug in radarflow where the entity loop didn't include the last entity.
2023-12-30 18:07:55 +01:00
Janek
0401914d2a
readability change in readme 2023-12-23 16:27:11 +01:00
Janek
b16cf001e2 Fix
- Added hint to memflow plugin installation in README
- Bumped memflow dep version to `0.2.0-beta11`
- `cargo update`
2023-12-23 16:25:53 +01:00
Janek
66b9886768
Fix GitHub link 2023-12-23 15:23:20 +01:00
Janek
f71836a763 Update 0.1.1
Both:
- Added full bomb ESP

Core:
- Added Address caching
 - Improves performance significantly by gathering entity addresses only every 250ms
 - Actual data like positions and angles are still gathered at the specified polling rate.

Web:
- Player bomb indicator is now the same color as planted/dropped bombs
2023-11-28 00:59:45 +01:00
Janek
bb9ca88895
Update README.md 2023-10-31 17:26:59 +01:00
Janek
e994438148
Update README.md 2023-10-31 17:25:33 +01:00
Janek
fd1a4c03dc Initial Commit 2023-10-31 17:23:15 +01:00