138 lines
5.2 KiB
C#
138 lines
5.2 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Text.RegularExpressions;
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using Unity.CodeEditor;
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using UnityEditor.Utils;
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using UnityEngine;
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namespace UnityEditor.TestTools.TestRunner.GUI
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{
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internal class GuiHelper : IGuiHelper
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{
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public GuiHelper(IMonoCecilHelper monoCecilHelper, IAssetsDatabaseHelper assetsDatabaseHelper)
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{
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MonoCecilHelper = monoCecilHelper;
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AssetsDatabaseHelper = assetsDatabaseHelper;
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GetCSFiles = (dirPath, fileExtension) =>
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{
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return Directory.GetFiles(dirPath, $"*{fileExtension}", SearchOption.AllDirectories)
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.Select(Paths.UnifyDirectorySeparator);
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};
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}
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internal Func<string, string, IEnumerable<string>> GetCSFiles;
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protected IMonoCecilHelper MonoCecilHelper { get; private set; }
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public IAssetsDatabaseHelper AssetsDatabaseHelper { get; private set; }
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public IExternalCodeEditor Editor { get; internal set; }
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private const string FileExtension = ".cs";
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public void OpenScriptInExternalEditor(Type type, MethodInfo method)
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{
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var fileOpenInfo = GetFileOpenInfo(type, method);
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if (string.IsNullOrEmpty(fileOpenInfo.FilePath))
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{
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Debug.LogWarning("Failed to open test method source code in external editor. Inconsistent filename and yield return operator in target method.");
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return;
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}
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if (fileOpenInfo.LineNumber == 1)
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{
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Debug.LogWarning("Failed to get a line number for unity test method. So please find it in opened file in external editor.");
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}
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if (!fileOpenInfo.FilePath.Contains("Assets"))
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{
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(Editor ?? CodeEditor.CurrentEditor).OpenProject(fileOpenInfo.FilePath, fileOpenInfo.LineNumber, 1);
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}
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else
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{
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AssetsDatabaseHelper.OpenAssetInItsDefaultExternalEditor(fileOpenInfo.FilePath, fileOpenInfo.LineNumber);
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}
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}
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public IFileOpenInfo GetFileOpenInfo(Type type, MethodInfo method)
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{
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var fileOpenInfo = MonoCecilHelper.TryGetCecilFileOpenInfo(type, method);
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if (string.IsNullOrEmpty(fileOpenInfo.FilePath))
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{
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var dirPath = Paths.UnifyDirectorySeparator(Application.dataPath);
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var allCsFiles = GetCSFiles(dirPath, FileExtension);
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var fileName = allCsFiles.FirstOrDefault(x =>
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x.Split(Path.DirectorySeparatorChar).Last().Equals(string.Concat(GetTestFileName(type), FileExtension)));
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fileOpenInfo.FilePath = fileName ?? string.Empty;
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}
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if (!fileOpenInfo.FilePath.Contains("Assets"))
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{
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return fileOpenInfo;
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}
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fileOpenInfo.FilePath = FilePathToAssetsRelativeAndUnified(fileOpenInfo.FilePath);
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return fileOpenInfo;
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}
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internal static string GetTestFileName(Type type)
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{
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//This handles the case of a test in a nested class, getting the name of the base class
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if (type.FullName != null && type.Namespace!=null && type.FullName.Contains("+"))
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{
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var removedNamespace = type.FullName.Substring(type.Namespace.Length+1);
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return removedNamespace.Substring(0,removedNamespace.IndexOf("+", StringComparison.Ordinal));
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}
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return type.Name;
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}
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public string FilePathToAssetsRelativeAndUnified(string filePath)
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{
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if (string.IsNullOrEmpty(filePath))
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return string.Empty;
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filePath = Paths.UnifyDirectorySeparator(filePath);
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var length = Paths.UnifyDirectorySeparator(Application.dataPath).Length - "Assets".Length;
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return filePath.Substring(length);
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}
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public bool OpenScriptInExternalEditor(string stacktrace)
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{
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if (string.IsNullOrEmpty(stacktrace))
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return false;
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var regex = new Regex("in (?<path>.*):{1}(?<line>[0-9]+)");
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var matchingLines = stacktrace.Split(new[] { Environment.NewLine }, StringSplitOptions.RemoveEmptyEntries).Where(x => regex.IsMatch(x)).ToList();
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if (!matchingLines.Any())
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return false;
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var fileOpenInfos = matchingLines
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.Select(x => regex.Match(x))
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.Select(x =>
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new FileOpenInfo
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{
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FilePath = x.Groups["path"].Value,
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LineNumber = int.Parse(x.Groups["line"].Value)
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}).ToList();
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var fileOpenInfo = fileOpenInfos
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.FirstOrDefault(openInfo => !string.IsNullOrEmpty(openInfo.FilePath) && File.Exists(openInfo.FilePath));
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if (fileOpenInfo == null)
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{
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return false;
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}
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var filePath = FilePathToAssetsRelativeAndUnified(fileOpenInfo.FilePath);
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AssetsDatabaseHelper.OpenAssetInItsDefaultExternalEditor(filePath, fileOpenInfo.LineNumber);
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return true;
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}
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}
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}
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