Remove debug for playernames
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5e97135970
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@ -515,14 +515,6 @@ function connect() {
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radarData = data;
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freq = data.freq;
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if (data.entityData) {
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data.entityData.forEach(entity => {
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if (entity.Player) {
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console.log(`Player: ${entity.Player.playerType}, Name: ${entity.Player.playerName || 'undefined'}`);
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}
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});
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}
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if (data.ingame == false) {
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mapName = null
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entityData = null
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