17 lines
627 B
C#
17 lines
627 B
C#
using System;
|
|
|
|
namespace UnityEditor.TestTools.TestRunner.Api
|
|
{
|
|
/// <summary>
|
|
/// ITestRunSettings lets you set any of the global settings right before building a Player for a test run and then reverts the settings afterward. ITestRunSettings implements
|
|
/// [IDisposable](https://docs.microsoft.com/en-us/dotnet/api/system.idisposable?view=netframework-4.8), and runs after building the Player with tests.
|
|
/// </summary>
|
|
public interface ITestRunSettings : IDisposable
|
|
{
|
|
/// <summary>
|
|
/// A method called before building the Player.
|
|
/// </summary>
|
|
void Apply();
|
|
}
|
|
}
|