playtest-unity/playtest/Library/PackageCache/com.unity.collab-proxy@2.0.4/Editor/PlasticSCM/AssetMenu/AssetMenuItems.cs

317 lines
10 KiB
C#

using UnityEditor;
using UnityEditor.VersionControl;
using Codice.CM.Common;
using Codice.Client.BaseCommands.EventTracking;
using PlasticGui;
using PlasticGui.WorkspaceWindow.Items;
using Unity.PlasticSCM.Editor.AssetsOverlays.Cache;
using Unity.PlasticSCM.Editor.UI;
using Unity.PlasticSCM.Editor.Tool;
namespace Unity.PlasticSCM.Editor.AssetMenu
{
internal class AssetMenuItems
{
internal static void Enable(
WorkspaceInfo wkInfo,
IAssetStatusCache assetStatusCache)
{
if (mIsEnabled)
return;
mWkInfo = wkInfo;
mAssetStatusCache = assetStatusCache;
mIsEnabled = true;
mAssetSelection = new ProjectViewAssetSelection(UpdateFilterMenuItems);
mFilterMenuBuilder = new AssetFilesFilterPatternsMenuBuilder(
IGNORE_MENU_ITEMS_PRIORITY,
HIDDEN_MENU_ITEMS_PRIORITY);
AddMenuItems();
}
internal static void Disable()
{
mIsEnabled = false;
RemoveMenuItems();
if (mAssetSelection != null)
mAssetSelection.Dispose();
mWkInfo = null;
mAssetStatusCache = null;
mAssetSelection = null;
mFilterMenuBuilder = null;
mOperations = null;
}
internal static void BuildOperations(
WorkspaceInfo wkInfo,
WorkspaceWindow workspaceWindow,
IViewSwitcher viewSwitcher,
IHistoryViewLauncher historyViewLauncher,
GluonGui.ViewHost viewHost,
PlasticGui.WorkspaceWindow.NewIncomingChangesUpdater incomingChangesUpdater,
IAssetStatusCache assetStatusCache,
IMergeViewLauncher mergeViewLauncher,
PlasticGui.Gluon.IGluonViewSwitcher gluonViewSwitcher,
LaunchTool.IShowDownloadPlasticExeWindow showDownloadPlasticExeWindow,
EditorWindow parentWindow,
bool isGluonMode)
{
if (!mIsEnabled)
Enable(wkInfo, assetStatusCache);
AssetOperations assetOperations = new AssetOperations(
wkInfo,
workspaceWindow,
viewSwitcher,
historyViewLauncher,
viewHost,
incomingChangesUpdater,
mAssetStatusCache,
mergeViewLauncher,
gluonViewSwitcher,
parentWindow,
mAssetSelection,
showDownloadPlasticExeWindow,
isGluonMode);
mOperations = assetOperations;
mFilterMenuBuilder.SetOperations(assetOperations);
}
static void RemoveMenuItems()
{
mFilterMenuBuilder.RemoveMenuItems();
HandleMenuItem.RemoveMenuItem(
PlasticLocalization.GetString(PlasticLocalization.Name.PrefixUnityVersionControlMenu));
HandleMenuItem.UpdateAllMenus();
}
static void UpdateFilterMenuItems()
{
AssetList assetList = ((AssetOperations.IAssetSelection)
mAssetSelection).GetSelectedAssets();
SelectedPathsGroupInfo info = AssetsSelection.GetSelectedPathsGroupInfo(
mWkInfo.ClientPath, assetList, mAssetStatusCache);
FilterMenuActions actions =
assetList.Count != info.SelectedCount ?
