21 lines
429 B
C#
21 lines
429 B
C#
using System;
|
|
|
|
namespace UnityEditor.Timeline
|
|
{
|
|
readonly struct LabelWidthScope : IDisposable
|
|
{
|
|
readonly float m_PrevValue;
|
|
|
|
public LabelWidthScope(float newValue)
|
|
{
|
|
m_PrevValue = EditorGUIUtility.labelWidth;
|
|
EditorGUIUtility.labelWidth = newValue;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
EditorGUIUtility.labelWidth = m_PrevValue;
|
|
}
|
|
}
|
|
}
|