playtest-unity/playtest/Logs/AssetImportWorker0.log

1452 lines
78 KiB
Plaintext

Using pre-set license
Built from '2022.3/staging' branch; Version is '2022.3.2f1 (d74737c6db50) revision 14108471'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'en' Physical Memory: 32172 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
C:/Users/Bigmac/Desktop/Development/playtest-unity/playtest
-logFile
Logs/AssetImportWorker0.log
-srvPort
52295
Successfully changed project path to: C:/Users/Bigmac/Desktop/Development/playtest-unity/playtest
C:/Users/Bigmac/Desktop/Development/playtest-unity/playtest
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [18276] Host "[IP] 192.168.100.250 [Port] 0 [Flags] 2 [Guid] 874973476 [EditorId] 874973476 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-B00BS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [18276] Host "[IP] 192.168.100.250 [Port] 0 [Flags] 2 [Guid] 874973476 [EditorId] 874973476 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-B00BS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 5.60 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.2f1 (d74737c6db50)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/Bigmac/Desktop/Development/playtest-unity/playtest/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3070 Ti (ID=0x2482)
Vendor: NVIDIA
VRAM: 8031 MB
Driver: 31.0.15.3623
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56848
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.003634 seconds.
- Loaded All Assemblies, in 0.300 seconds
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.249 seconds
Domain Reload Profiling: 549ms
BeginReloadAssembly (77ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (35ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (129ms)
LoadAssemblies (74ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (125ms)
TypeCache.Refresh (124ms)
TypeCache.ScanAssembly (113ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (249ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (189ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (4ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (3ms)
ProcessInitializeOnLoadAttributes (129ms)
ProcessInitializeOnLoadMethodAttributes (45ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image C:\Users\Bigmac\Desktop\Development\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image C:\Users\Bigmac\Desktop\Development\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Loaded All Assemblies, in 0.597 seconds
Refreshing native plugins compatible for Editor in 3.40 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.484 seconds
Domain Reload Profiling: 1081ms
BeginReloadAssembly (108ms)
ExecutionOrderSort (0ms)
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initialDomainReloadingComplete (37ms)
LoadAllAssembliesAndSetupDomain (422ms)
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RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (247ms)
TypeCache.Refresh (230ms)
TypeCache.ScanAssembly (220ms)
ScanForSourceGeneratedMonoScriptInfo (15ms)
ResolveRequiredComponents (3ms)
FinalizeReload (485ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (340ms)
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InitializePlatformSupportModulesInManaged (6ms)
SetLoadedEditorAssemblies (5ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (55ms)
ProcessInitializeOnLoadAttributes (250ms)
ProcessInitializeOnLoadMethodAttributes (18ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3066 Unused Serialized files (Serialized files now loaded: 0)
Unloading 31 unused Assets / (56.4 KB). Loaded Objects now: 3544.
Memory consumption went from 125.2 MB to 125.2 MB.
Total: 3.430200 ms (FindLiveObjects: 0.358200 ms CreateObjectMapping: 0.323800 ms MarkObjects: 2.598800 ms DeleteObjects: 0.147800 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 116156.819556 seconds.
path: Assets/Scripts/PlayerController.cs
artifactKey: Guid(cae1013e910e581488440fa5246ba42b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/PlayerController.cs using Guid(cae1013e910e581488440fa5246ba42b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9047612814dfec1b799872474155e035') in 0.003089 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image C:\Users\Bigmac\Desktop\Development\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image C:\Users\Bigmac\Desktop\Development\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Loaded All Assemblies, in 0.629 seconds
Refreshing native plugins compatible for Editor in 1.65 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.665 seconds
Domain Reload Profiling: 1294ms
BeginReloadAssembly (153ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (5ms)
BackupInstance (0ms)
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RebuildNativeTypeToScriptingClass (10ms)
initialDomainReloadingComplete (29ms)
LoadAllAssembliesAndSetupDomain (411ms)
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TypeCache.Refresh (213ms)
TypeCache.ScanAssembly (203ms)
ScanForSourceGeneratedMonoScriptInfo (2ms)
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FinalizeReload (666ms)
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SetupLoadedEditorAssemblies (290ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (4ms)
RefreshPlugins (0ms)
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ProcessInitializeOnLoadAttributes (201ms)
ProcessInitializeOnLoadMethodAttributes (19ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Refreshing native plugins compatible for Editor in 3.13 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3058 Unused Serialized files (Serialized files now loaded: 0)
Unloading 22 unused Assets / (30.6 KB). Loaded Objects now: 3547.