new FilterMenuActions() :
FilterMenuUpdater.GetMenuActions(info);
mFilterMenuBuilder.UpdateMenuItems(actions);
}
static void AddMenuItems()
{
// TODO: Try removing this
// Somehow first item always disappears. So this is a filler item
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.PendingChangesPlasticMenu),
PENDING_CHANGES_MENU_ITEM_PRIORITY,
PendingChanges, ValidatePendingChanges);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.PendingChangesPlasticMenu),
PENDING_CHANGES_MENU_ITEM_PRIORITY,
PendingChanges, ValidatePendingChanges);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.AddPlasticMenu),
ADD_MENU_ITEM_PRIORITY,
Add, ValidateAdd);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.CheckoutPlasticMenu),
CHECKOUT_MENU_ITEM_PRIORITY,
Checkout, ValidateCheckout);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.CheckinPlasticMenu),
CHECKIN_MENU_ITEM_PRIORITY,
Checkin, ValidateCheckin);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.UndoPlasticMenu),
UNDO_MENU_ITEM_PRIORITY,
Undo, ValidateUndo);
UpdateFilterMenuItems();
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.DiffPlasticMenu),
GetPlasticShortcut.ForAssetDiff(),
DIFF_MENU_ITEM_PRIORITY,
Diff, ValidateDiff);
HandleMenuItem.AddMenuItem(
GetPlasticMenuItemName(PlasticLocalization.Name.HistoryPlasticMenu),
GetPlasticShortcut.ForHistory(),
HISTORY_MENU_ITEM_PRIORITY,
History, ValidateHistory);
HandleMenuItem.UpdateAllMenus();
}
static void PendingChanges()
{
ShowWindow.Plastic();
mOperations.ShowPendingChanges();
}
static bool ValidatePendingChanges()
{
return true;
}
static void Add()
{
if (mOperations == null)
ShowWindow.Plastic();
mOperations.Add();
}
static bool ValidateAdd()
{
return ShouldMenuItemBeEnabled(
mWkInfo.ClientPath, mAssetSelection, mAssetStatusCache,
AssetMenuOperations.Add);
}
static void Checkout()
{
if (mOperations == null)
ShowWindow.Plastic();
mOperations.Checkout();
}
static bool ValidateCheckout()
{
return ShouldMenuItemBeEnabled(
mWkInfo.ClientPath, mAssetSelection, mAssetStatusCache,
AssetMenuOperations.Checkout);
}
static void Checkin()
{
TrackFeatureUseEvent.For(
PlasticGui.Plastic.API.GetRepositorySpec(mWkInfo),
TrackFeatureUseEvent.Features.ContextMenuCheckinOption);
if (mOperations == null)
ShowWindow.Plastic();
mOperations.Checkin();
}
static bool ValidateCheckin()
{
return ShouldMenuItemBeEnabled(
mWkInfo.ClientPath, mAssetSelection, mAssetStatusCache,
AssetMenuOperations.Checkin);
}
static void Undo()
{
if (mOperations == null)
ShowWindow.Plastic();
mOperations.Undo();
}
static bool ValidateUndo()
{
return ShouldMenuItemBeEnabled(
mWkInfo.ClientPath, mAssetSelection, mAssetStatusCache,
AssetMenuOperations.Undo);
}
static void Diff()
{
if (mOperations == null)
ShowWindow.Plastic();
mOperations.ShowDiff();
}
static bool ValidateDiff()
{
return ShouldMenuItemBeEnabled(
mWkInfo.ClientPath, mAssetSelection, mAssetStatusCache,
AssetMenuOperations.Diff);
}
static void History()
{
ShowWindow.Plastic();
mOperations.ShowHistory();
}
static bool ValidateHistory()
{
return ShouldMenuItemBeEnabled(
mWkInfo.ClientPath, mAssetSelection, mAssetStatusCache,
AssetMenuOperations.History);
}
static bool ShouldMenuItemBeEnabled(
string wkPath,
AssetOperations.IAssetSelection assetSelection,
IAssetStatusCache statusCache,
AssetMenuOperations operation)
{
AssetList assetList = assetSelection.GetSelectedAssets();
if (assetList.Count == 0)
return false;
SelectedAssetGroupInfo selectedGroupInfo = SelectedAssetGroupInfo.
BuildFromAssetList(wkPath, assetList, statusCache);
if (assetList.Count != selectedGroupInfo.SelectedCount)
return false;
AssetMenuOperations operations = AssetMenuUpdater.
GetAvailableMenuOperations(selectedGroupInfo);
return operations.HasFlag(operation);
}
static string GetPlasticMenuItemName(PlasticLocalization.Name name)
{
return string.Format("{0}/{1}",
PlasticLocalization.GetString(PlasticLocalization.Name.PrefixUnityVersionControlMenu),
PlasticLocalization.GetString(name));
}
static IAssetMenuOperations mOperations;
static ProjectViewAssetSelection mAssetSelection;
static AssetFilesFilterPatternsMenuBuilder mFilterMenuBuilder;
static bool mIsEnabled;
static IAssetStatusCache mAssetStatusCache;
static WorkspaceInfo mWkInfo;
const int BASE_MENU_ITEM_PRIORITY = 19; // Puts Plastic SCM right below Create menu
// incrementing the "order" param by 11 causes the menu system to add a separator
const int PENDING_CHANGES_MENU_ITEM_PRIORITY = BASE_MENU_ITEM_PRIORITY;
const int ADD_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 11;
const int CHECKOUT_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 12;
const int CHECKIN_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 13;
const int UNDO_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 14;
const int IGNORE_MENU_ITEMS_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 25;
const int HIDDEN_MENU_ITEMS_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 26;
const int DIFF_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 37;
const int HISTORY_MENU_ITEM_PRIORITY = PENDING_CHANGES_MENU_ITEM_PRIORITY + 38;
}
}