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Author SHA1 Message Date
7af8d821f8 fix: change map addr offset to +384 2025-03-11 04:13:47 -04:00
20 changed files with 506 additions and 2489 deletions

3
.gitignore vendored

@ -1,5 +1,4 @@
/target
/src/dma/cs2dumper/offsets_mod.rs
/src/dma/cs2dumper/client_mod.rs
/src/dma/cs2dumper/engine2_mod.rs
dump.sh
/src/dma/cs2dumper/engine2_mod.rs

15
Cargo.lock generated

@ -1,6 +1,6 @@
# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 4
version = 3
[[package]]
name = "abi_stable"
@ -1886,15 +1886,12 @@ dependencies = [
"clap",
"dataview 1.0.1",
"enum-primitive-derive",
"flate2",
"itertools 0.13.0",
"lazy_static",
"local-ip-address",
"log",
"memflow",
"memflow-native",
"num-traits",
"rand",
"reqwest",
"serde",
"serde_json",
@ -1902,7 +1899,6 @@ dependencies = [
"tokio",
"tower 0.5.1",
"tower-http",
"uuid",
"vergen-gitcl",
]
@ -2877,15 +2873,6 @@ version = "0.2.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "711b9620af191e0cdc7468a8d14e709c3dcdb115b36f838e601583af800a370a"
[[package]]
name = "uuid"
version = "1.12.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b3758f5e68192bb96cc8f9b7e2c2cfdabb435499a28499a42f8f984092adad4b"
dependencies = [
"getrandom",
]
[[package]]
name = "vcpkg"
version = "0.2.15"

@ -38,12 +38,6 @@ local-ip-address = "0.6.3"
# other
itertools = "0.13.0"
flate2 = "1.0"
rand = "0.8"
lazy_static = "1.4"
uuid = { version = "1.3", features = ["v4"] }
[build-dependencies]
reqwest = { version = "0.12.9", features = ["blocking"] }

@ -13,7 +13,7 @@ Before you begin, install the necessary memflow plugins using memflowup from the
The needed Plugins are `memflow-qemu` and `memflow-win32`
Clone the repo on your vm host:
`git clone https://git.deadzone.lol/Wizzard/radarflow2-kvm.git`
`git clone https://github.com/superyu1337/radarflow2.git`
Run radarflow:
`cargo run --release`
@ -38,7 +38,7 @@ Check the dlopen documentation for all possible import paths.
```
Clone the repo on your attacking pc:
`git clone https://git.deadzone.lol/Wizzard/radarflow2-kvm.git`
`git clone https://github.com/superyu1337/radarflow2.git`
Run radarflow:
`cargo run --release -- --connector pcileech`

@ -6,7 +6,7 @@ use memflow::plugins::Inventory;
use crate::dma::Connector;
const PORT_RANGE: std::ops::RangeInclusive<usize> = 8000..=65535;
#[derive(Parser, Clone)]
#[derive(Parser)]
#[command(author, version = version(), about, long_about = None)]
pub struct Cli {
/// Specifies the connector type for DMA

@ -16,36 +16,12 @@ pub struct PlayerData {
has_awp: bool,
#[serde(rename = "isScoped")]
is_scoped: bool,
#[serde(rename = "playerName")]
player_name: String,
#[serde(rename = "weaponId")]
weapon_id: i16,
#[serde(rename = "money", default)]
money: i32,
#[serde(rename = "health", default)]
health: u32,
is_scoped: bool
}
impl PlayerData {
pub fn new(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool,
is_scoped: bool, player_name: String, weapon_id: i16, money: i32, health: u32) -> PlayerData {
PlayerData {
pos,
yaw,
player_type,
has_bomb,
has_awp,
is_scoped,
player_name,
weapon_id,
money,
health
}
pub fn new(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool, is_scoped: bool) -> PlayerData {
PlayerData { pos, yaw, player_type, has_bomb, has_awp, is_scoped }
}
}
@ -69,24 +45,6 @@ pub enum EntityData {
Bomb(BombData)
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CheatOptions {
#[serde(rename = "revealMoney")]
pub reveal_money: bool,
#[serde(rename = "displayMoney")]
pub display_money: bool,
}
impl Default for CheatOptions {
fn default() -> Self {
Self {
reveal_money: false,
display_money: true,
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct RadarData {
freq: usize,
@ -119,30 +77,13 @@ pub struct RadarData {
#[serde(rename(serialize = "entityData"))]
player_data: Vec<EntityData>,
#[serde(rename = "options")]
options: CheatOptions,
#[serde(skip)]
pub money_reveal_enabled: bool,
//#[serde(rename(serialize = "localYaw"))]
//local_yaw: f32,
}
impl RadarData {
pub fn new(ingame: bool, map_name: String, player_data: Vec<EntityData>, freq: usize, bomb_planted: bool, bomb_cannot_defuse: bool, bomb_defuse_timeleft: f32, bomb_exploded: bool, bomb_being_defused: bool, bomb_defuse_length: f32, bomb_defuse_end: f32) -> RadarData {
