playtest-unity/playtest/Library/PackageCache/com.unity.test-framework@1..../UnityEngine.TestRunner/TestRunner/TestPlatform.cs

34 lines
753 B
C#

using System;
namespace UnityEngine.TestTools
{
/// <summary>
/// A flag indicating the targeted test platforms.
/// </summary>
[Flags]
[Serializable]
public enum TestPlatform : byte
{
/// <summary>
/// Both platforms.
/// </summary>
All = 0xFF,
/// <summary>
/// The EditMode test platform.
/// </summary>
EditMode = 1 << 1,
/// <summary>
/// The PlayMode test platform.
/// </summary>
PlayMode = 1 << 2
}
internal static class TestPlatformEnumExtensions
{
public static bool IsFlagIncluded(this TestPlatform flags, TestPlatform flag)
{
return (flags & flag) == flag;
}
}
}