Memory consumption went from 124.0 MB to 124.0 MB.
Total: 2.084700 ms (FindLiveObjects: 0.173300 ms CreateObjectMapping: 0.079400 ms MarkObjects: 1.788800 ms DeleteObjects: 0.042100 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.566 seconds
Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.627 seconds
Domain Reload Profiling: 1192ms
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initialDomainReloadingComplete (22ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.ScanAssembly (211ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
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ProcessInitializeOnLoadMethodAttributes (18ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 2.51 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3059 Unused Serialized files (Serialized files now loaded: 0)
Unloading 22 unused Assets / (30.7 KB). Loaded Objects now: 3550.
Memory consumption went from 124.3 MB to 124.3 MB.
Total: 3.459900 ms (FindLiveObjects: 0.454300 ms CreateObjectMapping: 0.114600 ms MarkObjects: 2.821800 ms DeleteObjects: 0.067000 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 64.924262 seconds.
path: Assets/Scripts/PlayerController.cs
artifactKey: Guid(cae1013e910e581488440fa5246ba42b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scripts/PlayerController.cs using Guid(cae1013e910e581488440fa5246ba42b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '82437ce66d144bac4748b1345bf5bfbc') in 0.004239 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image C:\Users\Bigmac\Desktop\Development\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image C:\Users\Bigmac\Desktop\Development\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Loaded All Assemblies, in 0.633 seconds
Refreshing native plugins compatible for Editor in 1.79 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.687 seconds
Domain Reload Profiling: 1319ms
BeginReloadAssembly (120ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (32ms)
RebuildCommonClasses (26ms)
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initialDomainReloadingComplete (22ms)
LoadAllAssembliesAndSetupDomain (455ms)
LoadAssemblies (247ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (259ms)
TypeCache.Refresh (250ms)
TypeCache.ScanAssembly (241ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (8ms)
FinalizeReload (687ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (292ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (4ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (56ms)
ProcessInitializeOnLoadAttributes (201ms)
ProcessInitializeOnLoadMethodAttributes (18ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3058 Unused Serialized files (Serialized files now loaded: 0)
Unloading 22 unused Assets / (30.6 KB). Loaded Objects now: 3553.
Memory consumption went from 124.1 MB to 124.0 MB.
Total: 3.089600 ms (FindLiveObjects: 0.458900 ms CreateObjectMapping: 0.113800 ms MarkObjects: 2.443100 ms DeleteObjects: 0.072200 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
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========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image C:\Users\Bigmac\Desktop\Development\playtest-unity\playtest\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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- Loaded All Assemblies, in 0.580 seconds
Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.601 seconds
Domain Reload Profiling: 1179ms
BeginReloadAssembly (127ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (25ms)
LoadAllAssembliesAndSetupDomain (392ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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TypeCache.ScanAssembly (207ms)
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ResolveRequiredComponents (3ms)
FinalizeReload (601ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (4ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (52ms)
ProcessInitializeOnLoadAttributes (195ms)
ProcessInitializeOnLoadMethodAttributes (19ms)
AfterProcessingInitializeOnLoad (3ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Refreshing native plugins compatible for Editor in 2.98 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3059 Unused Serialized files (Serialized files now loaded: 0)
Unloading 22 unused Assets / (30.6 KB). Loaded Objects now: 3556.
Memory consumption went from 124.3 MB to 124.3 MB.
Total: 3.052300 ms (FindLiveObjects: 0.178300 ms CreateObjectMapping: 0.083600 ms MarkObjects: 2.715900 ms DeleteObjects: 0.072700 ms)
Prepare: number of updated asset objects reloaded= 0
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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