RadarData {
ingame,
map_name,
player_data,
freq,
bomb_planted,
bomb_can_defuse: bomb_cannot_defuse,
bomb_defuse_timeleft,
bomb_exploded,
bomb_being_defused,
bomb_defuse_length,
bomb_defuse_end,
options: CheatOptions::default(),
money_reveal_enabled: false
}
RadarData { ingame, map_name, player_data, freq, bomb_planted, bomb_can_defuse: bomb_cannot_defuse, bomb_defuse_timeleft, bomb_exploded, bomb_being_defused, bomb_defuse_length, bomb_defuse_end }
}
/// Returns empty RadarData, it's also the same data that gets sent to clients when not ingame
@ -158,15 +99,9 @@ impl RadarData {
bomb_exploded: false,
bomb_being_defused: false,
bomb_defuse_length: 0.0,
bomb_defuse_end: 0.0,
options: CheatOptions::default(),
money_reveal_enabled: false
bomb_defuse_end: 0.0
}
}
pub fn get_entities(&self) -> &Vec<EntityData> {
&self.player_data
}
}
unsafe impl Send for RadarData {}

@ -97,9 +97,6 @@ impl DmaCtx {
let mut team = 0i32;
let mut clipping_weapon = 0u64;
let mut is_scoped = 0u8;
let mut player_name_ptr = 0u64;
let mut money = 0i32;
let mut money_services_ptr = 0u64;
{
let mut batcher = MemoryViewBatcher::new(&mut self.process);
@ -109,40 +106,18 @@ impl DmaCtx {
batcher.read_into(controller + cs2dumper::client::C_BaseEntity::m_iTeamNum, &mut team);
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawnBase::m_pClippingWeapon, &mut clipping_weapon);
batcher.read_into(pawn + cs2dumper::client::C_CSPlayerPawn::m_bIsScoped, &mut is_scoped);
batcher.read_into(controller + cs2dumper::client::CCSPlayerController::m_sSanitizedPlayerName, &mut player_name_ptr);
batcher.read_into(controller + cs2dumper::client::CCSPlayerController::m_pInGameMoneyServices, &mut money_services_ptr);
}
if money_services_ptr != 0 {
let money_addr: Address = money_services_ptr.into();
money = self.process.read(money_addr + cs2dumper::client::CCSPlayerController_InGameMoneyServices::m_iAccount)?;
}
let player_name = if player_name_ptr != 0 {
let mut name_buffer = [0u8; 32];
self.process.read_raw_into(player_name_ptr.into(), &mut name_buffer)?;
let name_len = name_buffer.iter().position(|&c| c == 0).unwrap_or(name_buffer.len());
String::from_utf8_lossy(&name_buffer[..name_len]).to_string()
} else {
match team {
2 => format!("T Player"),
3 => format!("CT Player"),
_ => format!("Unknown Player"),
}
};
let team = TeamID::from_i32(team);
let (has_awp, weapon_id) = {
let has_awp = {
let clipping_weapon: Address = clipping_weapon.into();
let items_def_idx_addr = clipping_weapon + cs2dumper::client::C_EconEntity::m_AttributeManager
+ cs2dumper::client::C_AttributeContainer::m_Item + cs2dumper::client::C_EconItemView::m_iItemDefinitionIndex;
let items_def_idx: i16 = self.process.read(items_def_idx_addr)?;
(items_def_idx == 9, items_def_idx)
items_def_idx == 9
};
Ok(BatchedPlayerData {
@ -151,10 +126,7 @@ impl DmaCtx {
team,
health,
has_awp,
is_scoped: is_scoped != 0,
player_name,
weapon_id,
money,
is_scoped: is_scoped != 0
})
}
@ -206,8 +178,7 @@ impl DmaCtx {
let mut data_vec: Vec<(Address, u64, Vec<(u64, i32)>)> = data_vec
.into_iter()
.map(|(pawn, _, wep_count, wep_base)| {
let safe_count = if wep_count < 0 || wep_count > 32 { 0 } else { wep_count };
let weps = (0..safe_count).into_iter().map(|idx| (0u64, idx)).collect();
let weps = (0..wep_count).into_iter().map(|idx| (0u64, idx)).collect();
(pawn, wep_base, weps)
})
.collect();
@ -217,7 +188,7 @@ impl DmaCtx {
data_vec.iter_mut().for_each(|(_, wep_base, wep_data_vec)| {
wep_data_vec.iter_mut().for_each(|(_, idx)| {
let b: Address = (*wep_base).into();
batcher.read_into(b + u64::saturating_mul(*idx as u64, 0x4), idx);
batcher.read_into(b + * idx * 0x4, idx);
});
});
drop(batcher);
@ -281,7 +252,4 @@ pub struct BatchedPlayerData {
pub health: u32,
pub has_awp: bool,
pub is_scoped: bool,
pub player_name: String,
pub weapon_id: i16,
pub money: i32,
}

@ -4,28 +4,17 @@ use memflow::{mem::MemoryView, os::Process, types::Address};
use crate::{enums::PlayerType, comms::{EntityData, PlayerData, RadarData, ArcRwlockRadarData, BombData}};
use crate::money_reveal::MoneyReveal;
use self::{context::DmaCtx, threaddata::CsData};
pub mod context;
