48 lines
1.2 KiB
C#
48 lines
1.2 KiB
C#
using NUnit.Framework;
|
|
using NUnit.Framework.Interfaces;
|
|
|
|
namespace UnityEngine.TestTools.TestRunner.Callbacks
|
|
{
|
|
[AddComponentMenu("")]
|
|
internal class PlayModeRunnerCallback : MonoBehaviour, ITestRunnerListener
|
|
{
|
|
private TestResultRenderer m_ResultRenderer;
|
|
|
|
public void RunFinished(ITestResult testResults)
|
|
{
|
|
Application.logMessageReceivedThreaded -= LogRecieved;
|
|
if (Camera.main == null)
|
|
{
|
|
gameObject.AddComponent<Camera>();
|
|
}
|
|
m_ResultRenderer = new TestResultRenderer(testResults);
|
|
m_ResultRenderer.ShowResults();
|
|
}
|
|
|
|
public void TestFinished(ITestResult result)
|
|
{
|
|
}
|
|
|
|
public void OnGUI()
|
|
{
|
|
if (m_ResultRenderer != null)
|
|
m_ResultRenderer.Draw();
|
|
}
|
|
|
|
public void RunStarted(ITest testsToRun)
|
|
{
|
|
Application.logMessageReceivedThreaded += LogRecieved;
|
|
}
|
|
|
|
public void TestStarted(ITest test)
|
|
{
|
|
}
|
|
|
|
private void LogRecieved(string message, string stacktrace, LogType type)
|
|
{
|
|
if (TestContext.Out != null)
|
|
TestContext.Out.WriteLine(message);
|
|
}
|
|
}
|
|
}
|