Player names!

This commit is contained in:
Wizzard 2025-03-10 12:33:09 -04:00
parent 504d54bbeb
commit 5e97135970
4 changed files with 112 additions and 37 deletions
src
webradar

@ -16,12 +16,15 @@ pub struct PlayerData {
has_awp: bool,
#[serde(rename = "isScoped")]
is_scoped: bool
is_scoped: bool,
#[serde(rename = "playerName")]
player_name: String
}
impl PlayerData {
pub fn new(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool, is_scoped: bool) -> PlayerData {
PlayerData { pos, yaw, player_type, has_bomb, has_awp, is_scoped }
pub fn new(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool, is_scoped: bool, player_name: String) -> PlayerData {
PlayerData { pos, yaw, player_type, has_bomb, has_awp, is_scoped, player_name }
}
}

@ -97,6 +97,7 @@ impl DmaCtx {
let mut team = 0i32;
let mut clipping_weapon = 0u64;
let mut is_scoped = 0u8;
let mut player_name_ptr = 0u64;
{
let mut batcher = MemoryViewBatcher::new(&mut self.process);
@ -106,8 +107,23 @@ impl DmaCtx {
batcher.read_into(controller + cs2dumper::client::C_BaseEntity::m_iTeamNum, &mut team);
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_pClippingWeapon, &mut clipping_weapon);
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawn::m_bIsScoped, &mut is_scoped);
batcher.read_into(controller + cs2dumper::client::CCSPlayerController::m_sSanitizedPlayerName, &mut player_name_ptr);
}
let player_name = if player_name_ptr != 0 {
let mut name_buffer = [0u8; 32];
self.process.read_raw_into(player_name_ptr.into(), &mut name_buffer)?;
let name_len = name_buffer.iter().position(|&c| c == 0).unwrap_or(name_buffer.len());
String::from_utf8_lossy(&name_buffer[..name_len]).to_string()
} else {
match team {
2 => format!("T Player"),
3 => format!("CT Player"),
_ => format!("Unknown Player"),
}
};
let team = TeamID::from_i32(team);
let has_awp = {
@ -126,7 +142,8 @@ impl DmaCtx {
team,
health,
has_awp,
is_scoped: is_scoped != 0
is_scoped: is_scoped != 0,
player_name,
})
}
@ -252,4 +269,5 @@ pub struct BatchedPlayerData {
pub health: u32,
pub has_awp: bool,
pub is_scoped: bool,
pub player_name: String,
}

@ -165,7 +165,8 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
PlayerType::Local,
has_bomb,
local_data.has_awp,
local_data.is_scoped
local_data.is_scoped,
local_data.player_name
)
)
);
@ -202,7 +203,8 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
player_type,
has_bomb,
player_data.has_awp,
player_data.is_scoped
player_data.is_scoped,
player_data.player_name
)
)
);

