playtest-unity/playtest/Library/PackageCache/com.unity.timeline@1.7.4/Editor/Shortcuts.cs

284 lines
13 KiB
C#

using System;
using JetBrains.Annotations;
using UnityEditor.ShortcutManagement;
using UnityEngine;
namespace UnityEditor.Timeline
{
static class Shortcuts
{
public static class Clip
{
public const string split = "Timeline/Editing/Split";
public const string trimStart = "Timeline/Editing/TrimStart";
public const string trimEnd = "Timeline/Editing/TrimEnd";
[UsedImplicitly, ShortcutManagement.Shortcut(split, typeof(TimelineWindow), KeyCode.S)]
static void Split(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(split, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(trimStart, typeof(TimelineWindow), KeyCode.I)]
static void TrimStart(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(trimStart, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(trimEnd, typeof(TimelineWindow), KeyCode.O)]
static void TrimEnd(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(trimEnd, args.context);
}
}
public static class Timeline
{
public const string play = "Timeline/Play";
public const string previousFrame = "Timeline/PrevFrame";
public const string nextFrame = "Timeline/NextFrame";
public const string frameAll = "Timeline/FrameAll";
public const string previousKey = "Timeline/PrevKey";
public const string nextKey = "Timeline/NextKey";
public const string goToStart = "Timeline/GotoStart";
public const string goToEnd = "Timeline/GotoEnd";
public const string zoomIn = "Timeline/ZoomIn";
public const string zoomOut = "Timeline/ZoomOut";
public const string navigateLeft = "Timeline/NavigateLeft";
public const string navigateRight = "Timeline/NavigateRight";
public const string toggleCollapseTrack = "Timeline/Toggle Collapse Track";
public const string selectLeftItem = "Timeline/SelectLeftItem";
public const string selectRightItem = "Timeline/SelectRightItem";
public const string selectUpItem = "Timeline/SelectUpItem";
public const string selectUpTrack = "Timeline/SelectUpTrack";
public const string selectDownItem = "Timeline/SelectDownItem";
public const string selectDownTrack = "Timeline/SelectDownTrack";
public const string multiSelectLeft = "Timeline/SelectLeft";
public const string multiSelectRight = "Timeline/SelectRight";
public const string multiSelectUp = "Timeline/SelectUp";
public const string multiSelectDown = "Timeline/SelectDown";
public const string toggleClipTrackArea = "Timeline/ToggleClipTrackArea";
public const string matchContent = "Timeline/MatchContent";
public const string toggleLock = "Timeline/ToggleLock";
public const string toggleMute = "Timeline/ToggleMute";
public const string collapseTrack = "Timeline/Collapse Track";
public const string expandTrack = "Timeline/Expand Track";
public const string moveLeft = "Timeline/MoveLeft";
public const string moveRight = "Timeline/MoveRight";
public const string moveUp = "Timeline/MoveUp";
public const string moveDown = "Timeline/MoveDown";
public const string keyAllAnimated = "Timeline/KeyAllAnimated";
[UsedImplicitly, ShortcutManagement.Shortcut(play, typeof(TimelineWindow), KeyCode.Space)]
static void Play(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(play, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(previousFrame, typeof(TimelineWindow), KeyCode.Comma)]
static void PreviousFrame(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(previousFrame, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(nextFrame, typeof(TimelineWindow), KeyCode.Period)]
static void NextFrame(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(nextFrame, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(frameAll, typeof(TimelineWindow), KeyCode.A)]
static void FrameAll(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(frameAll, args.context);
}
#if UNITY_EDITOR_OSX
[UsedImplicitly, ShortcutManagement.Shortcut(previousKey, typeof(TimelineWindow), KeyCode.Comma, ShortcutModifiers.Action | ShortcutModifiers.Shift)]
#else
[UsedImplicitly, ShortcutManagement.Shortcut(previousKey, typeof(TimelineWindow), KeyCode.Comma, ShortcutModifiers.Action)]
#endif
static void PrevKey(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(previousKey, args.context);
}
#if UNITY_EDITOR_OSX
[UsedImplicitly, ShortcutManagement.Shortcut(nextKey, typeof(TimelineWindow), KeyCode.Period, ShortcutModifiers.Action | ShortcutModifiers.Shift)]
#else
[UsedImplicitly, ShortcutManagement.Shortcut(nextKey, typeof(TimelineWindow), KeyCode.Period, ShortcutModifiers.Action)]
#endif
static void NextKey(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(nextKey, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(goToStart, typeof(TimelineWindow), KeyCode.Comma, ShortcutModifiers.Shift)]
