Fix links
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@ -47,13 +47,13 @@ attacking if there is no visible target.
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#+begin_quote
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*Note:* Chams color can be changed from the =h_glColor4f()= function inside
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[[https://git.deadzone.lol/Wizzard/goldsource-cheat/src/branch/main/src/hooks.c][src/hooks.c]]. Since this cheat is not hard to compile, I rather have less
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[[https://git.deadzone.lol/Wizzard/goldsrc-cheat/src/branch/main/src/hooks.c][src/hooks.c]]. Since this cheat is not hard to compile, I rather have less
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console variables than more customization at runtime.
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#+end_quote
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#+begin_quote
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*Note:* Bullet tracer color, width and time can be changed at the bottom of the
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=bullet_tracers()= function inside [[https://git.deadzone.lol/Wizzard/goldsource-cheat/src/branch/main/src/features/misc.c][src/features/misc.c]]. See previous chams note.
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=bullet_tracers()= function inside [[https://git.deadzone.lol/Wizzard/goldsrc-cheat/src/branch/main/src/features/misc.c][src/features/misc.c]]. See previous chams note.
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#+end_quote
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#+begin_quote
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@ -62,7 +62,7 @@ console variables than more customization at runtime.
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* Building
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#+begin_src console
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$ git clone --recurse-submodules https://git.deadzone.lol/Wizzard/goldsource-cheat
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$ git clone --recurse-submodules https://git.deadzone.lol/Wizzard/goldsrc-cheat
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$ cd goldsource-cheat
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$ make
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...
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@ -97,7 +97,7 @@ int h_HUD_Redraw(float time, int intermission) {
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color = (rgb_t){ 0, 255, 255 }; // default color
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}
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/* Watermark */
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engine_draw_text(5, 5, "https://git.deadzone.lol/Wizzard/goldsource-cheat", color);
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engine_draw_text(5, 5, "https://git.deadzone.lol/Wizzard/goldsrc-cheat", color);
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}
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esp();
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@ -58,7 +58,7 @@ void load(void) {
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i_engine->pfnClientCmd("echo \"goldsource-cheat loaded successfully!\"");
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i_engine->pfnClientCmd("echo \"Deadzone rulez!\"");
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i_engine->pfnClientCmd("echo \"https://git.deadzone.lol/Wizzard/goldsource-cheat\"");
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i_engine->pfnClientCmd("echo \"https://git.deadzone.lol/Wizzard/goldsrc-cheat\"");
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GameType game = get_current_game();
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