2023-06-19 20:21:21 -07:00

14 lines
273 B
C#

using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools.Utils;
public class SceneWithNestedLayoutElementsLoadScript : MonoBehaviour
{
public bool isStartCalled { get; private set; }
protected void Start()
{
isStartCalled = true;
}
}