static void GoToStart(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(goToStart, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(goToEnd, typeof(TimelineWindow), KeyCode.Period, ShortcutModifiers.Shift)]
static void GoToEnd(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(goToEnd, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(zoomIn, typeof(TimelineWindow), KeyCode.Equals)]
static void ZoomIn(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(zoomIn, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(zoomOut, typeof(TimelineWindow), KeyCode.Minus)]
static void ZoomOut(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(zoomOut, args.context);
}
[UsedImplicitly]
[ShortcutManagement.Shortcut(moveLeft, typeof(TimelineWindow), KeyCode.LeftArrow)]
static void SelectLeft(ShortcutManagement.ShortcutArguments args)
{
if (KeyboardNavigation.ClipAreaActive())
{
SendEventToInvokeShortcut(selectLeftItem, args.context);
}
else if (KeyboardNavigation.TrackHeadActive())
{
SendEventToInvokeShortcut(navigateLeft, args.context);
}
}
[UsedImplicitly]
[ShortcutManagement.Shortcut(moveRight, typeof(TimelineWindow), KeyCode.RightArrow)]
static void SelectRight(ShortcutManagement.ShortcutArguments args)
{
if (KeyboardNavigation.ClipAreaActive())
{
SendEventToInvokeShortcut(selectRightItem, args.context);
}
else if (KeyboardNavigation.TrackHeadActive())
{
SendEventToInvokeShortcut(navigateRight, args.context);
}
}
[UsedImplicitly]
[ShortcutManagement.Shortcut(moveUp, typeof(TimelineWindow), KeyCode.UpArrow)]
static void SelectUp(ShortcutManagement.ShortcutArguments args)
{
if (KeyboardNavigation.ClipAreaActive())
{
SendEventToInvokeShortcut(selectUpItem, args.context);
}
else if (KeyboardNavigation.TrackHeadActive())
{
SendEventToInvokeShortcut(selectUpTrack, args.context);
}
else
{
KeyboardNavigation.FocusFirstVisibleItem();
}
}
[UsedImplicitly]
[ShortcutManagement.Shortcut(moveDown, typeof(TimelineWindow), KeyCode.DownArrow)]
static void SelectDown(ShortcutManagement.ShortcutArguments args)
{
if (KeyboardNavigation.ClipAreaActive())
{
SendEventToInvokeShortcut(selectDownItem, args.context);
}
else if (KeyboardNavigation.TrackHeadActive())
{
SendEventToInvokeShortcut(selectDownTrack, args.context);
}
else
{
KeyboardNavigation.FocusFirstVisibleItem();
}
}
[UsedImplicitly, ShortcutManagement.Shortcut(multiSelectLeft, typeof(TimelineWindow), KeyCode.LeftArrow, ShortcutModifiers.Shift)]
static void MultiSelectLeft(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(multiSelectLeft, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(multiSelectRight, typeof(TimelineWindow), KeyCode.RightArrow, ShortcutModifiers.Shift)]
static void MultiSelectRight(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(multiSelectRight, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(multiSelectUp, typeof(TimelineWindow), KeyCode.UpArrow, ShortcutModifiers.Shift)]
static void MultiSelectUp(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(multiSelectUp, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(multiSelectDown, typeof(TimelineWindow), KeyCode.DownArrow, ShortcutModifiers.Shift)]
static void MultiSelectDown(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(multiSelectDown, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(toggleClipTrackArea, typeof(TimelineWindow), KeyCode.Tab)]
static void ToggleClipTrackArea(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(toggleClipTrackArea, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(matchContent, typeof(TimelineWindow), KeyCode.C)]
static void Shortcut(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(matchContent, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(toggleLock, typeof(TimelineWindow), KeyCode.L)]
static void Lock(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(toggleLock, args.context);
}
[UsedImplicitly, ShortcutManagement.Shortcut(toggleMute, typeof(TimelineWindow), KeyCode.M)]
static void Mute(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(toggleMute, args.context);
}
[UsedImplicitly]
[ShortcutManagement.Shortcut(collapseTrack, typeof(TimelineWindow))]
static void CollapseGroup(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(collapseTrack, args.context);
}
[UsedImplicitly]
[ShortcutManagement.Shortcut(expandTrack, typeof(TimelineWindow))]
static void ExpandGroup(ShortcutManagement.ShortcutArguments args)
{
SendEventToInvokeShortcut(expandTrack, args.context);
}
}
static WindowState GetState(ShortcutManagement.ShortcutArguments args)
{
return ((TimelineWindow)args.context).state;
}
internal static void SendEventToInvokeShortcut(string timelineShortcutId, object context)
{
var e = new Event
{
type = EventType.ExecuteCommand,
commandName = timelineShortcutId
};
(context as EditorWindow).SendEvent(e);
}
}
}