playtest-unity/playtest/Library/PackageCache/com.unity.ide.rider@3.0.21/Rider/Editor/UnitTesting/CallbackData.cs

34 lines
848 B
C#

#if TEST_FRAMEWORK
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
using UnityEditor;
namespace Packages.Rider.Editor.UnitTesting
{
internal class CallbackData : ScriptableSingleton<CallbackData>
{
/// <summary>
/// identifies that tests were started from Rider
/// </summary>
public bool isRider;
[UsedImplicitly] // Is used by Rider Unity plugin by reflection
public static event EventHandler Changed = (sender, args) => { };
internal void RaiseChangedEvent()
{
Changed(null, EventArgs.Empty);
}
[UsedImplicitly] // Is used by Rider Unity plugin by reflection
public List<TestEvent> events = new List<TestEvent>();
[UsedImplicitly] // Is used by Rider Unity plugin by reflection
public void Clear()
{
events.Clear();
}
}
}
#endif