playtest-unity/playtest/Library/PackageCache/com.unity.test-framework@1..../UnityEngine.TestRunner/Assertions/LogScope/LogEvent.cs

19 lines
395 B
C#

namespace UnityEngine.TestTools.Logging
{
internal class LogEvent
{
public string Message { get; set; }
public string StackTrace { get; set; }
public LogType LogType { get; set; }
public bool IsHandled { get; set; }
public override string ToString()
{
return string.Format("[{0}] {1}", LogType, Message);
}
}
}