using System; using System.Collections.Generic; using NUnit.Framework; namespace UnityEngine.UI.Tests { [TestFixture] class ImageTests { Image m_Image; private Sprite m_Sprite; private Sprite m_OverrideSprite; Texture2D texture = new Texture2D(128, 128); Texture2D overrideTexture = new Texture2D(512, 512); bool m_dirtyVert; bool m_dirtyLayout; bool m_dirtyMaterial; Camera m_camera; GameObject m_CanvasRoot; [SetUp] public void TestSetup() { m_CanvasRoot = new GameObject("Canvas", typeof(RectTransform), typeof(Canvas)); GameObject gameObject = new GameObject("Image", typeof(RectTransform), typeof(Image)); gameObject.transform.SetParent(m_CanvasRoot.transform); m_camera = new GameObject("Camera", typeof(Camera)).GetComponent(); m_Image = gameObject.GetComponent(); Color[] colors = new Color[128 * 128]; for (int y = 0; y < 128; y++) for (int x = 0; x < 128; x++) colors[x + 128 * y] = new Color(0, 0, 0, 1 - x / 128f); texture.SetPixels(colors); texture.Apply(); Color[] overrideColors = new Color[512 * 512]; for (int y = 0; y < 512; y++) for (int x = 0; x < 512; x++) overrideColors[x + 512 * y] = new Color(0, 0, 0, y / 512f); overrideTexture.SetPixels(overrideColors); overrideTexture.Apply(); m_Sprite = Sprite.Create(texture, new Rect(0, 0, 128, 128), new Vector2(0.5f, 0.5f), 100); m_OverrideSprite = Sprite.Create(overrideTexture, new Rect(0, 0, 512, 512), new Vector2(0.5f, 0.5f), 200); m_Image.rectTransform.anchoredPosition = new Vector2(0, 0); m_Image.rectTransform.sizeDelta = new Vector2(100, 100); m_Image.RegisterDirtyVerticesCallback(() => m_dirtyVert = true); m_Image.RegisterDirtyLayoutCallback(() => m_dirtyLayout = true); m_Image.RegisterDirtyMaterialCallback(() => m_dirtyMaterial = true); ResetDirtyFlags(); } [TearDown] public void TearDown() { m_Image = null; m_Sprite = null; GameObject.DestroyImmediate(m_CanvasRoot); GameObject.DestroyImmediate(m_camera.gameObject); m_camera = null; } private void ResetDirtyFlags() { m_dirtyVert = m_dirtyLayout = m_dirtyMaterial = false; } [Test] public void SetTestSprite() { m_Image.sprite = m_Sprite; m_Image.overrideSprite = m_OverrideSprite; Assert.AreEqual(m_Sprite, m_Image.sprite); m_Image.sprite = null; Assert.AreEqual(null, m_Image.sprite); } [Test] public void TestPixelsPerUnit() { m_Image.sprite = m_Sprite; Assert.AreEqual(1.0f, m_Image.pixelsPerUnit); m_Image.overrideSprite = m_OverrideSprite; Assert.AreEqual(2.0f, m_Image.pixelsPerUnit); m_Image.overrideSprite = null; Assert.AreEqual(1.0f, m_Image.pixelsPerUnit); } [Test] public void RaycastOverImageWithoutASpriteReturnTrue() { m_Image.sprite = null; bool raycast = m_Image.Raycast(new Vector2(10, 10), m_camera); Assert.AreEqual(true, raycast); } [Test] [TestCase(0.0f, 1000, 1000)] [TestCase(1.0f, 1000, 1000)] [TestCase(0.0f, -1000, 1000)] [TestCase(1.0f, -1000, 1000)] [TestCase(0.0f, 1000, -1000)] [TestCase(1.0f, 1000, -1000)] [TestCase(0.0f, -1000, -1000)] [TestCase(1.0f, -1000, -1000)] public void RaycastOverImageWithoutASpriteReturnsTrueWithCoordinatesOutsideTheBoundaries(float alphaThreshold, float x, float y) { m_Image.alphaHitTestMinimumThreshold = 1.0f - alphaThreshold; bool raycast = m_Image.Raycast(new Vector2(x, y), m_camera); Assert.IsTrue(raycast); } [Test] public void RaycastOverImage_IgnoresDisabledCanvasGroup() { var canvasGroup = m_CanvasRoot.AddComponent(); canvasGroup.blocksRaycasts = false; canvasGroup.enabled = false; bool raycast = m_Image.Raycast(new Vector2(1000, 1000), m_camera); Assert.IsTrue(raycast); } [Test] public void SettingSpriteMarksAllAsDirty() { m_Image.sprite = m_Sprite; Assert.True(m_dirtyVert, "Vertices have not been dirtied"); Assert.True(m_dirtyLayout, "Layout has not been dirtied"); Assert.True(m_dirtyMaterial, "Material has not been dirtied"); } [Test] public void SettingOverrideSpriteMarksAllAsDirty() { m_Image.overrideSprite = m_OverrideSprite; Assert.True(m_dirtyVert, "Vertices have not been dirtied"); Assert.True(m_dirtyLayout, "Layout has not been dirtied"); Assert.True(m_dirtyMaterial, "Material has not been dirtied"); } [Test] public void SettingTypeMarksVerticesAsDirty() { m_Image.type = Image.Type.Filled; Assert.True(m_dirtyVert, "Vertices have not been dirtied"); Assert.False(m_dirtyLayout, "Layout has been dirtied"); Assert.False(m_dirtyMaterial, "Material has been dirtied"); } [Test] public void SettingPreserveAspectMarksVerticesAsDirty() { m_Image.preserveAspect = true; Assert.True(m_dirtyVert, "Vertices have not been dirtied"); Assert.False(m_dirtyLayout, "Layout has been dirtied"); Assert.False(m_dirtyMaterial, "Material has been dirtied"); } [Test] public void SettingFillCenterMarksVerticesAsDirty() { m_Image.fillCenter = false; Assert.True(m_dirtyVert, "Vertices have not been dirtied"); Assert.False(m_dirtyLayout, "Layout has been dirtied"); Assert.False(m_dirtyMaterial, "Material has been dirtied"); } [Test] public void SettingFillMethodMarksVerticesAsDirty() { m_Image.fillMethod = Image.FillMethod.Horizontal; Assert.True(m_dirtyVert, "Vertices have not been dirtied"); Assert.False(m_dirtyLayout, "Layout has been dirtied"); Assert.False(m_dirtyMaterial, "Material has been dirtied"); } [Test] public void SettingFillAmountMarksVerticesAsDirty() { m_Image.fillAmount = 0.5f; Assert.True(m_dirtyVert, "Vertices have not been dirtied"); Assert.False(m_dirtyLayout, "Layout has been dirtied"); Assert.False(m_dirtyMaterial, "Material has been dirtied"); } [Test] public void SettingFillClockwiseMarksVerticesAsDirty() { m_Image.fillClockwise = false; Assert.True(m_dirtyVert, "Vertices have not been dirtied"); Assert.False(m_dirtyLayout, "Layout has been dirtied"); Assert.False(m_dirtyMaterial, "Material has been dirtied"); } [Test] public void SettingFillOriginMarksVerticesAsDirty() { m_Image.fillOrigin = 1; Assert.True(m_dirtyVert, "Vertices have not been dirtied"); Assert.False(m_dirtyLayout, "Layout has been dirtied"); Assert.False(m_dirtyMaterial, "Material has been dirtied"); } [Test] public void SettingEventAlphaThresholdMarksNothingAsDirty() { m_Image.alphaHitTestMinimumThreshold = 0.5f; Assert.False(m_dirtyVert, "Vertices have been dirtied"); Assert.False(m_dirtyLayout, "Layout has been dirtied"); Assert.False(m_dirtyMaterial, "Material has been dirtied"); } [Test] public void OnAfterDeserializeMakeFillOriginZeroIfNotBetweenZeroAndThree() { for (int i = -10; i < 0; i++) { m_Image.fillOrigin = i; m_Image.OnAfterDeserialize(); Assert.AreEqual(0, m_Image.fillOrigin); } for (int i = 0; i < 4; i++) { m_Image.fillOrigin = i; m_Image.OnAfterDeserialize(); Assert.AreEqual(i, m_Image.fillOrigin); } for (int i = 4; i < 10; i++) { m_Image.fillOrigin = i; m_Image.OnAfterDeserialize(); Assert.AreEqual(0, m_Image.fillOrigin); } } [Test] public void