pub mod threaddata;
mod context;
mod threaddata;
mod cs2dumper;
pub use context::Connector;
pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_device: String, skip_version: bool) -> anyhow::Result<()> {
let mut ctx = DmaCtx::setup(connector, pcileech_device, skip_version)?;
let mut data = CsData {
recheck_bomb_holder: true,
money_reveal_enabled: false,
..Default::default()
};
let mut money_reveal = MoneyReveal::new();
if let Err(e) = money_reveal.init(&mut ctx.process, &ctx.client_module) {
log::warn!("Failed to initialize money reveal: {}", e);
}
let mut data = CsData { recheck_bomb_holder: true, ..Default::default() };
// For read timing
let mut last_bomb_dropped = false;
@ -58,17 +47,6 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
data.update_common(&mut ctx);
{
let radar = radar_data.read().await;
if radar.money_reveal_enabled != data.money_reveal_enabled {
data.money_reveal_enabled = radar.money_reveal_enabled;
if let Err(e) = money_reveal.toggle(&mut ctx.process) {
log::warn!("Failed to toggle money reveal: {}", e);
}
}
}
// Bomb update
if (data.bomb_dropped && !last_bomb_dropped) || (data.bomb_planted && !last_bomb_planted) {
data.update_bomb(&mut ctx);
@ -98,18 +76,10 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
.into_iter()
.map(|(_, pawn)| pawn)
.collect();
pawns.push(data.local_pawn.into());
let prev_holder = data.bomb_holder;
data.bomb_holder = ctx.get_c4_holder(pawns, data.entity_list.into(), &data);
if data.bomb_holder.is_some() && prev_holder.is_none() {
log::debug!("Bomb picked up by player");
data.bomb_dropped = false;
}
data.recheck_bomb_holder = false;
}
@ -168,25 +138,18 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
// Bomb
if data.bomb_dropped || data.bomb_planted {
if let Ok(node) = ctx.process.read_addr64(
let node = ctx.process.read_addr64(
data.bomb + cs2dumper::client::C_BaseEntity::m_pGameSceneNode as u64
) {
if let Ok(pos) = ctx.process.read(node + cs2dumper::client::CGameSceneNode::m_vecAbsOrigin) {
entity_data.push(EntityData::Bomb(BombData::new(pos, data.bomb_planted)));
}
}
).unwrap();
let pos = ctx.process.read(node + cs2dumper::client::CGameSceneNode::m_vecAbsOrigin).unwrap();
entity_data.push(EntityData::Bomb(BombData::new(pos, data.bomb_planted)));
}
// Local player
let local_data = match ctx.batched_player_read(
let local_data = ctx.batched_player_read(
data.local.into(), data.local_pawn.into()
) {
Ok(data) => data,
Err(e) => {
log::warn!("Failed to read local player data: {}", e);
continue;
}
};
).unwrap();
if local_data.health > 0 {
let has_bomb = match data.bomb_holder {
@ -197,16 +160,12 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
entity_data.push(
EntityData::Player(
PlayerData::new(
local_data.pos,
local_data.pos,
local_data.yaw,
PlayerType::Local,
has_bomb,
local_data.has_awp,
local_data.is_scoped,
local_data.player_name,
local_data.weapon_id,
local_data.money,
local_data.health
local_data.is_scoped
)
)
);
@ -214,49 +173,39 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
// Other players
for (controller, pawn) in &data.players {
match ctx.batched_player_read(*controller, *pawn) {
Ok(player_data) => {
if player_data.health < 1 {
continue;
}
let player_data = ctx.batched_player_read(*controller, *pawn).unwrap();
let has_bomb = match data.bomb_holder {
Some(bh) => *pawn == bh,
None => false,
};
let player_type = {
if local_data.team != player_data.team {
PlayerType::Enemy
} else if local_data.team == player_data.team {
PlayerType::Team
} else {
PlayerType::Unknown
}
};
entity_data.push(
EntityData::Player(
PlayerData::new(
player_data.pos,
player_data.yaw,
player_type,
has_bomb,
player_data.has_awp,
player_data.is_scoped,
player_data.player_name,
player_data.weapon_id,
player_data.money,
player_data.health
)
)
);
},
Err(e) => {
log::warn!("Failed to read player data: {}", e);
continue;
}
if player_data.health < 1 {
continue;
}
let has_bomb = match data.bomb_holder {
Some(bh) => *pawn == bh,
None => false,
};
let player_type = {
if local_data.team != player_data.team {
PlayerType::Enemy
} else if local_data.team == player_data.team {
PlayerType::Team
} else {
PlayerType::Unknown
}
};
entity_data.push(
EntityData::Player(
