20 lines
386 B
C#
20 lines
386 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
namespace Samples.GameplaySequence
|
|
{
|
|
public class Readme : ScriptableObject
|
|
{
|
|
public Texture2D icon;
|
|
public string title;
|
|
public Section[] sections;
|
|
public bool loadedLayout;
|
|
|
|
[Serializable]
|
|
public class Section
|
|
{
|
|
public string heading, text, linkText, url;
|
|
}
|
|
}
|
|
}
|