using System; namespace Unity.VisualScripting.Dependencies.NCalc { /// /// Provides enumerated values to use to set evaluation options. /// [Flags] public enum EvaluateOptions { /// /// Specifies that no options are set. /// None = 1, /// /// Specifies case-insensitive matching. /// IgnoreCase = 2, /// /// No-cache mode. Ingores any pre-compiled expression in the cache. /// NoCache = 4, /// /// Treats parameters as arrays and result a set of results. /// IterateParameters = 8, /// /// When using Round(), if a number is halfway between two others, it is rounded toward the nearest number that is away /// from zero. /// RoundAwayFromZero = 16 } }