playtest-unity/playtest/Library/PackageCache/com.unity.ide.rider@3.0.21/Rider/Editor/ProjectGeneration/LastWriteTracker.cs

50 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace Packages.Rider.Editor.ProjectGeneration
{
internal static class LastWriteTracker
{
internal static bool HasLastWriteTimeChanged()
{
if (!IsUnityCompatible()) return false;
// any external changes of sln/csproj should cause their regeneration
// Directory.GetCurrentDirectory(), "*.csproj", "*.sln"
var files = new List<FileInfo>();
var directoryInfo = new DirectoryInfo(Directory.GetCurrentDirectory());
files.AddRange(directoryInfo.GetFiles("*.csproj"));
files.Add(new FileInfo(Path.Combine(directoryInfo.FullName, directoryInfo.Name + ".sln")));
return files.Any(a => a.LastWriteTime > RiderScriptEditorPersistedState.instance.LastWrite);
}
internal static void UpdateLastWriteIfNeeded(string path)
{
if (!IsUnityCompatible()) return;
var fileInfo = new FileInfo(path);
if (fileInfo.Directory == null)
return;
var directoryInfo = new DirectoryInfo(Directory.GetCurrentDirectory());
if (fileInfo.Directory.FullName.Equals(directoryInfo.FullName, StringComparison.OrdinalIgnoreCase) &&
(fileInfo.Extension.Equals(".csproj", StringComparison.OrdinalIgnoreCase)
|| fileInfo.Name.Equals(directoryInfo.Name + ".sln", StringComparison.OrdinalIgnoreCase)))
{
RiderScriptEditorPersistedState.instance.LastWrite = fileInfo.LastWriteTime;
}
}
internal static bool IsUnityCompatible()
{
#if UNITY_2020_1_OR_NEWER
return true;
#else
return false;
#endif
}
}
}