playtest-unity/playtest/Library/PackageCache/com.unity.visualscripting@1.../Documentation~/vs-events.md

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# Events API
> [!NOTE]
> For versions 2019/2020 LTS, download the Visual Scripting package from the [Unity Asset Store](https://assetstore.unity.com/packages/tools/visual-bolt-163802).
Visual scripting provides a simple API to trigger custom events from C# script.
## Usings
Add the following usings to your C# script to access the API.
```
using Unity.VisualScripting;
```
## Triggering
A single method call is needed to trigger a custom event. Pass as many arguments as required.
```
CustomEvent.Trigger(targetGameObject, argument1, argument2, ...)
```
For example, this custom event node:
![](images/vs-events-custom-event-node.png)
Can be triggered with this line of code.
```
CustomEvent.Trigger(enemy, "On Damage", 30);
```