Clean up unused things
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e9d197229a
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28
src/comms.rs
28
src/comms.rs
@ -33,22 +33,6 @@ pub struct PlayerData {
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impl PlayerData {
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pub fn new(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool,
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is_scoped: bool, player_name: String, weapon_id: i16, health: u32) -> PlayerData {
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PlayerData {
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pos,
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yaw,
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player_type,
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has_bomb,
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has_awp,
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is_scoped,
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player_name,
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weapon_id,
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money: 0,
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health
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}
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}
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pub fn new_with_money(pos: Vec3, yaw: f32, player_type: PlayerType, has_bomb: bool, has_awp: bool,
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is_scoped: bool, player_name: String, weapon_id: i16, money: i32, health: u32) -> PlayerData {
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PlayerData {
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pos,
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@ -63,14 +47,6 @@ impl PlayerData {
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health
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}
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}
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pub fn get_pos(&self) -> &Vec3 {
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&self.pos
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}
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pub fn get_player_name(&self) -> &str {
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&self.player_name
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}
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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@ -191,10 +167,6 @@ impl RadarData {
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pub fn get_entities(&self) -> &Vec<EntityData> {
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&self.player_data
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}
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pub fn set_entities(&mut self, entities: Vec<EntityData>) {
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self.player_data = entities;
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}
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}
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unsafe impl Send for RadarData {}
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@ -196,7 +196,7 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
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entity_data.push(
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EntityData::Player(
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PlayerData::new_with_money(
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PlayerData::new(
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local_data.pos,
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local_data.yaw,
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PlayerType::Local,
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@ -238,7 +238,7 @@ pub async fn run(radar_data: ArcRwlockRadarData, connector: Connector, pcileech_
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entity_data.push(
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EntityData::Player(
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PlayerData::new_with_money(
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PlayerData::new(
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player_data.pos,
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player_data.yaw,
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player_type,
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@ -10,7 +10,7 @@ use std::io::Write;
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use tokio::sync::{RwLock, Mutex};
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use tower_http::services::ServeDir;
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use crate::comms::{RadarData, ArcRwlockRadarData, EntityData};
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use crate::comms::{RadarData};
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struct ClientState {
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last_entity_count: usize,
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