47 lines
1.2 KiB
C#
47 lines
1.2 KiB
C#
using System.Diagnostics;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace Unity.VisualScripting
|
|
{
|
|
public class BackupSettings
|
|
{
|
|
private const string Title = "Backup Graphs";
|
|
private const string ButtonBackupLabel = "Create Backup";
|
|
private const string ButtonRestoreLabel = "Restore Backup";
|
|
|
|
public void OnGUI()
|
|
{
|
|
GUILayout.Space(5f);
|
|
|
|
GUILayout.Label(Title, EditorStyles.boldLabel);
|
|
|
|
GUILayout.Space(5f);
|
|
|
|
if (GUILayout.Button(ButtonBackupLabel, Styles.defaultsButton))
|
|
{
|
|
VSBackupUtility.Backup();
|
|
|
|
EditorUtility.DisplayDialog("Backup", "Backup completed successfully.", "OK");
|
|
}
|
|
|
|
if (GUILayout.Button(ButtonRestoreLabel, Styles.defaultsButton))
|
|
{
|
|
PathUtility.CreateDirectoryIfNeeded(Paths.backups);
|
|
Process.Start(Paths.backups);
|
|
}
|
|
}
|
|
|
|
private static class Styles
|
|
{
|
|
static Styles()
|
|
{
|
|
defaultsButton = new GUIStyle("Button");
|
|
defaultsButton.padding = new RectOffset(10, 10, 4, 4);
|
|
}
|
|
|
|
public static readonly GUIStyle defaultsButton;
|
|
}
|
|
}
|
|
}
|