19 lines
545 B
C#
19 lines
545 B
C#
using System.Collections.Generic;
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namespace Unity.VisualScripting
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{
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[GraphContext(typeof(StateGraph))]
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public class StateGraphContext : GraphContext<StateGraph, StateCanvas>
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{
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public StateGraphContext(GraphReference reference) : base(reference) { }
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public override string windowTitle => "State Graph";
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protected override IEnumerable<ISidebarPanelContent> SidebarPanels()
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{
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yield return new GraphInspectorPanel(this);
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yield return new VariablesPanel(this);
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}
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}
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}
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