playtest-unity/playtest/Library/PackageCache/com.unity.test-framework@1..../UnityEditor.TestRunner/UnityTestProtocol/TestStartedMessage.cs

16 lines
348 B
C#

namespace UnityEditor.TestTools.TestRunner.UnityTestProtocol
{
internal class TestStartedMessage : Message
{
public string name;
public TestState state;
public TestStartedMessage()
{
type = "TestStatus";
phase = "Begin";
state = TestState.Inconclusive;
}
}
}