use memflow::types::Address; use thiserror::Error; use crate::structs::Vec3; #[derive(Error, Debug)] pub enum Error { /// Game version mismatch. /// First arg is the game version, second is the offset version. #[error("version mismatch, game has version {0}, but offsets have version {1}")] GameVersionMismatch(usize, usize), #[error("memflow error: {0}")] Memflow(#[from] memflow::error::Error), #[error("memflow partial error when reading address: {0}")] MemflowPartialAddress(#[from] memflow::error::PartialError<Address>), #[error("memflow partial error when reading Vec3: {0}")] MemflowPartialVec3(#[from] memflow::error::PartialError<Vec3>), #[error("memflow partial error when reading String: {0}")] MemflowPartialString(#[from] memflow::error::PartialError<String>), #[error("memflow partial error when reading i32: {0}")] MemflowPartiali32(#[from] memflow::error::PartialError<i32>), #[error("memflow partial error when reading u32: {0}")] MemflowPartialu32(#[from] memflow::error::PartialError<u32>), #[error("memflow partial error when reading f32: {0}")] MemflowPartialf32(#[from] memflow::error::PartialError<f32>), #[error("memflow partial error when reading u8: {0}")] MemflowPartialu8(#[from] memflow::error::PartialError<u8>) }