using System;
namespace Unity.VisualScripting.Dependencies.NCalc
{
///
/// Provides enumerated values to use to set evaluation options.
///
[Flags]
public enum EvaluateOptions
{
///
/// Specifies that no options are set.
///
None = 1,
///
/// Specifies case-insensitive matching.
///
IgnoreCase = 2,
///
/// No-cache mode. Ingores any pre-compiled expression in the cache.
///
NoCache = 4,
///
/// Treats parameters as arrays and result a set of results.
///
IterateParameters = 8,
///
/// When using Round(), if a number is halfway between two others, it is rounded toward the nearest number that is away
/// from zero.
///
RoundAwayFromZero = 16
}
}