@ -40,7 +40,7 @@ if (location.protocol == 'https:') {
// Util functions
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
const degreesToRadians = (degrees) => degrees * (Math.PI/180);
const degreesToRadians = (degrees) => degrees * (Math.PI / 180);
function makeBoundingRect(x1, y1, x2, y2, aspectRatio) {
const topLeftX = x1;
const topLeftY = y1;
@ -93,7 +93,7 @@ function boundingCoordinates(coordinates, boundingRect) {
const newX = (coordinates.x - boundingRect.x) / xScale;
const newY = (coordinates.y - boundingRect.y) / yScale;
return {x: newX, y: newY};
return { x: newX, y: newY };
}
function boundingScale(value, boundingRect) {
@ -108,7 +108,48 @@ function mapCoordinates(coordinates) {
offset_x /= map.scale;
offset_y /= -map.scale;
return {x: offset_x, y: offset_y}
return { x: offset_x, y: offset_y }
}
function drawPlayerName(pos, playerName, playerType, hasAwp, hasBomb) {
if (!map) return;
if (zoomSet) {
pos = boundingCoordinates(mapCoordinates(pos), boundingRect);
textSize = boundingScale(12, boundingRect);
} else {
pos = mapCoordinates(pos);
textSize = 12;
}
const textY = pos.y + 20;
let displayName = playerName;
if (playerType === "Local") {
displayName = "YOU";
ctx.fillStyle = localColor;
} else if (playerType === "Team") {
ctx.fillStyle = teamColor;
} else if (playerType === "Enemy") {
ctx.fillStyle = enemyColor;
}
if (hasAwp) {
displayName += " [AWP]";
}
if (hasBomb) {
displayName += " [C4]";
}
ctx.font = `${textSize}px Arial`;
ctx.textAlign = "center";
ctx.textBaseline = "top";
ctx.lineWidth = 2;
ctx.strokeStyle = "black";
ctx.strokeText(displayName, pos.x, textY);
ctx.fillText(displayName, pos.x, textY);
}
function render() {
@ -133,15 +174,14 @@ function render() {
} else {
mapCords = mapCoordinates(data.Player.pos)
}
minX = Math.min(minX, mapCords.x);
minY = Math.min(minY, mapCords.y);
maxX = Math.max(maxX, mapCords.x);
maxY = Math.max(maxY, mapCords.y);
});
boundingRect = makeBoundingRect(minX-safetyBound, minY-safetyBound, maxX+safetyBound, maxY+safetyBound, image.width/image.height)
boundingRect = makeBoundingRect(minX - safetyBound, minY - safetyBound, maxX + safetyBound, maxY + safetyBound, image.width / image.height)
zoomSet = true
} else if (zoomSet) {
@ -169,14 +209,18 @@ function render() {
drawEntity(
data.Player.pos,
fillStyle,
fillStyle,
data.Player.isDormant,
data.Player.hasBomb,
data.Player.yaw,
data.Player.hasAwp,
data.Player.playerType,
data.Player.isScoped
)
);
if (drawStats && data.Player.playerName) {
drawPlayerName(data.Player.pos, data.Player.playerName, data.Player.playerType);
}
}
});
}
@ -184,13 +228,13 @@ function render() {
if (radarData != null) {
if (radarData.bombPlanted && !radarData.bombExploded && radarData.bombDefuseTimeleft >= 0) {
let maxWidth = 1024-128-128;
let maxWidth = 1024 - 128 - 128;
let timeleft = radarData.bombDefuseTimeleft;
// Base bar
ctx.fillStyle = "black"
ctx.fillRect(128, 16, maxWidth, 16)
// Bomb timer
if (radarData.bombBeingDefused) {
if (radarData.bombCanDefuse) {
@ -202,14 +246,14 @@ function render() {
ctx.fillStyle = bombColor
}
ctx.fillRect(130, 18, (maxWidth-2) * (timeleft / 40), 12)
ctx.fillRect(130, 18, (maxWidth - 2) * (timeleft / 40), 12)
ctx.font = "24px Arial";
ctx.textAlign = "center"
ctx.textBaseline = "middle"
ctx.fillStyle = textColor
ctx.fillText(`${timeleft.toFixed(1)}s`, 1024/2, 28+24);
ctx.fillText(`${timeleft.toFixed(1)}s`, 1024 / 2, 28 + 24);
// Defuse time lines
ctx.strokeStyle = "black"
ctx.lineWidth = 2
@ -222,8 +266,8 @@ function render() {
// Normal defuse
ctx.beginPath()
ctx.moveTo(130 + (maxWidth-2) * (10 / 40), 16)
ctx.lineTo(130 + (maxWidth-2) * (10 / 40), 32)
ctx.moveTo(130 + (maxWidth - 2) * (10 / 40), 16)
ctx.lineTo(130 + (maxWidth - 2) * (10 / 40), 32)
ctx.stroke()
// Defuse stamp line
@ -231,8 +275,8 @@ function render() {
console.log(radarData.bombDefuseEnd)
ctx.strokeStyle = "green"
ctx.beginPath()
ctx.moveTo(130 + (maxWidth-2) * (radarData.bombDefuseEnd / 40), 16)
ctx.lineTo(130 + (maxWidth-2) * (radarData.bombDefuseEnd / 40), 32)
ctx.moveTo(130 + (maxWidth - 2) * (radarData.bombDefuseEnd / 40), 16)
ctx.lineTo(130 + (maxWidth - 2) * (radarData.bombDefuseEnd / 40), 32)
ctx.stroke()
}
}
@ -244,12 +288,12 @@ function render() {
ctx.textAlign = "center"
ctx.textBaseline = "middle"
ctx.fillStyle = textColor
ctx.fillText("Not on a server", 1024/2, 1024/2);
ctx.fillText("Not on a server", 1024 / 2, 1024 / 2);
} else {
ctx.font = "100px Arial";
ctx.textAlign = "center"
ctx.fillStyle = textColor
ctx.fillText("Disconnected", 1024/2, 1024/2);
ctx.fillText("Disconnected", 1024 / 2, 1024 / 2);
}
}
@ -310,7 +354,7 @@ function drawBomb(pos, planted) {
}
}
function drawEntity(pos, fillStyle, dormant, hasBomb, yaw, hasAwp, playerType, isScoped) {
function drawEntity(pos, fillStyle, dormant, hasBomb, yaw, hasAwp, playerType, isScoped, playerName) {
if (map == null)
return
@ -332,7 +376,7 @@ function drawEntity(pos, fillStyle, dormant, hasBomb, yaw, hasAwp, playerType, i
ctx.font = "20px Arial";
ctx.textAlign = "center"
ctx.fillStyle = fillStyle
ctx.fillText("?", pos.x, pos.y);
ctx.fillText("?", pos.x, pos.y);
} else {
if (hasAwp) {
@ -386,9 +430,9 @@ function drawEntity(pos, fillStyle, dormant, hasBomb, yaw, hasAwp, playerType, i
const arrowCornerY2 = pos.y - distance * Math.sin((yaw + arrowWidth) * (Math.PI / 180))
const cicleYaw = 90-yaw
const startAngle = degreesToRadians(cicleYaw-arrowWidth)-Math.PI/2
const endAngle = degreesToRadians(cicleYaw+arrowWidth)-Math.PI/2
const cicleYaw = 90 - yaw
const startAngle = degreesToRadians(cicleYaw - arrowWidth) - Math.PI / 2
const endAngle = degreesToRadians(cicleYaw + arrowWidth) - Math.PI / 2
// Draw arrow
@ -462,15 +506,23 @@ function connect() {
console.log("[radarflow] Connection established")
websocket.send("requestInfo");
};
socket.onmessage = (event) => {
if (event.data == "error") {
console.log("[radarflow] Server had an unknown error")
} else {
let data = JSON.parse(event.data);
radarData = data;
radarData = data;
freq = data.freq;
if (data.entityData) {
data.entityData.forEach(entity => {
if (entity.Player) {
console.log(`Player: ${entity.Player.playerType}, Name: ${entity.Player.playerName || 'undefined'}`);
}
});
}
if (data.ingame == false) {
mapName = null
entityData = null
@ -491,7 +543,7 @@ function connect() {
requestAnimationFrame(render);
}
};
socket.onclose = (event) => {
if (event.wasClean) {
console.log("[radarflow] connection closed");
@ -503,11 +555,11 @@ function connect() {
websocket = null
unloadMap()
setTimeout(function() {
setTimeout(function () {
connect();
}, 1000);
};
socket.onerror = (error) => {
console.log(`[radarflow] websocket error: ${error}`);
};