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2 Commits
f478894002
...
4ccc75d38b
Author | SHA1 | Date |
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Wizzard | 4ccc75d38b | |
Wizzard | fb027bc7a6 |
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@ -45,8 +45,8 @@ module.exports = {
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message.channel.send({ embeds: [embed] });
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addToQueue(message.guild.id, tempFilePath, title);
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playNextInQueue(message.guild.id, voiceChannel);
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addToQueue(message.guild.id, tempFilePath, title, voiceChannel);
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playNextInQueue(message.guild.id);
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return;
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} else {
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return message.reply('Only MP3 files are supported for uploads.');
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@ -54,38 +54,12 @@ module.exports = {
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}
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if (isValidURL(searchQuery)) {
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if (searchQuery.includes('cdn.discordapp.com')) {
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title = path.basename(searchQuery.split('?')[0]);
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tempFilePath = path.join(__dirname, '../utils/tmp', title);
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console.log(`Discord CDN link received: ${searchQuery}`);
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console.log(`Downloading to: ${tempFilePath}`);
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const response = await fetch(searchQuery);
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if (!response.ok) throw new Error('Failed to download MP3 file.');
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const buffer = await response.buffer();
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fs.writeFileSync(tempFilePath, buffer);
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console.log(`Downloaded and saved: ${tempFilePath}`);
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const embed = new EmbedBuilder()
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.setColor('#0099ff')
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.setTitle('Now Playing')
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.setDescription(`**${title}**`)
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.setFooter({ text: `Requested by ${message.author.username}`, iconURL: message.author.displayAvatarURL() })
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.setTimestamp();
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message.channel.send({ embeds: [embed] });
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addToQueue(message.guild.id, tempFilePath, title);
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playNextInQueue(message.guild.id, voiceChannel);
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return;
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} else if (searchQuery.endsWith('.mp3')) {
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if (searchQuery.endsWith('.mp3')) {
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title = path.basename(searchQuery.split('?')[0]);
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tempFilePath = path.join(__dirname, '../utils/tmp', `${uuidv4()}_${title}`);
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console.log(`Direct MP3 link received: ${searchQuery}`);
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console.log(`Downloading to: ${tempFilePath}`);
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console.log(`MP3 link received: ${searchQuery}`);
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console.log(`Downloading MP3 to: ${tempFilePath}`);
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const response = await fetch(searchQuery);
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if (!response.ok) throw new Error('Failed to download MP3 file.');
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@ -103,14 +77,38 @@ module.exports = {
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message.channel.send({ embeds: [embed] });
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addToQueue(message.guild.id, tempFilePath, title);
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playNextInQueue(message.guild.id, voiceChannel);
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addToQueue(message.guild.id, tempFilePath, title, voiceChannel);
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playNextInQueue(message.guild.id);
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return;
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} else if (searchQuery.includes("cdn.discordapp.com")) {
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title = path.basename(searchQuery.split('?')[0]);
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tempFilePath = path.join(__dirname, '../utils/tmp', `${uuidv4()}_${title}`);
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console.log(`Discord MP3 link received: ${searchQuery}`);
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console.log(`Downloading MP3 from Discord to: ${tempFilePath}`);
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const response = await fetch(searchQuery);
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if (!response.ok) throw new Error('Failed to download MP3 file from Discord.');
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const buffer = await response.buffer();
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fs.writeFileSync(tempFilePath, buffer);
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console.log(`Downloaded and saved: ${tempFilePath}`);
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const embed = new EmbedBuilder()
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.setColor('#0099ff')
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.setTitle('Now Playing')
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.setDescription(`**${title}**`)
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.setFooter({ text: `Requested by ${message.author.username}`, iconURL: message.author.displayAvatarURL() })
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.setTimestamp();
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message.channel.send({ embeds: [embed] });
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addToQueue(message.guild.id, tempFilePath, title, voiceChannel);
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playNextInQueue(message.guild.id);
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return;
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} else {
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tempFilePath = path.join(__dirname, '../utils/tmp', `${uuidv4()}.mp3`);
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console.log(`YouTube link received: ${searchQuery}`);
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exec(`yt-dlp --print title ${searchQuery}`, (error, stdout, stderr) => {
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if (error) {
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console.error(`Error getting title: ${error}`);
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@ -128,8 +126,6 @@ module.exports = {