PlayerData::new(
player_data.pos,
player_data.yaw,
player_type,
has_bomb,
player_data.has_awp,
player_data.is_scoped
)
)
);
}
let mut radar = radar_data.write().await;
@ -273,12 +222,9 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
data.bomb_defuse_length,
bomb_defuse_end
);
radar.money_reveal_enabled = data.money_reveal_enabled;
} else {
let mut radar = radar_data.write().await;
*radar = RadarData::empty(freq);
radar.money_reveal_enabled = data.money_reveal_enabled;
}
last_tick_count = data.tick_count;
@ -293,10 +239,5 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
thread::sleep(Duration::from_millis(1));
}
let cleanup_result = money_reveal.ensure_disabled(&mut ctx.process);
if let Err(e) = cleanup_result {
log::warn!("Failed to cleanup money reveal: {}", e);
}
Ok(())
}

@ -38,7 +38,6 @@ pub struct CsData {
pub bomb_defuse_length: f32,
pub bomb_exploded: bool,
pub bomb_defused: bool,
pub money_reveal_enabled: bool,
}
@ -105,12 +104,10 @@ impl CsData {
}
}
} else if self.bomb_planted {
match ctx.get_plantedc4() {
Ok(bomb) => self.bomb = bomb,
Err(e) => {
log::warn!("Failed to get planted bomb: {}", e);
}
}
let bomb = ctx.get_plantedc4()
.expect("Failed to get planted bomb");
self.bomb = bomb;
}
}

@ -13,9 +13,6 @@ mod comms;
mod dma;
mod websocket;
mod pattern;
mod money_reveal;
#[tokio::main]
async fn main() -> anyhow::Result<()> {
let cli: Cli = Cli::parse();
@ -32,7 +29,6 @@ async fn main() -> anyhow::Result<()> {
);
let radar_clone = radar_data.clone();
let dma_handle = tokio::spawn(async move {
if let Err(err) = dma::run(radar_clone, cli.connector, cli.pcileech_device, cli.skip_version).await {
log::error!("Error in dma thread: [{}]", err.to_string());
@ -41,23 +37,20 @@ async fn main() -> anyhow::Result<()> {
}
});
let web_path = cli.web_path.clone();
let port = cli.port;
let _websocket_handle = tokio::spawn(async move {
if let Ok(my_local_ip) = local_ip_address::local_ip() {
let address = format!("http://{}:{}", my_local_ip, port);
let address = format!("http://{}:{}", my_local_ip, cli.port);
println!("Launched webserver at {}", address);
} else {
let address = format!("http://0.0.0.0:{}", port);
let address = format!("http://0.0.0.0:{}", cli.port);
println!("launched webserver at {}", address);
}
if let Err(err) = websocket::run(web_path, port, radar_data).await {
if let Err(err) = websocket::run(cli.web_path, cli.port, radar_data).await {
log::error!("Error in ws server: [{}]", err.to_string());
}
});
dma_handle.await?;
Ok(())
}
}

@ -1,96 +0,0 @@
use memflow::{mem::MemoryView, types::Address, os::ModuleInfo};
use crate::pattern::pattern_scan;
const BUF_SIZE: usize = 3;
pub struct MoneyReveal {
pub is_enabled: bool,
pub address: Option<Address>,
original_bytes: Option<[u8; BUF_SIZE]>,
}
impl MoneyReveal {
pub fn new() -> Self {
Self {
is_enabled: false,
address: None,
original_bytes: None,
}
}
pub fn init(&mut self, mem: &mut impl MemoryView, client_module: &ModuleInfo) -> anyhow::Result<()> {
self.address = self.find_function(mem, client_module)?;
log::info!("Money reveal function found at: {:?}", self.address);
Ok(())
}
pub fn toggle(&mut self, mem: &mut impl MemoryView) -> anyhow::Result<bool> {
if let Some(addr) = self.address {
if self.is_enabled {
if let Some(original) = self.original_bytes {
self.restore(mem, addr, original)?;
self.original_bytes = None;
self.is_enabled = false;
}
} else {
let original = self.patch(mem, addr)?;
self.original_bytes = Some(original);
self.is_enabled = true;
}
Ok(self.is_enabled)
} else {
Err(anyhow::anyhow!("Money reveal not initialized"))
}
}
pub fn ensure_disabled(&mut self, mem: &mut impl MemoryView) -> anyhow::Result<()> {
if self.is_enabled {
if let Some(addr) = self.address {
if let Some(original) = self.original_bytes {
self.restore(mem, addr, original)?;
self.is_enabled = false;
}
}
}
Ok(())
}
fn find_function(&self, mem: &mut impl MemoryView, module: &ModuleInfo) -> anyhow::Result<Option<Address>> {
let is_hltv = pattern_scan(
mem,
module,
"48 83 EC 28 48 8B 0D ?? ?? ?? ?? 48 8B 01 FF 90 ?? ?? ?? ?? 84 C0 75 0D"
)?;
if is_hltv.is_none() {
Ok(pattern_scan(
mem,
module,
"B0 01 C3 28 48 8B 0D ?? ?? ?? ?? 48 8B 01 FF 90 ?? ?? ?? ?? 84 C0 75 0D"
)?)
