57 lines
1.9 KiB
C#
57 lines
1.9 KiB
C#
using System;
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using System.Linq;
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using NUnit.Framework.Interfaces;
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using NUnit.Framework.Internal;
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using UnityEngine.TestRunner.NUnitExtensions;
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namespace UnityEngine.TestRunner.TestLaunchers
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{
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[Serializable]
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internal class RemoteTestData
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{
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public string id;
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public string name;
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public string fullName;
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public int testCaseCount;
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public int ChildIndex;
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public bool hasChildren;
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public bool isSuite;
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public string[] childrenIds;
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public int testCaseTimeout;
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public string[] Categories;
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public bool IsTestAssembly;
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public RunState RunState;
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public string Description;
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public string SkipReason;
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public string ParentId;
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public string UniqueName;
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public string ParentUniqueName;
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public string ParentFullName;
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internal RemoteTestData(ITest test)
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{
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id = test.Id;
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name = test.Name;
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fullName = test.FullName;
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testCaseCount = test.TestCaseCount;
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ChildIndex = -1;
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if (test.Properties["childIndex"].Count > 0)
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{
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ChildIndex = (int)test.Properties["childIndex"][0];
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}
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hasChildren = test.HasChildren;
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isSuite = test.IsSuite;
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childrenIds = test.Tests.Select(t => t.Id).ToArray();
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Categories = test.GetAllCategoriesFromTest().ToArray();
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IsTestAssembly = test is TestAssembly;
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RunState = (RunState)Enum.Parse(typeof(RunState), test.RunState.ToString());
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Description = (string)test.Properties.Get(PropertyNames.Description);
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SkipReason = test.GetSkipReason();
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ParentId = test.GetParentId();
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UniqueName = test.GetUniqueName();
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ParentUniqueName = test.GetParentUniqueName();
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ParentFullName = test.GetParentFullName();
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}
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}
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}
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