playtest-unity/playtest/Library/PackageCache/com.unity.ide.rider@3.0.21/Rider/Editor/ProjectGeneration/ProjectPart.cs

69 lines
2.6 KiB
C#

using System.Collections.Generic;
using System.Linq;
using UnityEditor.Compilation;
using UnityEngine;
namespace Packages.Rider.Editor.ProjectGeneration
{
internal class ProjectPart
{
public string Name { get; }
public string OutputPath { get; }
public Assembly Assembly { get; }
public string AssetsProjectPart { get; }
public string[] SourceFiles { get; }
public string RootNamespace { get; }
public Assembly[] AssemblyReferences { get; }
public string[] CompiledAssemblyReferences { get; }
public string[] Defines { get; }
public ScriptCompilerOptions CompilerOptions { get; }
public ProjectPart(string name, Assembly assembly, string assetsProjectPart)
{
Name = name;
Assembly = assembly;
AssetsProjectPart = assetsProjectPart;
OutputPath = assembly != null ? assembly.outputPath : "Temp/Bin/Debug";
SourceFiles = assembly != null ? assembly.sourceFiles : new string[0];
#if UNITY_2020_2_OR_NEWER
RootNamespace = assembly != null ? assembly.rootNamespace : string.Empty;
#else
RootNamespace = UnityEditor.EditorSettings.projectGenerationRootNamespace;
#endif
AssemblyReferences = assembly != null ? assembly.assemblyReferences : new Assembly[0];
CompiledAssemblyReferences = assembly!=null? assembly.compiledAssemblyReferences:new string[0];
Defines = assembly != null ? assembly.defines : new string[0];
CompilerOptions = assembly != null ? assembly.compilerOptions : new ScriptCompilerOptions();
}
public IEnumerable<ResponseFileData> ParseResponseFileData(IAssemblyNameProvider assemblyNameProvider, string projectDirectory)
{
if (Assembly == null)
return new ResponseFileData[0];
var systemReferenceDirectories =
CompilationPipeline.GetSystemAssemblyDirectories(Assembly.compilerOptions.ApiCompatibilityLevel);
var responseFilesData = Assembly.compilerOptions.ResponseFiles.ToDictionary(
x => x, x => assemblyNameProvider.ParseResponseFile(
x,
projectDirectory,
systemReferenceDirectories
));
var responseFilesWithErrors = responseFilesData.Where(x => x.Value.Errors.Any())
.ToDictionary(x => x.Key, x => x.Value);
if (responseFilesWithErrors.Any())
{
foreach (var error in responseFilesWithErrors)
foreach (var valueError in error.Value.Errors)
{
Debug.LogError($"{error.Key} Parse Error : {valueError}");
}
}
return responseFilesData.Select(x => x.Value);
}
}
}