} else {
Ok(is_hltv)
}
}
fn patch(&self, mem: &mut impl MemoryView, location: Address) -> anyhow::Result<[u8; BUF_SIZE]> {
let mut original_buf = [0u8; BUF_SIZE];
mem.read_into(location, &mut original_buf)?;
let new_buf: [u8; BUF_SIZE] = [
0xB0, 0x01, // MOV AL,1
0xC3 // RET
];
log::debug!("Patching memory for money reveal");
mem.write(location, &new_buf)?;
Ok(original_buf)
}
fn restore(&self, mem: &mut impl MemoryView, location: Address, original: [u8; BUF_SIZE]) -> anyhow::Result<()> {
log::debug!("Restoring memory for money reveal");
mem.write(location, &original)?;
Ok(())
}
}

@ -1,51 +0,0 @@
use std::io::Read;
use log::warn;
use memflow::{os::ModuleInfo, mem::MemoryView, types::Address};
fn pattern_to_bytes(pattern: String) -> Vec<Option<u8>> {
pattern.split(' ')
.fold(Vec::new(), |mut accum, str| {
if str == "??" {
accum.push(None);
} else {
let byte = u8::from_str_radix(str, 16).unwrap();
accum.push(Some(byte));
}
accum
})
}
pub fn pattern_scan(mem: &mut impl MemoryView, module: &ModuleInfo, sig: &str) -> anyhow::Result<Option<Address>> {
let pattern_bytes = pattern_to_bytes(sig.to_owned());
let mut cursor = mem.cursor();
log::debug!("Searching \"{}\" for pattern: \"{}\"", module.name, sig);
for i in 0..module.size {
let mut found = true;
cursor.set_address(module.base + i);
let mut buf = vec![0u8; pattern_bytes.len()];
if let Err(_) = cursor.read(&mut buf) {
warn!("Encountered read error while scanning for pattern");
continue;
}
for (idx, byte) in buf.iter().enumerate() {
if let Some(pat_byte) = pattern_bytes[idx] {
if *byte != pat_byte {
found = false;
break;
}
}
}
if found {
return Ok(Some(module.base + i));
}
}
Ok(None)
}

@ -1,27 +1,20 @@
use std::{sync::Arc, path::PathBuf, collections::HashMap};
use std::{sync::Arc, path::PathBuf};
use axum::{
extract::{ws::{WebSocketUpgrade, WebSocket, Message}, State},
response::Response,
routing::get,
Router,
};
use flate2::{write::GzEncoder, Compression};
use std::io::Write;
use tokio::sync::{RwLock, Mutex};
use tokio::sync::RwLock;
use tower_http::services::ServeDir;
use crate::comms::{RadarData};
struct ClientState {
last_entity_count: usize,
ping_ms: u32,
high_latency: bool,
}
use crate::comms::RadarData;
#[derive(Clone)]
struct AppState {
data_lock: Arc<RwLock<RadarData>>,
clients: Arc<Mutex<HashMap<String, ClientState>>>,
data_lock: Arc<RwLock<RadarData>>
}
async fn ws_handler(ws: WebSocketUpgrade, State(state): State<AppState>) -> Response {
@ -30,128 +23,43 @@ async fn ws_handler(ws: WebSocketUpgrade, State(state): State<AppState>) -> Resp
}
async fn handle_socket(mut socket: WebSocket, state: AppState) {
let client_id = uuid::Uuid::new_v4().to_string();
{
let mut clients = state.clients.lock().await;
clients.insert(client_id.clone(), ClientState {
last_entity_count: 0,
ping_ms: 0,
high_latency: false,
});
}
let mut compression_buffer: Vec<u8> = Vec::with_capacity(65536);
let mut frame_counter = 0;
let mut skip_frames = false;
while let Some(msg) = socket.recv().await {
if let Ok(msg) = msg {
if let Ok(text) = msg.to_text() {
if text == "requestInfo" {
frame_counter += 1;
if skip_frames && frame_counter % 2 != 0 {
continue;
if msg == Message::Text("requestInfo".to_string()) {
let str = {
let data = state.data_lock.read().await;
match serde_json::to_string(&*data) {
Ok(json) => json,
Err(e) => {
log::error!("Could not serialize data into json: {}", e.to_string());
log::error!("Sending \"error\" instead");
"error".to_string()
},
}
};
let radar_data = state.data_lock.read().await;
let mut clients = state.clients.lock().await;
let client_state = clients.get_mut(&client_id).unwrap();
//println!("{str}");
let entity_count = radar_data.get_entities().len();
if entity_count > 5 && !skip_frames && client_state.ping_ms > 100 {
skip_frames = true;
log::info!("Enabling frame skipping for high latency client");
}
client_state.last_entity_count = entity_count;
let Ok(json) = serde_json::to_string(&*radar_data) else {
continue;
};
compression_buffer.clear();
let compression_level = if json.len() > 20000 || client_state.high_latency {
Compression::best()
} else if json.len() > 5000 {
Compression::default()
} else {
Compression::fast()
};
