playtest-unity/playtest/Library/PackageCache/com.unity.test-framework@1..../UnityEditor.TestRunner/CommandLineTest/RunData.cs

9 lines
224 B
C#

namespace UnityEditor.TestTools.TestRunner.CommandLineTest
{
internal class RunData : ScriptableSingleton<RunData>
{
public bool isRunning;
public ExecutionSettings executionSettings;
}
}