Remove debug for playernames

This commit is contained in:
Wizzard 2025-03-10 12:36:14 -04:00
parent 5e97135970
commit 30fcdde828

@ -515,14 +515,6 @@ function connect() {
radarData = data;
freq = data.freq;
if (data.entityData) {
data.entityData.forEach(entity => {
if (entity.Player) {
console.log(`Player: ${entity.Player.playerType}, Name: ${entity.Player.playerName || 'undefined'}`);
}
});
}
if (data.ingame == false) {
mapName = null
entityData = null