72dc42006f | ||
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src | ||
.gitignore | ||
.gitmodules | ||
LICENSE | ||
Makefile | ||
README.org | ||
inject.sh |
README.org
Half-Life cheat (Original author: 8dcc)
Linux cheat for goldsrc games.
Description
Simple linux cheat for most goldsrc games, made in C.
Supported games:
This project was heavily inspired by UnkwUsr/hlhax, and would not have been possible without his help. Make sure to check out his repo too.
Also make sure to check out deboogerxyz/ahc.
Features
Feature | Command | Values |
---|---|---|
Bhop | dz_movement_bhop |
off/on |
Autostrafe | dz_movement_autostrafe |
off/rage/legit |
Aimbot | dz_aim_aimbot |
off/fov |
Autoshoot | dz_aim_autoshoot |
off/on |
ESP | dz_visuals_esp |
off/3d-box/name/all |
Chams | dz_visuals_chams |
off/players/hands/all |
Crosshair | dz_visuals_crosshair |
off/length |
Tracers | dz_visuals_tracers |
off/on |
Note: Aimbot FOV goes from 0 (off) to 180 (all enemies)
Note: If
dz_autoshoot
is enabled, anddz_aimbot
is enabled, it will stop attacking if there is no visible target.
Note: Chams color can be changed from the
h_glColor4f()
function inside src/hooks.c. Since this cheat is not hard to compile, I rather have less console variables than more customization at runtime.
Note: Bullet tracer color, width and time can be changed at the bottom of the
bullet_tracers()
function inside src/features/misc.c. See previous chams note.
Note: You can disable the watermark with dz_watermark 0
Building
$ git clone --recurse-submodules https://git.deadzone.lol/Wizzard/goldsource-cheat
$ cd goldsource-cheat
$ make
...
Note that you will need to clone with --recurse-submodules
for the sdk. If you
have already cloned it, you can just:
$ cd goldsource-cheat
$ git submodule update --init --recursive
Injecting
Uses the gdb debugger for injecting the library.
$ ./injector.sh
[sudo] password for username:
...
goldsource-cheat loaded!