OnAfterDeserializeMakeFillOriginZeroIfFillOriginGreaterThan1AndFillMethodHorizontalOrVertical() { m_Image.fillMethod = Image.FillMethod.Horizontal; Image.FillMethod[] fillMethodsToTest = {Image.FillMethod.Horizontal, Image.FillMethod.Vertical}; foreach (var fillMethod in fillMethodsToTest) { m_Image.fillMethod = fillMethod; for (int i = -10; i < 0; i++) { m_Image.fillOrigin = i; m_Image.OnAfterDeserialize(); Assert.AreEqual(0, m_Image.fillOrigin); } for (int i = 0; i < 2; i++) { m_Image.fillOrigin = i; m_Image.OnAfterDeserialize(); Assert.AreEqual(i, m_Image.fillOrigin); } for (int i = 2; i < 100; i++) { m_Image.fillOrigin = i; m_Image.OnAfterDeserialize(); Assert.AreEqual(0, m_Image.fillOrigin); } } } [Test] public void OnAfterDeserializeClampsFillAmountBetweenZeroAndOne() { for (float f = -5; f < 0; f += 0.1f) { m_Image.fillAmount = f; m_Image.OnAfterDeserialize(); Assert.AreEqual(0, m_Image.fillAmount); } for (float f = 0; f < 1; f += 0.1f) { m_Image.fillAmount = f; m_Image.OnAfterDeserialize(); Assert.AreEqual(f, m_Image.fillAmount); } for (float f = 1; f < 5; f += 0.1f) { m_Image.fillAmount = f; m_Image.OnAfterDeserialize(); Assert.AreEqual(1, m_Image.fillAmount); } } [Test] public void SetNativeSizeSetsAllAsDirtyAndSetsAnchorMaxAndSizeDeltaWhenOverrideSpriteIsNotNull() { m_Image.sprite = m_Sprite; m_Image.overrideSprite = m_OverrideSprite; m_Image.rectTransform.anchorMax = new Vector2(100, 100); m_Image.rectTransform.anchorMin = new Vector2(0, 0); m_Image.SetNativeSize(); Assert.True(m_dirtyVert, "Vertices have not been dirtied"); Assert.True(m_dirtyLayout, "Layout has not been dirtied"); Assert.True(m_dirtyMaterial, "Material has not been dirtied"); Assert.AreEqual(m_Image.rectTransform.anchorMin, m_Image.rectTransform.anchorMax); Assert.AreEqual(m_OverrideSprite.rect.size / m_Image.pixelsPerUnit, m_Image.rectTransform.sizeDelta); } [Test] public void OnPopulateMeshWhenNoOverrideSpritePresentDefersToGraphicImplementation() { m_OverrideSprite = null; m_Image.rectTransform.anchoredPosition = new Vector2(100, 452); m_Image.rectTransform.sizeDelta = new Vector2(881, 593); m_Image.color = new Color(0.1f, 0.2f, 0.8f, 0); VertexHelper vh = new VertexHelper(); m_Image.InvokeOnPopulateMesh(vh); Assert.AreEqual(4, vh.currentVertCount); List verts = new List(); vh.GetUIVertexStream(verts); // The vertices for the 2 triangles of the canvas UIVertex[] expectedVertices = { new UIVertex { color = m_Image.color, position = m_Image.rectTransform.rect.min, uv0 = new Vector2(0f, 0f), normal = new Vector3(0, 0, -1), tangent = new Vector4(1, 0, 0, -1) }, new UIVertex { color = m_Image.color, position = new Vector3(m_Image.rectTransform.rect.xMin, m_Image.rectTransform.rect.yMax), uv0 = new Vector2(0f, 1f), normal = new Vector3(0, 0, -1), tangent = new Vector4(1, 0, 0, -1) }, new UIVertex { color = m_Image.color, position = m_Image.rectTransform.rect.max, uv0 = new Vector2(1f, 1f), normal = new Vector3(0, 0, -1), tangent = new Vector4(1, 0, 0, -1) }, new UIVertex { color = m_Image.color, position = m_Image.rectTransform.rect.max, uv0 = new Vector2(1f, 1f), normal = new Vector3(0, 0, -1), tangent = new Vector4(1, 0, 0, -1) }, new UIVertex { color = m_Image.color, position = new Vector3(m_Image.rectTransform.rect.xMax, m_Image.rectTransform.rect.yMin), uv0 = new Vector2(1f, 0f), normal = new Vector3(0, 0, -1), tangent = new Vector4(1, 0, 0, -1) }, new UIVertex { color = m_Image.color, position = m_Image.rectTransform.rect.min, uv0 = new Vector2(0f, 0f), normal = new Vector3(0, 0, -1), tangent = new Vector4(1, 0, 0, -1) }, }; for (int i = 0; i < verts.Count; i++) { Assert.AreEqual(expectedVertices[i], verts[i]); } } private void TestOnPopulateMeshTypeSimple(VertexHelper vh, Vector4 UVs) { List verts = new List(); vh.GetUIVertexStream(verts); Assert.AreEqual(4, vh.currentVertCount); Assert.AreEqual(6, vh.currentIndexCount); var imgRect = m_Image.rectTransform.rect; Vector3[] expectedVertices = { imgRect.min, new Vector3(imgRect.xMin, imgRect.yMax), imgRect.max, imgRect.max, new Vector3(imgRect.xMax, imgRect.yMin), imgRect.min }; Vector2[] expectedUV0s = { new Vector2(UVs.x, UVs.y), new Vector2(UVs.x, UVs.w), new Vector2(UVs.z, UVs.w), new Vector2(UVs.z, UVs.w), new Vector2(UVs.z, UVs.y), new Vector2(UVs.x, UVs.y), }; var expectedNormal = new Vector3(0, 0, -1); var expectedTangent = new Vector4(1, 0, 0, -1); Color32 expectedColor = m_Image.color; Vector2 expectedUV1 = new Vector2(0, 0); for (int i = 0; i < 6; i++) { Assert.AreEqual(expectedVertices[i], verts[i].position); Assert.AreEqual(expectedUV0s[i], verts[i].uv0); Assert.AreEqual(expectedUV1, verts[i].uv1); Assert.AreEqual(expectedNormal, verts[i].normal); Assert.AreEqual(expectedTangent, verts[i].tangent); Assert.AreEqual(expectedColor, verts[i].color); } } [Test] public void OnPopulateMeshWithTypeTiledNoBorderGeneratesExpectedResults() { m_Image.sprite = m_Sprite; m_Image.sprite.texture.wrapMode = TextureWrapMode.Repeat; m_Image.type = Image.Type.Tiled; VertexHelper vh = new VertexHelper(); m_Image.InvokeOnPopulateMesh(vh); Assert.AreEqual(4, vh.currentVertCount); Assert.AreEqual(6, vh.currentIndexCount); } [Test] public void MinWidthHeightAreZeroWithNoImage() { Assert.AreEqual(0, m_Image.minWidth); Assert.AreEqual(0, m_Image.minHeight); } [Test] public void FlexibleWidthHeightAreCorrectWithNoImage() { Assert.AreEqual(-1, m_Image.flexibleWidth); Assert.AreEqual(-1, m_Image.flexibleHeight); } [Test] public void PreferredWidthHeightAreCorrectWithNoImage() { Assert.AreEqual(0, m_Image.preferredWidth); Assert.AreEqual(0, m_Image.preferredHeight); } [Test] public void MinWidthHeightAreZeroWithImage() { m_Image.sprite = m_Sprite; Assert.AreEqual(0, m_Image.minWidth); Assert.AreEqual(0, m_Image.minHeight); } [Test] public void FlexibleWidthHeightAreCorrectWithImage() { m_Image.sprite = m_Sprite; Assert.AreEqual(-1, m_Image.flexibleWidth); Assert.AreEqual(-1, m_Image.flexibleHeight); } [Test] public void PreferredWidthHeightAreCorrectWithImage() { m_Image.sprite = m_Sprite; Assert.AreEqual(128, m_Image.preferredWidth); Assert.AreEqual(128, m_Image.preferredHeight); } [Test] public void MinWidthHeightAreZeroWithOverrideImage() { m_Image.sprite = m_Sprite; m_Image.overrideSprite = m_OverrideSprite; Assert.AreEqual(0, m_Image.minWidth); Assert.AreEqual(0, m_Image.minHeight); } [Test] public void FlexibleWidthHeightAreCorrectWithOverrideImage() { m_Image.sprite = m_Sprite; m_Image.overrideSprite = m_OverrideSprite; Assert.AreEqual(-1, m_Image.flexibleWidth); Assert.AreEqual(-1, m_Image.flexibleHeight); } [Test] public void PreferredWidthHeightAreCorrectWithOverrideImage() { m_Image.sprite = m_Sprite; m_Image.overrideSprite = m_OverrideSprite; Assert.AreEqual(256, m_Image.preferredWidth); Assert.AreEqual(256, m_Image.preferredHeight); } } }