2024-01-23 00:49:36 -05:00
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// NOTE: THIS FILE IS AUTOMATICALLY REGENERATED,
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//DO NOT EDIT THIS HEADER, YOUR COMMENTS WILL BE LOST IF YOU DO
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// Multiplayer options script
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//
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// Format:
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// Version [float]
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// Options description followed by
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// Options defaults
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//
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// Option description syntax:
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//
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// "cvar" { "Prompt" { type [ type info ] } { default } }
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//
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// type =
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// BOOL (a yes/no toggle)
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// STRING
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// NUMBER
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// LIST
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//
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// type info:
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// BOOL no type info
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// NUMBER min max range, use -1 -1 for no limits
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// STRING no type info
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// LIST delimited list of options value pairs
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//
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//
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// default depends on type
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// BOOL is "0" or "1"
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// NUMBER is "value"
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// STRING is "value"
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// LIST is "index", where index "0" is the first element of the list
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// Half-Life Server Configuration Layout Script (stores last settings chosen, too)
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2024-01-26 03:32:55 -05:00
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// File generated: Fri Apr 02 07:04:35 PM
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2024-01-23 00:49:36 -05:00
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//
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//
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// Cvar - Setting
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VERSION 1.0
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DESCRIPTION SERVER_OPTIONS
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{
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2024-01-26 03:32:55 -05:00
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"hostname"
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{
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"#Valve_Hostname"
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{ STRING }
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{ "Half-Life" }
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}
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"maxplayers"
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{
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"#Valve_Max_Players"
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{ NUMBER 1.000000 32.000000 }
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{ "32.000000" }
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}
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"sv_password"
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{
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"#Valve_Server_Password"
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{ STRING }
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{ "" }
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}
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"mp_teamlist"
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{
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"#Valve_Valid_Teams"
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{ STRING }
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{ "robo;hgrunt" }
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}
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"mp_fraglimit"
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{
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"#Valve_Frag_Limit"
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{ NUMBER 0.000000 -1.000000 }
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{ "0.000000" }
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}
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"mp_timelimit"
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{
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"#Valve_Time_Limit"
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{ NUMBER 0.000000 -1.000000 }
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{ "0.000000" }
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}
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"mp_falldamage"
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{
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"#Valve_Falling_Damage"
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{
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LIST
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"#Valve_Normal" "0"
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"#Valve_Realistic" "1"
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}
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{ "0.000000" }
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}
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"mp_teamplay"
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{
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"#Valve_Teamplay"
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{ BOOL }
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{ "0" }
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}
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"mp_friendlyfire"
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{
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"#Valve_Friendly_Fire"
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{ BOOL }
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{ "0" }
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}
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"mp_weaponstay"
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{
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"#Valve_Weapons_Stay"
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{ BOOL }
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{ "0" }
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}
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"mp_forcerespawn"
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{
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"#Valve_Force_Respawn"
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{ BOOL }
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{ "0" }
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}
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"mp_footsteps"
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{
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"#Valve_Footsteps"
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{ BOOL }
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{ "1" }
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}
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"mp_flashlight"
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{
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"#Valve_Flashlight"
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{ BOOL }
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{ "0" }
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}
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"mp_autocrosshair"
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{
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"#Valve_Autocrosshair"
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{ BOOL }
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{ "0" }
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}
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2024-01-23 00:49:36 -05:00
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}
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