let mut encoder = GzEncoder::new(Vec::new(), compression_level);
if encoder.write_all(json.as_bytes()).is_ok() {
match encoder.finish() {
Ok(compressed) => {
if compressed.len() < json.len() {
let mut message = vec![0x01];
message.extend_from_slice(&compressed);
let _ = socket.send(Message::Binary(message)).await;
} else {
let mut uncompressed = vec![0x00];
uncompressed.extend_from_slice(json.as_bytes());
let _ = socket.send(Message::Binary(uncompressed)).await;
}
},
Err(_) => {
let mut uncompressed = vec![0x00];
uncompressed.extend_from_slice(json.as_bytes());
let _ = socket.send(Message::Binary(uncompressed)).await;
}
}
} else {
let mut uncompressed = vec![0x00];
uncompressed.extend_from_slice(json.as_bytes());
let _ = socket.send(Message::Binary(uncompressed)).await;
}
} else if text == "toggleMoneyReveal" {
let new_value = {
let mut data = state.data_lock.write().await;
data.money_reveal_enabled = !data.money_reveal_enabled;
data.money_reveal_enabled
};
let response = serde_json::json!({
"action": "toggleMoneyReveal",
"status": "success",
"enabled": new_value
});
let _ = socket.send(Message::Text(response.to_string())).await;
} else if text.starts_with("ping:") {
if let Some(ping_str) = text.strip_prefix("ping:") {
if let Ok(ping_ms) = ping_str.parse::<u32>() {
let mut clients = state.clients.lock().await;
if let Some(client) = clients.get_mut(&client_id) {
client.ping_ms = ping_ms;
client.high_latency = ping_ms > 100;
}
}
}
let _ = socket.send(Message::Text("pong".to_string())).await;
if socket.send(Message::Text(str)).await.is_err() {
// client disconnected
return;
}
}
} else {
break;
// client disconnected
return;
}
}
let mut clients = state.clients.lock().await;
clients.remove(&client_id);
}
pub async fn run(path: PathBuf, port: u16, data_lock: Arc<RwLock<RadarData>>) -> anyhow::Result<()> {
let app = Router::new()
.nest_service("/", ServeDir::new(path))
.route("/ws", get(ws_handler))
.with_state(AppState {
data_lock,
clients: Arc::new(Mutex::new(HashMap::new()))
});
.with_state(AppState { data_lock });
let address = format!("0.0.0.0:{}", port);
log::info!("Starting WebSocket server on {}", address);
let listener = tokio::net::TcpListener::bind(address).await?;
axum::serve(listener, app.into_make_service())
.await?;

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@ -1,7 +0,0 @@
{
"pos_x": -2308.0,
"pos_y": 2078.0,
"scale": 4.082077,
"rotate": 0,
"zoom": 0.0
}

@ -1,107 +1,27 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>radar</title>
<link href="styles.css" rel="stylesheet" type="text/css" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/pako/2.1.0/pako.min.js"></script>
<title>radarflow</title>
<link href="styles.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<div id="canvasContainer">
<button id="showMenuBtn" onclick="toggleMenu(true)" style="display: none;">Show Menu</button>
<div id="settingsHolder">
<div class="settings">
<div>
<input type="checkbox" onclick="togglePerformanceMode()" id="performanceMode" />
<label for="performanceMode">Performance Mode</label>
</div>
<div>
<input type="checkbox" onclick="toggleZoom()" id="zoomCheck" name="zoom" />
<input type="checkbox" onclick="toggleZoom()" id="zoomCheck" name="zoom"/>
<label for="zoomCheck">Zoom</label>
</div>
<div>
<input type="checkbox" onclick="toggleStats()" id="statsCheck" name="stats" />
<input type="checkbox" onclick="toggleStats()" id="statsCheck" name="stats"/>
<label for="statsCheck">Stats</label>
</div>
<div>
<input type="checkbox" onclick="toggleNames()" id="namesCheck" name="names" />
<label for="namesCheck">Player Names</label>
</div>
<div>
<input type="checkbox" onclick="toggleGuns()" id="gunsCheck" name="guns" />
<label for="gunsCheck">Weapons</label>
</div>
<div>
<input type="checkbox" onclick="toggleDisplayMoney()" id="moneyDisplay" name="money-display"
checked />
<label for="moneyDisplay">Display Money</label>
</div>
<div>
<input type="checkbox" onclick="toggleHealth()" id="healthCheck" name="health" checked />
<label for="healthCheck">Display Health</label>
</div>
<div>
<input type="checkbox" onclick="toggleOffscreenIndicators()" id="offscreenCheck" name="offscreen" checked />
