using System; namespace UnityEditor.TestTools.CodeCoverage.Analytics { [Serializable] internal class CoverageAnalyticsEvent { // The action performed on the event (batchmode compatible) public ActionID actionID; // Array of resultsIds (batchmode compatible) public int[] resultIds; // The coverage mode that was performed on successful action (batchmode compatible) public CoverageModeID coverageModeId; // Duration (in ms) for which the Coverage session lasted (batchmode compatible) public long duration; // Was the coverage session result a success (batchmode compatible) public bool success; // Did the user run the editor from the command line public bool runFromCommandLine; // Did the user run the editor in batch mode public bool batchmode; // Did the user pass the useProjectSettings option in batch mode (batchmode only) public bool useProjectSettings; // Did the user have Generate HTML Report selected (batchmode compatible) public bool generateHTMLReport; // Did the user have Generate History selected (batchmode compatible) public bool generateHistory; // Did the user have Generate Badges selected (batchmode compatible) public bool createBadges; // Did the user have Generate Additional Metrics selected (batchmode compatible) public bool generateMetrics; // Did the user have Generate Test Runner References selected (batchmode compatible) public bool generateTestReferences; // Did the user have Generate Additional reports selected (batchmode compatible) public bool generateAdditionalReports; // Did the user have passed the dontClear coverage option (batchmode compatible) public bool dontClear; // Did the user have Auto Generate Report selected (batchmode compatible) public bool autogenerate; // Did the user have Auto Open Report selected public bool autoOpenReport; // Did the user select the Clear Data button public bool clearData; // Did the user select the Clear History button public bool clearHistory; // Did the user select the Generate From Last button public bool generateFromLast; // Did the user switch to Debug mode (Code Optimization) in the Coverage window public bool switchToDebugMode; // Is the editor in Code Optimization: Debug mode (batchmode compatible) public bool inDebugMode; // Did the user disable Burst Compilation in the Coverage window public bool switchBurstOff; // Did the user select a new Results location or uses the default one (batchmode compatible) public bool useDefaultResultsLoc; // Did the user select a new History location or uses the default one (batchmode compatible) public bool useDefaultHistoryLoc; // Did the user specify different assemblies from the default ones (batchmode compatible) public bool useDefaultAssemblyFilters; // Did the user specify different paths filtering from the default one (batchmode compatible) public bool useDefaultPathFilters; // Did the user enter the Selected Assemblies dialog/dropdown public bool enterAssembliesDialog; // Did the user update any assemblies via the Selected Assemblies dialog/dropdown public bool updateAssembliesDialog; // Did the user update Included Paths public bool updateIncludedPaths; // Did the user select Add Folder for Included Paths public bool selectAddFolder_IncludedPaths; // Did the user select Add File for Included Paths public bool selectAddFile_IncludedPaths; // How many paths are included (batchmode compatible) public int numOfIncludedPaths; // Did the user update Excluded Paths public bool updateExcludedPaths; // Did the user select Add Folder for Excluded Paths public bool selectAddFolder_ExcludedPaths; // Did the user select Add File for Excluded Paths public bool selectAddFile_ExcludedPaths; // How many paths are excluded (batchmode compatible) public int numOfExcludedPaths; // Did the user use the Coverage API to StartRecording (batchmode compatible) public bool useAPI_StartRec; // Did the user use the Coverage API to StopRecording (batchmode compatible) public bool useAPI_StopRec; // Did the user use the Coverage API to PauseRecording (batchmode compatible) public bool useAPI_PauseRec; // Did the user use the Coverage API to UnpauseRecording (batchmode compatible) public bool useAPI_UnpauseRec; // Array of individual included assembly names (batchmode compatible) public string[] includedAssemblies; // Array of individual excluded assembly names (batchmode only) public string[] excludedAssemblies; // Did the user use the onCoverageSessionStarted event (batchmode compatible) public bool useEvent_onCoverageSessionStarted; // Did the user use the onCoverageSessionFinished event (batchmode compatible) public bool useEvent_onCoverageSessionFinished; // Did the user use the onCoverageSessionPaused event (batchmode compatible) public bool useEvent_onCoverageSessionPaused; // Did the user use the onCoverageSessionUnpaused event (batchmode compatible) public bool useEvent_onCoverageSessionUnpaused; // Did the user specify path replace patterns (command line only) public bool usePathReplacePatterns; // Did the user specify source paths (command line only) public bool useSourcePaths; // Did the user specify path filters from file option (command line only) public bool usePathFiltersFromFile; // Did the user specify assembly filters from file option (command line only) public bool useAssemblyFiltersFromFile; } }