Janek 7c652cb984 Update
csflow:
 - Create structs for gamerules and global vars

radarflow:
 - new dma loop with less frequent cache invalidation
 - The new loop tries to run at a fixed 128 hz. Thats the max tickrate in cs2. The data is also only updated when a tick change is detected, so that should keep data fetching to a minimum.
 - todo: more testing for cache invalidation
2023-12-31 04:32:12 +01:00

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TOML

[package]
name = "radarflow"
version = "0.2.1"
authors = ["Janek S <development@superyu.xyz>"]
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
csflow = { path = "../csflow" }
# cli
clap = { version = "4.3.19", features = ["derive", "string"] }
# tokio
tokio = { version = "1.29.1", features = ["full"] }
tokio-timerfd = "0.2.0"
# serde
serde = { version = "1.0.181", features = ["derive"] }
serde_json = "1.0.104"
# networking
axum = { version = "0.6.20", features = ["ws"] }
tower-http = { version = "0.4.3", features = ["fs"] }
tower = "0.4.13"
local-ip-address = "0.5.4"
# other
# error handling
anyhow = "1.0.77"
# logging
log = "0.4.19"
simple_logger = "4.2.0"
[build-dependencies]
vergen = { version = "8.0.0", features = ["build", "cargo", "git", "gitcl", "rustc", "si"] }