303 lines
16 KiB
Plaintext
303 lines
16 KiB
Plaintext
Using pre-set license
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Built from '2022.3/staging' branch; Version is '2022.3.2f1 (d74737c6db50) revision 14108471'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'en' Physical Memory: 16237 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\2022.3.2f1\Editor\Unity.exe
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AssetImportWorker1
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C:/Users/Jeremy/Documents/playtest-unity/playtest
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Logs/AssetImportWorker1.log
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-srvPort
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55624
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Successfully changed project path to: C:/Users/Jeremy/Documents/playtest-unity/playtest
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C:/Users/Jeremy/Documents/playtest-unity/playtest
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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Player connection [3276] Host "[IP] 192.168.1.48 [Port] 0 [Flags] 2 [Guid] 3480996493 [EditorId] 3480996493 [Version] 1048832 [Id] WindowsEditor(7,PINDOWS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [3276] Host "[IP] 192.168.1.48 [Port] 0 [Flags] 2 [Guid] 3480996493 [EditorId] 3480996493 [Version] 1048832 [Id] WindowsEditor(7,PINDOWS) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2022.3.2f1 (d74737c6db50)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.2f1/Editor/Data/Resources/UnitySubsystems
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Direct3D:
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56956
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Worker process is ready to serve import requests
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Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling: 715ms
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ExecutionOrderSort (0ms)
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Unloading 3066 Unused Serialized files (Serialized files now loaded: 0)
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