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return;
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}
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console.log(`Downloaded and saved: ${tempFilePath}`);
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const embed = new EmbedBuilder()
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.setColor('#0099ff')
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.setTitle('Now Playing')
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@ -139,8 +135,8 @@ module.exports = {
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message.channel.send({ embeds: [embed] });
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addToQueue(message.guild.id, tempFilePath, title);
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playNextInQueue(message.guild.id, voiceChannel);
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addToQueue(message.guild.id, tempFilePath, title, voiceChannel);
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playNextInQueue(message.guild.id);
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});
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});
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}
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@ -166,8 +162,6 @@ module.exports = {
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return;
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}
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console.log(`Downloaded and saved: ${tempFilePath}`);
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const embed = new EmbedBuilder()
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.setColor('#0099ff')
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.setTitle('Now Playing')
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@ -177,8 +171,8 @@ module.exports = {
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message.channel.send({ embeds: [embed] });
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addToQueue(message.guild.id, tempFilePath, title);
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playNextInQueue(message.guild.id, voiceChannel);
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addToQueue(message.guild.id, tempFilePath, title, voiceChannel);
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playNextInQueue(message.guild.id);
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});
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});
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}
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@ -5,12 +5,23 @@ const queueMap = new Map();
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const playerMap = new Map();
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const currentTrackMap = new Map();
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const repeatMap = new Map();
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const voiceChannelMap = new Map();
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function addToQueue(guildId, filePath, title) {
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function addToQueue(guildId, filePath, title, voiceChannel) {
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if (!queueMap.has(guildId)) {
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queueMap.set(guildId, []);
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}
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queueMap.get(guildId).push({ filePath, title });
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if (voiceChannel) {
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voiceChannelMap.set(guildId, voiceChannel);
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}
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const audioPlayer = playerMap.get(guildId);
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if (!audioPlayer || audioPlayer.state.status !== AudioPlayerStatus.Playing) {
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playNextInQueue(guildId);
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}
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}
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function getQueue(guildId) {
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@ -27,10 +38,16 @@ function toggleRepeat(guildId) {
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return !currentRepeat;
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}
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function playNextInQueue(guildId, voiceChannel) {
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function playNextInQueue(guildId) {
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const queue = getQueue(guildId);
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const currentTrack = getCurrentTrack(guildId);
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const repeat = repeatMap.get(guildId);
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const voiceChannel = voiceChannelMap.get(guildId);
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if (!voiceChannel) {
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console.error("Voice channel is undefined. Cannot play track.");
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return false;
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}
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if (currentTrack && !repeat) {
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return false;
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@ -85,7 +102,7 @@ function playTrack(guildId, voiceChannel, track) {
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const queue = getQueue(guildId);
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if (queue.length > 0 || repeatMap.get(guildId)) {
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playNextInQueue(guildId, voiceChannel);
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playNextInQueue(guildId);
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} else {
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if (connection && connection.state.status !== 'destroyed') {
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connection.destroy();
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@ -102,7 +119,7 @@ function playTrack(guildId, voiceChannel, track) {
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});
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}
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function skipTrack(guildId, voiceChannel) {
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function skipTrack(guildId) {
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const player = playerMap.get(guildId);
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const queue = getQueue(guildId);
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@ -115,7 +132,7 @@ function skipTrack(guildId, voiceChannel) {
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player.stop();
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if (queue.length > 0) {
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playNextInQueue(guildId, voiceChannel);
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playNextInQueue(guildId);
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} else {
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const connection = playerMap.get(guildId)?._state?.subscription?.connection;
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if (connection && connection.state.status !== 'destroyed') {
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