144 lines
5.0 KiB
C#
144 lines
5.0 KiB
C#
using NUnit.Framework;
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using UnityEditor.Performance.ProfileAnalyzer;
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using UnityEngine;
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public class ProfileAnalysisAPITests : ProfileAnalyzerBaseTest
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{
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[Test]
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public void ProfileAnalysis_SetRange_ModifiesFirstLastIndices([Values(0, 2)] int first, [Values(150, 300)] int last)
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{
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var analysis = new ProfileAnalysis();
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analysis.SetRange(first, last);
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Assert.IsTrue(first == analysis.GetFrameSummary().first);
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Assert.IsTrue(first == analysis.GetFrameSummary().minFrameIndex);
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Assert.IsTrue(first == analysis.GetFrameSummary().maxFrameIndex);
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Assert.IsTrue(last == analysis.GetFrameSummary().last);
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}
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[Test]
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public void ProfileAnalysis_UpdateSummary_AddsFramesToSummary()
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{
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var analysis = new ProfileAnalysis();
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var frameSummary = analysis.GetFrameSummary();
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Assert.IsTrue(0 == frameSummary.frames.Count);
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analysis.UpdateSummary(0, 0.1f);
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Assert.IsTrue(1 == frameSummary.frames.Count);
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}
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[Test]
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public void ProfileAnalysis_SetupMarkers_GeneratesExpectedValues()
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{
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var analysis = new ProfileAnalysis();
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var marker = new MarkerData("Test Marker");
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marker.presentOnFrameCount = 1;
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for (int i = 0; i < 10; ++i)
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{
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var frameTime = new FrameTime(i, 0.1f * i, 1);
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marker.frames.Add(frameTime);
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}
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analysis.AddMarker(marker);
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analysis.SetupMarkers();
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Assert.IsTrue(marker.count == 0);
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Assert.IsTrue(marker.firstFrameIndex == -1);
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Assert.IsTrue(marker.frames.Count == 10);
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Assert.IsTrue(marker.lastFrame == -1);
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Assert.IsTrue(marker.maxDepth == 0);
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Assert.IsTrue(marker.maxFrameIndex == 9);
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Assert.IsTrue(marker.maxIndividualFrameIndex == 0);
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Assert.IsTrue(marker.medianFrameIndex == 4);
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Assert.IsTrue(marker.minDepth == 0);
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Assert.IsTrue(marker.minFrameIndex == 0);
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Assert.IsTrue(marker.minIndividualFrameIndex == 0);
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Assert.IsTrue(marker.msAtMedian == 0);
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Assert.IsTrue(marker.msMean == 0);
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Assert.IsTrue(marker.msMinIndividual == float.MaxValue);
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Assert.IsTrue(marker.msMaxIndividual == float.MinValue);
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Assert.IsTrue(marker.msMin == 0);
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Assert.IsTrue(marker.msTotal == 0);
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Assert.IsTrue(marker.name == "Test Marker");
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Assert.IsTrue(marker.presentOnFrameCount == 1);
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//Handle floats "approximately"
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Assert.IsTrue(Mathf.Approximately(marker.msLowerQuartile, 0.2f));
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Assert.IsTrue(Mathf.Approximately(marker.msMax, 0.9f));
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Assert.IsTrue(Mathf.Approximately(marker.msUpperQuartile, 0.6f));
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Assert.IsTrue(Mathf.Approximately(marker.msMedian, 0.4f));
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}
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[Test]
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public void ProfileAnalysis_SetupMarkerBuckets_GeneratesExpectedValues()
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{
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var analysis = new ProfileAnalysis();
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var marker = new MarkerData("Test Marker");
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marker.presentOnFrameCount = 1;
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int range = 10;
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float offset = 0.000001f; // Without the offset rounding errors can shift a value into the preceeding bucket
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for (int i = 0; i <= range; ++i)
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{
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float value = ((float)i / (float)range);
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if (i != 0 && i != range)
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value += offset;
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var frameTime = new FrameTime(i, value, 1);
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marker.frames.Add(frameTime);
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}
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analysis.AddMarker(marker);
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analysis.SetupMarkers();
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analysis.SetupMarkerBuckets();
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Assert.IsTrue(marker.buckets[0] == 1);
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Assert.IsTrue(marker.buckets[1] == 0);
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Assert.IsTrue(marker.buckets[2] == 1);
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Assert.IsTrue(marker.buckets[3] == 0);
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Assert.IsTrue(marker.buckets[4] == 1);
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Assert.IsTrue(marker.buckets[5] == 0);
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Assert.IsTrue(marker.buckets[6] == 1);
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Assert.IsTrue(marker.buckets[7] == 0);
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Assert.IsTrue(marker.buckets[8] == 1);
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Assert.IsTrue(marker.buckets[9] == 0);
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Assert.IsTrue(marker.buckets[10] == 1);
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Assert.IsTrue(marker.buckets[11] == 0);
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Assert.IsTrue(marker.buckets[12] == 1);
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Assert.IsTrue(marker.buckets[13] == 0);
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Assert.IsTrue(marker.buckets[14] == 1);
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Assert.IsTrue(marker.buckets[15] == 0);
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Assert.IsTrue(marker.buckets[16] == 1);
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Assert.IsTrue(marker.buckets[17] == 0);
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Assert.IsTrue(marker.buckets[18] == 1);
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Assert.IsTrue(marker.buckets[19] == 1); // max value would fall into the next bucket but is clamped to here.
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}
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[Test]
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public void ProfileAnalysis_SetupFrameBuckets_GeneratesExpectedValues()
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{
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var analysis = new ProfileAnalysis();
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var marker = new MarkerData("Test Marker");
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marker.presentOnFrameCount = 1;
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for (int i = 0; i < 20; ++i)
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{
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analysis.UpdateSummary(i, 1.0f * i);
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}
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analysis.SetupFrameBuckets(20);
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var summary = analysis.GetFrameSummary();
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for (int i = 0; i < summary.buckets.Length; ++i)
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{
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Assert.IsTrue(1 == summary.buckets[i]);
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}
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}
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}
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