41 lines
2.1 KiB
JSON
41 lines
2.1 KiB
JSON
{
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"name": "com.unity.collab-proxy",
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"displayName": "Version Control",
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"version": "2.0.4",
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"unity": "2020.3",
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"unityRelease": "0f1",
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"description": "The package gives you the ability to use Unity Version Control in the Unity editor. To use Unity Version Control, a subscription is required. Learn more about how you can get started for free by visiting plasticscm.com.",
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"keywords": [
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"backup",
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"cloud",
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"collab",
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"collaborate",
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"collaboration",
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"control",
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"devops",
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"plastic",
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"plasticscm",
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"source",
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"team",
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"teams",
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"version",
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"vcs"
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],
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"category": "Editor",
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"relatedPackages": {
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"com.unity.collab-proxy.tests": "2.0.4"
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},
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"_upm": {
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"changelog": "Unity Version Control is now available as part of the Version Control Package! You can enable Unity Version Control via Window > Unity Version Control to get started!\nIf you have previously used the Unity Asset Store Plastic SCM plug-in, you can now simply use this package. Make sure you delete the plug-in from your project.\nRemoving a previously added Plastic SCM Asset Store Plug-In:\n- Select the PlasticSCM folder in the Assets\\Plugins folder on the Project tab, then click Edit > Delete\n- Close the Unity Editor and open your project again. You will find the Plastic SCM menu item in the Window menu.\n\n### Fixed\n- Fixed 'Texture2D' does not contain a definition for 'ignoreMipmapLimit' error when installing Unity Version Control on previous Unity Editor Versions\n- Fixed broken sign in dialog style when waiting for user to complete sign in\n- Fixed NullReferenceException when opening a new project and the user doesn't have a Unity Version Control organization linked to a Unity ID"
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},
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"upmCi": {
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"footprint": "b8273384d33c66af5b5ab1d7323162b4d26c7846"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.collab-proxy@2.0/manual/index.html",
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"repository": {
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"url": "https://github.cds.internal.unity3d.com/unity/com.unity.cloud.collaborate.git",
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"type": "git",
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"revision": "dc15ef2ed609e8c19d0525a46c5bf7dd78df8432"
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}
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}
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