playtest-unity/playtest/Library/PackageCache/com.unity.visualscripting@1.../Editor/VisualScripting.Flow/FlowDragAndDropUtility.cs

14 lines
348 B
C#

using UnityEditor;
namespace Unity.VisualScripting
{
public static class FlowDragAndDropUtility
{
public static bool AcceptsScript(IGraph graph)
{
// Can't drag a graph into itself
return DragAndDrop.objectReferences[0] is ScriptGraphAsset graphAsset && graph != graphAsset.graph;
}
}
}