playtest-unity/playtest/Library/PackageCache/com.unity.testtools.codecov.../Editor/Events/SessionMode.cs

18 lines
482 B
C#

namespace UnityEditor.TestTools.CodeCoverage
{
/// <summary>
/// The code coverage session mode.
/// </summary>
public enum SessionMode
{
/// <summary>
/// Describes a code coverage session triggered by automated testing, using the Test Runner.
/// </summary>
TestRunner = 0,
/// <summary>
/// Describes a code coverage session triggered by Coverage Recording.
/// </summary>
Recording = 1
}
}