<label for="offscreenCheck">Off-screen Indicators</label>
</div>
<div>
<input type="checkbox" onclick="toggleRotate()" id="rotateCheck" name="rotate" checked />
<label for="rotateCheck">Rotate Map</label>
</div>
<div>
<input type="checkbox" onclick="toggleCentered()" id="centerCheck" name="center" checked />
<label for="centerCheck">Player Centered</label>
<div id="zoomLevelContainer" style="margin-top: 5px; margin-left: 20px; display: none;">
<label for="zoomLevelSlider">Zoom Level: </label>
<span id="zoomLevelValue">1.0</span><br>
<input type="range" id="zoomLevelSlider" min="1.0" max="5.0" step="0.1" value="1.0"
style="width: 100%; margin: 5px 0;" oninput="updateZoomLevel(this.value)">
</div>
</div>
<div class="player-focus">
<label for="playerSelect">Focus Player:</label>
<select id="playerSelect" onchange="changePlayerFocus()">
<option value="local">YOU</option>
</select>
</div>
<div id="sizeControlsContainer"
style="margin-top: 10px; padding: 5px; border-top: 1px solid rgba(255, 255, 255, 0.2);">
<div class="size-control" style="margin-bottom: 8px;">
<label for="textSizeSlider">Text Size: </label>
<span id="textSizeValue">1.0</span><br>
<input type="range" id="textSizeSlider" min="0.1" max="2.0" step="0.1" value="1.0"
style="width: 100%; margin: 5px 0;" oninput="updateTextSize(this.value)">
</div>
<div class="size-control">
<label for="entitySizeSlider">Player Size: </label>
<span id="entitySizeValue">1.0</span><br>
<input type="range" id="entitySizeSlider" min="0.5" max="2.0" step="0.1" value="1.0"
style="width: 100%; margin: 5px 0;" oninput="updateEntitySize(this.value)">
</div>
<div class="size-control" style="margin-top: 8px;">
<label for="healthBarSizeSlider">Health Bar Size: </label>
<span id="healthBarSizeValue">1.0</span><br>
<input type="range" id="healthBarSizeSlider" min="0.5" max="2.5" step="0.1" value="1.0"
style="width: 100%; margin: 5px 0;" oninput="updateHealthBarSize(this.value)">
</div>
</div>
<button id="showDangerousBtn" onclick="toggleDangerousOptions()">Show Dangerous Options</button>
<div class="dangerous-options" id="dangerousOptions">
<div>
<input type="checkbox" onclick="toggleMoneyReveal()" id="moneyReveal" name="money" />
<label for="moneyReveal">Money Reveal (Write Memory)</label>
</div>
</div>
<button id="hideMenuBtn" onclick="toggleMenu(false)">Hide Menu</button>
</div>
</div>
<canvas id="canvas"></canvas>
</div>
<script src="script.js"></script>
<script src="webstuff.js"></script>
</body>
</html>

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@ -1,14 +1,11 @@
body {
body {
margin: 0;
overflow: hidden;
display: flex;
justify-content: center;
align-items: center;
height: 100vh;
background-color: #000000;
background-image: url('assets/image/background.png');
background-repeat: repeat;
background-size: 128px 128px;
background-color: #000000; /* Change the background color as needed */
}
#canvasContainer {
@ -23,51 +20,15 @@ body {
canvas {
width: 100%;
height: 100%;
image-rendering: -webkit-optimize-contrast;
image-rendering: crisp-edges;
}
#settingsHolder {
visibility: visible;
position: fixed;
top: 50%;
left: 0;
transform: translateY(-50%);
width: auto;
height: auto;
z-index: 100;
}
#settingsHolder .settings {
display: flex;
flex-direction: column;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
color: white;
visibility: visible;
opacity: 0.8;
padding: 10px;
background-color: rgba(25, 25, 25, 0.7);
border-radius: 5px;
transition: opacity 0.3s ease;
font-size: 14px;
max-height: 90vh;
overflow-y: auto;
}
@media (max-width: 768px) {
#settingsHolder .settings {
font-size: 16px;
padding: 12px;
}
#settingsHolder .settings input[type="checkbox"] {
transform: scale(1.2);
margin-right: 8px;
}
#settingsHolder .settings>div {
padding: 6px 0;
}
visibility: hidden;
position: absolute;
top: inherit;
left: inherit;
width: inherit;
height: 20%;
}
#settingsHolder:hover .settings {
@ -77,219 +38,12 @@ canvas {
.settings {
display: flex;
flex-direction: column;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
font-family:'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
color: white;
visibility: visible;
opacity: 0;
padding: 10px;
background-color: rgba(25, 25, 25, 0.7);
transition: opacity 0.3s ease;
}
.dangerous-options {
display: none;
border-top: 1px solid rgba(255, 0, 0, 0.5);
margin-top: 10px;
padding-top: 10px;
}
.dangerous-options.revealed {
display: block;
}
#showDangerousBtn {
background-color: #6b0000;
color: white;
border: none;
padding: 5px 10px;
margin-top: 10px;
border-radius: 3px;
cursor: pointer;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
transition: background-color 0.3s;
}
#showDangerousBtn:hover {
background-color: #8a0000;
}
.size-control {
margin-bottom: 10px;
}
.size-control label {
display: inline-block;
margin-bottom: 3px;
}
input[type="range"] {
width: 100%;
margin: 5px 0;
-webkit-appearance: none;
height: 6px;
background: #555;
border-radius: 3px;
outline: none;
}
input[type="range"]::-webkit-slider-thumb {
-webkit-appearance: none;
appearance: none;
width: 16px;
height: 16px;
border-radius: 50%;
background: #68a3e5;
cursor: pointer;
}
input[type="range"]::-moz-range-thumb {
width: 16px;
height: 16px;
border-radius: 50%;
background: #68a3e5;
cursor: pointer;
border: none;
}
@media (max-width: 600px),
(max-height: 600px) {
#settingsHolder {
display: none;
}
#showMenuBtn {
display: block !important;
font-size: 16px !important;
padding: 8px 12px !important;
}
}
@media (max-width: 400px),
(max-height: 400px) {
#canvasContainer::before {
content: '';
display: none;
}
#showMenuBtn {
padding: 6px 10px !important;
font-size: 14px !important;
}
}
#playerSelect {
background-color: #333;
color: #fff;
border: 1px solid #555;
padding: 5px;
border-radius: 4px;
margin-left: 5px;
cursor: pointer;
min-width: 150px;
font-size: inherit;
}
#playerSelect:hover {
background-color: #444;
}
#playerSelect option {
background-color: #333;
color: #fff;
padding: 5px;
}
#playerSelect option:hover {
background-color: #444;
}
.player-focus {
margin-top: 10px;
display: flex;
align-items: center;
flex-wrap: wrap;
}
#hideMenuBtn {
background-color: #333;
color: white;
border: none;
padding: 8px 10px;
margin-top: 10px;
border-radius: 3px;
cursor: pointer;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
transition: background-color 0.3s;
width: 100%;
font-size: inherit;
}
#hideMenuBtn:hover {
background-color: #444;
}
#showMenuBtn {
position: fixed;
top: 10px;
left: 10px;
background-color: rgba(25, 25, 25, 0.9);
color: white;
border: none;
padding: 8px 12px;
border-radius: 15px;
font-size: 16px;
cursor: pointer;
z-index: 101;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
transition: opacity 0.3s;
opacity: 0.8;
box-shadow: 0 2px 5px rgba(0, 0, 0, 0.3);
}
#showMenuBtn:hover {
opacity: 1;
}
input[type="checkbox"] {
margin-right: 8px;
}
label {
cursor: pointer;
user-select: none;
margin-bottom: 2px;
}
.settings>div {
margin-bottom: 5px;
padding: 3px 0;
}
.touch-device input[type="checkbox"] {
transform: scale(1.3);
margin: 2px 10px 2px 2px;
}
.touch-device input[type="range"]::-webkit-slider-thumb {
width: 20px;
height: 20px;
}
.touch-device input[type="range"]::-moz-range-thumb {
width: 20px;
height: 20px;
}
.touch-device .settings>div {
padding: 6px 0;
}
@media (prefers-color-scheme: dark) {
#settingsHolder .settings {
background-color: rgba(15, 15, 15, 0.85);
}
#showMenuBtn {
background-color: rgba(15, 15, 15, 0.9);
}
background-color: rgba(25, 25, 25, 0.7); /* Semi-transparent white background */
transition: opacity 0.3s ease; /* Smooth transition */
}

@ -1,25 +0,0 @@
function toggleDangerousOptions() {
const dangerousSection = document.getElementById('dangerousOptions');
const button = document.getElementById('showDangerousBtn');
if (dangerousSection.classList.contains('revealed')) {
dangerousSection.classList.remove('revealed');
button.textContent = 'Show Dangerous Options';
} else {
dangerousSection.classList.add('revealed');
button.textContent = 'Hide Dangerous Options';
}
}
function toggleMenu(show) {
const settingsHolder = document.getElementById('settingsHolder');
const showMenuBtn = document.getElementById('showMenuBtn');
if (show) {
settingsHolder.style.display = 'block';
showMenuBtn.style.display = 'none';
} else {
settingsHolder.style.display = 'none';
showMenuBtn.style.display = 'block';
}
}